Player Matchup

Morgan Le Fay
Morgan Le Fay
BonnieHaruno
Morgan Le Fay
Level 82
God Stats
14W - 22L
1,585 SR
Queue Stats
245W - 219L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
ItzHarley
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,595 Elo+
Party 1
Horus
Horus
VR Mystic3629
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,668 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,602 Elo+

VS

Team Averages
Level 105
1,753 SR
1,564 Elo+
Ah Puch
Ah Puch
Fat_Boys_Brunch
Ah Puch
Level 109
God Stats
17W - 5L
1,640 SR
Queue Stats
67W - 57L
1,567 Elo+
Solo
Jing Wei
Jing Wei
Hawke16437
Jing Wei
Level 106
God Stats
3W - 2L
1,859 SR
Queue Stats
140W - 114L
1,558 Elo+
Party 2
Cliodhna
Cliodhna
Kenenyah7
Cliodhna
Level 101
God Stats
6W - 6L
1,759 SR
Queue Stats
182W - 174L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BonnieHaruno
Morgan Le Fay
17
6 / 5 / 10
14,353
624
15,069
17,190
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
ItzHarley
Cliodhna
16
9 / 7 / 7
14,656
637
11,434
14,777
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 1 / 15
14,701
639
18,193
24,148
18,901
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
14,931
649
16,992
15,050
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Hawke16437
Jing Wei
16
1 / 6 / 9
13,916
605
9,638
18,385
4,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Kenenyah7
Cliodhna
18
8 / 8 / 4
16,082
699
14,791
22,018
12,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
21
Kills
13
13
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BonnieHaruno
Morgan Le Fay
6
5
10
2.2
W
4
7
7
1.07
W
Jing Wei
Hawke16437
Jing Wei
1
6
9
0.92
L
Cliodhna
ItzHarley
Cliodhna
9
7
7
1.79
W
Cliodhna
Kenenyah7
Cliodhna
8
8
4
1.25
L
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
41,421
56,115
Taken
55,453
31,510
Mitigated
21,854
11,666
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BonnieHaruno
Morgan Le Fay
15,069
303
0
1,960
17,190
6,084
641
6,850
9,890
55,166
0
W
16,992
48
0
5,068
15,050
4,248
400
6,047
8,772
46,581
0
W
Jing Wei
Hawke16437
Jing Wei
9,638
7,678
0
3,379
18,385
4,764
1,833
3,189
14,964
0
52,821
L
Cliodhna
ItzHarley
Cliodhna
11,434
1,120
0
1,073
14,777
6,525
1,153
3,080
11,463
0
51,545
W
Cliodhna
Kenenyah7
Cliodhna
14,791
411
0
7,171
22,018
12,842
600
6,044
15,535
0
64,787
L
18,193
8,591
2,517
6,116
24,148
18,901
733
6,676
16,942
0
53,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
44,929
212
Minions Killed
232
12
Camps Cleared
7
1,307,797
Distance Traveled
1,259,940
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,353
624
101
4
3
452,019
2
W
Ah Puch
14,931
649
58
3
2
410,778
6
W
Jing Wei
13,916
605
81
4
3
437,725
3
L
Cliodhna
14,656
637
59
3
3
389,844
2
W
Cliodhna
16,082
699
93
4
2
411,437
7
L
Horus
14,701
639
52
2
6
465,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role