Player Matchup

Chaac
Chaac
GravelordIIINito
Chaac
Level 28
God Stats
2W - 0L
1,627 SR
Queue Stats
8W - 4L
1,372 Elo+
Party 1
Freya
Freya
HappyPup8791437
Freya
Level 140
God Stats
4W - 3L
1,537 SR
Queue Stats
425W - 456L
1,506 Elo+
Solo
Chang'e
Chang'e
MRS_SIN_EATER
Chang'e
Level 149
God Stats
1W - 0L
1,283 SR
Queue Stats
62W - 50L
1,476 Elo+
Party 1
Vamana
Vamana
MullxAble
Vamana
Level 105
God Stats
4W - 7L
1,382 SR
Queue Stats
377W - 394L
1,431 Elo+
Solo
Ah Puch
Ah Puch
Nucoma
Ah Puch
Level 103
God Stats
1W - 0L
1,612 SR
Queue Stats
8W - 14L
1,389 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,435 Elo+

VS

Team Averages
Level 87
1,578 SR
1,481 Elo+
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dastariel
Xing Tian
Level 27
God Stats
2W - 1L
1,788 SR
Queue Stats
104W - 95L
1,499 Elo+
Party 2
Nox
Nox
ShamyTheWolf
Nox
Level 143
God Stats
7W - 8L
1,276 SR
Queue Stats
607W - 595L
1,474 Elo+
Party 2
Terra
Terra
allen12321
Terra
Level 116
God Stats
0W - 3L
1,824 SR
Queue Stats
50W - 58L
1,432 Elo+
Party 3
Ullr
Ullr
lcfdg298
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 18
11,195
933
18,143
18,181
17,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 14
10,327
861
9,018
13,483
5,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
16
5 / 2 / 17
9,787
816
6,385
13,750
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
MullxAble
Vamana
15
7 / 5 / 17
9,852
821
10,642
16,707
14,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Nucoma
Ah Puch
18
6 / 0 / 23
10,832
903
17,379
9,790
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 9 / 3
7,696
641
7,708
12,260
5,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Dastariel
Xing Tian
15
3 / 6 / 8
8,703
725
9,230
16,796
15,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 6
9,141
762
14,532
11,588
5,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
15
2 / 7 / 4
8,334
695
9,886
16,663
19,744
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
14
4 / 9 / 5
8,595
716
8,061
12,851
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
41
36
Kills
15
15
Deaths
36
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
9
3
0.39
L
Xing Tian
Dastariel
Xing Tian
3
6
8
1.17
W
11
3
18
6.67
W
7
5
14
2.8
W
Chang'e
5
2
17
6.75
W
Vamana
MullxAble
Vamana
7
5
17
3.1
W
Ah Puch
Nucoma
Ah Puch
6
0
23
17.5
L
4
5
6
1.4
L
Terra
2
7
4
0.57
L
Ullr
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,567
Damage
49,417
71,911
Taken
70,158
48,379
Mitigated
52,430
41,100
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,708
5,088
363
498
12,260
5,447
0
5,518
6,522
0
13,847
L
Xing Tian
Dastariel
Xing Tian
9,230
536
1,645
2,405
16,796
15,996
0
5,603
10,890
13,901
0
W
18,143
2,513
1,278
7,892
18,181
17,182
339
7,146
11,035
0
29,238
W
9,018
3,246
720
3,182
13,483
5,822
2,273
6,439
7,044
22,734
0
W
Chang'e
6,385
377
10,254
7,248
13,750
6,825
1,192
9,379
4,371
13,066
0
W
Vamana
MullxAble
Vamana
10,642
5,957
847
4,958
16,707
14,419
948
6,066
10,641
0
21,372
W
Ah Puch
Nucoma
Ah Puch
17,379
463
952
3,769
9,790
4,131
1,281
4,618
5,172
34,883
0
L
14,532
337
311
2,719
11,588
5,783
0
4,987
6,211
29,053
0
L
Terra
9,886
645
2,396
2,134
16,663
19,744
0
9,795
6,537
21,281
0
L
Ullr
8,061
3,936
0
349
12,851
5,460
0
6,879
5,585
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
42,469
122
Minions Killed
79
0
Camps Cleared
0
1,190,724
Distance Traveled
940,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,696
641
12
1
0
161,217
0
L
Xing Tian
8,703
725
5
0
0
202,012
1
W
Chaac
11,195
933
19
2
0
252,784
1
W
Freya
10,327
861
19
2
0
204,765
0
W
Chang'e
9,787
816
17
1
0
239,557
0
W
Vamana
9,852
821
22
2
0
229,474
0
W
Ah Puch
10,832
903
45
4
0
264,144
0
L
Nox
9,141
762
32
3
0
216,960
0
L
Terra
8,334
695
20
2
0
187,809
0
L
Ullr
8,595
716
10
1
0
172,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role