Player Matchup

Cabrakan
Cabrakan
Blazingrhino7
Cabrakan
Level 101
God Stats
9W - 3L
1,808 SR
Queue Stats
253W - 194L
1,416 Elo+
Party 2
Thoth
Thoth
DarkRZAR
Thoth
Level 118
God Stats
12W - 5L
1,509 SR
Queue Stats
381W - 302L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
Pikagirl121
Cernunnos
Level 60
God Stats
22W - 14L
1,587 SR
Queue Stats
399W - 340L
1,449 Elo+
Party 2
Ravana
Ravana
bloodrunner121
Ravana
Level 109
God Stats
20W - 12L
1,679 SR
Queue Stats
372W - 292L
1,460 Elo+
Party 2
Kali
Kali
dasuraa
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 239L
1,460 Elo+
Party 2
Team Averages
Level 95
1,617 SR
1,449 Elo+

VS

Team Averages
Level 93
1,569 SR
1,385 Elo+
Artio
Artio
CHRISTHEIMER
Artio
Level 153
God Stats
1W - 1L
1,727 SR
Queue Stats
64W - 71L
1,360 Elo+
Party 3
Thoth
Thoth
EddieMoney420
Thoth
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,268 Elo+
Party 3
Erlang Shen
Erlang Shen
GuiRibeiro17
Erlang Shen
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Heroi doDota
Zeus
Level 21
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
capwndz
Hun Batz
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 214L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blazingrhino7
Cabrakan
20
6 / 6 / 20
14,015
637
19,844
23,108
30,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
DarkRZAR
Thoth
20
14 / 5 / 12
17,436
793
43,449
15,168
6,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Pikagirl121
Cernunnos
20
5 / 2 / 19
14,258
648
16,486
10,998
4,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 7 / 17
14,992
681
16,887
20,976
13,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
dasuraa
Kali
20
4 / 2 / 25
15,180
690
18,214
26,588
14,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 11
13,043
593
9,325
42,138
36,952
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 8 / 11
13,524
615
12,750
20,622
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
GuiRibeiro17
Erlang Shen
20
5 / 5 / 8
13,939
634
16,680
29,192
19,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 6 / 5
14,801
673
29,844
17,201
6,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
capwndz
Hun Batz
18
2 / 10 / 7
12,031
547
9,956
17,429
6,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
38
Kills
21
22
Deaths
38
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blazingrhino7
Cabrakan
6
6
20
2.67
L
2
9
11
0.83
W
Thoth
DarkRZAR
Thoth
14
5
12
4
L
1
8
11
0.81
L
Erlang Shen
GuiRibeiro17
Erlang Shen
5
5
8
1.8
L
11
6
5
2.25
W
Cernunnos
Pikagirl121
Cernunnos
5
2
19
7.25
W
9
7
17
2.5
L
Hun Batz
capwndz
Hun Batz
2
10
7
0.55
W
Kali
dasuraa
Kali
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,880
Damage
78,555
96,838
Taken
126,582
69,875
Mitigated
76,912
39,373
Healing
40,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blazingrhino7
Cabrakan
19,844
1,895
1,046
2,997
23,108
30,310
346
13,735
9,373
23,977
0
L
9,325
1,366
3,549
13,100
42,138
36,952
170
21,780
20,358
20,246
0
W
Thoth
DarkRZAR
Thoth
43,449
2,232
4,263
3,083
15,168
6,383
890
10,255
4,913
81,644
0
L
12,750
1,443
796
3,538
20,622
7,089
411
10,320
10,302
49,488
0
L
Erlang Shen
GuiRibeiro17
Erlang Shen
16,680
5,911
611
8,807
29,192
19,160
777
13,675
15,517
4,307
33,839
L
29,844
873
2,784
5,324
17,201
6,716
103
9,064
8,137
56,307
0
W
Cernunnos
Pikagirl121
Cernunnos
16,486
6,580
2,688
2,232
10,998
4,873
1,594
6,553
4,445
0
37,761
W
16,887
6,455
1,256
3,421
20,976
13,882
2,259
10,156
10,820
0
32,528
L
Hun Batz
capwndz
Hun Batz
9,956
931
399
1,233
17,429
6,995
0
8,454
8,975
0
26,378
W
Kali
dasuraa
Kali
18,214
10,472
5,062
13,325
26,588
14,427
2,027
12,764
13,824
0
55,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,881
Gold Earned
67,338
235
Minions Killed
222
0
Camps Cleared
0
2,094,516
Distance Traveled
1,775,437
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,015
637
10
0
0
381,636
0
L
Artio
13,043
593
24
1
0
341,698
0
W
Thoth
17,436
793
73
3
0
427,702
1
L
Thoth
13,524
615
65
3
0
355,178
0
L
Erlang Shen
13,939
634
41
2
0
414,480
1
L
Zeus
14,801
673
64
3
0
343,566
2
W
Cernunnos
14,258
648
46
2
0
434,744
4
W
Ravana
14,992
681
26
1
0
386,096
0
L
Hun Batz
12,031
547
28
1
0
320,515
0
W
Kali
15,180
690
80
4
0
464,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role