Player Matchup

Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EINUI
Freya
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 119L
1,579 Elo+
Solo
Sobek
Sobek
FeedsForFun
Sobek
Level 83
God Stats
0W - 1L
1,598 SR
Queue Stats
72W - 43L
1,611 Elo+
Party 1
Ullr
Ullr
JANDAxTHExPANDA
Ullr
Level 150
God Stats
4W - 3L
1,573 SR
Queue Stats
162W - 88L
1,700 Elo+
Party 1
Medusa
Medusa
omarfrancisco69
Medusa
Level 64
God Stats
2W - 1L
1,663 SR
Queue Stats
50W - 46L
1,545 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,587 Elo+

VS

Team Averages
Level 133
1,479 SR
1,537 Elo+
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Elylight
Nox
Level 153
God Stats
3W - 5L
1,371 SR
Queue Stats
234W - 227L
1,513 Elo+
Solo
Chaac
Chaac
JoeyPurps
Chaac
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,532 Elo+
Solo
Fenrir
Fenrir
LilZeeZee
Fenrir
Level 160
God Stats
4W - 7L
1,616 SR
Queue Stats
695W - 719L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Zillieous
Danzaburou
Level 159
God Stats
10W - 7L
1,410 SR
Queue Stats
827W - 829L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
3 / 6 / 9
10,318
737
7,285
24,751
30,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
EINUI
Freya
13
0 / 7 / 9
8,852
632
10,639
13,579
6,178
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 5 / 11
11,151
797
9,418
21,360
35,980
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 3 / 12
11,461
819
13,906
11,804
6,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 7 / 5
10,612
758
14,950
15,533
7,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
2 / 4 / 15
10,193
728
13,362
9,693
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 11
10,312
737
10,042
8,471
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
JoeyPurps
Chaac
18
7 / 4 / 18
11,640
831
17,627
22,142
27,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
LilZeeZee
Fenrir
19
10 / 6 / 13
11,778
841
16,181
20,464
24,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Zillieous
Danzaburou
18
4 / 2 / 15
11,588
828
17,643
12,628
6,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
19
Kills
28
28
Deaths
19
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
6
9
1.25
W
Thoth
 
Thoth
2
4
15
2.38
L
Freya
EINUI
Freya
0
7
9
0.64
W
5
3
11
3.5
L
5
5
11
2.1
L
6
3
12
4
W
Chaac
JoeyPurps
Chaac
7
4
18
4
W
Fenrir
LilZeeZee
Fenrir
10
6
13
2.75
W
Danzaburou
Zillieous
Danzaburou
4
2
15
5.75
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
74,855
87,027
Taken
73,398
86,479
Mitigated
66,711
29,902
Healing
25,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,285
1,306
882
3,788
24,751
30,047
99
6,859
17,008
15,287
0
W
Thoth
 
Thoth
13,362
903
1,758
1,504
9,693
3,969
1,026
3,894
5,799
31,369
0
L
Freya
EINUI
Freya
10,639
3,025
0
3,965
13,579
6,178
1,090
2,726
10,124
17,920
1,556
W
10,042
1,198
1,859
782
8,471
4,028
853
2,972
5,499
21,691
0
L
9,418
144
3,528
7,651
21,360
35,980
0
6,635
14,045
14,159
0
L
13,906
5,984
3,541
4,493
11,804
6,600
816
3,755
7,744
0
31,454
W
Chaac
JoeyPurps
Chaac
17,627
827
1,370
7,695
22,142
27,397
331
6,751
15,391
0
26,439
W
Fenrir
LilZeeZee
Fenrir
16,181
3,273
240
2,881
20,464
24,987
452
6,150
14,314
0
19,832
W
Danzaburou
Zillieous
Danzaburou
17,643
9,485
2,316
5,027
12,628
6,330
2,826
6,435
6,193
0
43,570
L
14,950
7,536
0
2,054
15,533
7,674
1,803
3,429
11,741
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
55,511
134
Minions Killed
140
0
Camps Cleared
0
1,199,860
Distance Traveled
1,249,825
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,318
737
13
1
0
210,908
0
W
Thoth
10,193
728
33
2
0
230,912
0
L
Freya
8,852
632
30
2
0
233,231
1
W
Nox
10,312
737
29
2
0
257,966
0
L
Sobek
11,151
797
7
1
0
258,762
1
L
Ullr
11,461
819
37
3
0
269,407
5
W
Chaac
11,640
831
6
0
0
241,528
1
W
Fenrir
11,778
841
16
1
0
263,584
1
W
Danzaburou
11,588
828
56
4
0
255,835
1
L
Medusa
10,612
758
47
3
0
227,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role