Player Matchup

Cliodhna
Cliodhna
AbyssalNebula
Cliodhna
Level 67
God Stats
5W - 5L
1,484 SR
Queue Stats
117W - 111L
1,448 Elo+
Party 2
Set
Set
FreeLevels
Set
Level 51
God Stats
4W - 7L
1,320 SR
Queue Stats
48W - 47L
1,466 Elo+
Party 2
Sobek
Sobek
Titan6y53
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 2
Olorun
Olorun
gamenoob321
Olorun
Level 48
God Stats
5W - 6L
1,555 SR
Queue Stats
29W - 36L
1,434 Elo+
Party 2
Sol
Sol
kaboom989
Sol
Level 14
God Stats
3W - 2L
1,618 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 2
Team Averages
Level 38
1,496 SR
1,432 Elo+

VS

Team Averages
Level 66
1,605 SR
1,530 Elo+
Freya
Freya
Ar Betocsk
Freya
Level 33
God Stats
1W - 2L
1,319 SR
Queue Stats
69W - 91L
1,430 Elo+
Solo
Kali
Kali
ChevalierCringos
Kali
Level 27
God Stats
3W - 0L
1,836 SR
Queue Stats
130W - 90L
1,571 Elo+
Party 1
Artemis
Artemis
La_Cassonade
Artemis
Level 106
God Stats
23W - 14L
1,654 SR
Queue Stats
725W - 592L
1,571 Elo+
Party 1
Sol
Sol
MissvSxonar
Sol
Level 42
God Stats
1W - 0L
1,436 SR
Queue Stats
89W - 60L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XMaAdou35
Kumbhakarna
Level 120
God Stats
5W - 1L
1,781 SR
Queue Stats
559W - 508L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AbyssalNebula
Cliodhna
10
5 / 5 / 1
6,967
536
11,012
9,607
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 2
6,070
467
3,156
9,283
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Titan6y53
Sobek
9
0 / 0 / 0
5,060
389
1,957
4,658
2,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
9
1 / 9 / 3
5,933
456
7,101
11,328
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,424
417
715
4,390
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 2 / 6
7,207
554
4,170
8,930
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 4
7,762
597
1,601
9,131
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
La_Cassonade
Artemis
13
5 / 0 / 2
7,654
589
7,124
5,817
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
13 / 4 / 3
8,520
655
11,772
12,744
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
XMaAdou35
Kumbhakarna
11
0 / 1 / 8
6,871
529
2,421
10,497
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AbyssalNebula
Cliodhna
5
5
1
1.1
W
Freya
3
2
6
3
W
2
1
4
4
L
1
7
2
0.29
W
Artemis
La_Cassonade
Artemis
5
0
2
6
W
13
4
3
3.63
L
Sobek
Titan6y53
Sobek
0
0
0
0
W
Kumbhakarna
XMaAdou35
Kumbhakarna
0
1
8
4
L
Olorun
1
9
3
0.28
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
27,088
39,266
Taken
47,119
15,440
Mitigated
21,247
7,966
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AbyssalNebula
Cliodhna
11,012
880
0
1,642
9,607
3,985
287
4,328
5,279
0
26,602
W
Freya
4,170
1,797
0
4,304
8,930
3,381
572
607
8,074
31,223
7,638
W
1,601
1,017
0
4,896
9,131
2,946
934
1,674
7,333
0
44,149
L
3,156
1,338
0
1,828
9,283
3,602
0
4,833
4,450
0
24,501
W
Artemis
La_Cassonade
Artemis
7,124
2,995
0
2,802
5,817
1,811
0
2,454
3,029
0
46,624
W
11,772
4,325
0
8,135
12,744
4,587
1,487
4,315
8,254
44,716
5,348
L
Sobek
Titan6y53
Sobek
1,957
369
0
1,334
4,658
2,589
0
334
4,324
10,273
0
W
Kumbhakarna
XMaAdou35
Kumbhakarna
2,421
267
0
2,389
10,497
8,522
212
2,663
7,585
15,431
0
L
Olorun
7,101
2,807
29
2,340
11,328
4,325
0
7,047
4,281
26,358
3,351
L
715
196
0
793
4,390
939
0
300
4,090
34,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
38,014
202
Minions Killed
353
0
Camps Cleared
0
1,196,739
Distance Traveled
1,229,153
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,967
536
42
3
0
266,312
2
W
Freya
7,207
554
81
6
0
246,557
0
W
Kali
7,762
597
87
7
0
252,435
2
L
Set
6,070
467
50
4
0
238,582
0
W
Artemis
7,654
589
82
6
0
239,240
2
W
Sol
8,520
655
79
6
0
226,001
1
L
Sobek
5,060
389
20
2
0
245,362
0
W
Kumbhakarna
6,871
529
24
2
0
264,920
3
L
Olorun
5,933
456
38
3
0
217,931
0
L
Sol
5,424
417
52
4
0
228,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role