Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DEATHRIDERZ1
Eset
Level 153
God Stats
35W - 33L
1,555 SR
Queue Stats
325W - 338L
1,570 Elo+
Solo
Merlin
Merlin
PatPhenis
Merlin
Level 68
God Stats
31W - 28L
1,536 SR
Queue Stats
173W - 182L
1,465 Elo+
Party 1
Cupid
Cupid
Presto_Yeet_xoxo
Cupid
Level 64
God Stats
0W - 3L
1,271 SR
Queue Stats
140W - 107L
1,535 Elo+
Solo
Achilles
Achilles
ThingManXP
Achilles
Level 67
God Stats
19W - 20L
1,476 SR
Queue Stats
185W - 208L
1,451 Elo+
Party 1
Team Averages
Level 102
1,468 SR
1,504 Elo+

VS

Team Averages
Level 98
1,536 SR
1,500 Elo+
Nemesis
Nemesis
Sasori6663467
Nemesis
Level 108
God Stats
2W - 1L
1,499 SR
Queue Stats
111W - 84L
1,565 Elo+
Solo
Xbalanque
Xbalanque
THEBROWNMAN789
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,391 Elo+
Solo
Geb
Geb
TacoBoutCrazy
Geb
Level 101
God Stats
47W - 36L
1,505 SR
Queue Stats
974W - 949L
1,555 Elo+
Solo
Kukulkan
Kukulkan
iiTzKiiDBuu
Kukulkan
Level 63
God Stats
53W - 29L
1,697 SR
Queue Stats
509W - 457L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
ringlerx500x
Baron Samedi
Level 127
God Stats
2W - 3L
1,478 SR
Queue Stats
150W - 125L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
0 / 7 / 3
8,376
838
7,444
13,965
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 3
8,779
878
8,955
6,202
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
PatPhenis
Merlin
15
0 / 1 / 2
8,759
876
6,703
8,725
2,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 2
9,319
932
11,959
19,182
6,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ThingManXP
Achilles
15
1 / 3 / 2
8,666
867
6,767
17,172
20,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

174

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 0 / 7
10,141
1,014
10,803
10,476
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
THEBROWNMAN789
Xbalanque
16
6 / 2 / 4
10,146
1,015
13,183
8,379
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 0 / 8
10,657
1,066
7,550
7,637
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
iiTzKiiDBuu
Kukulkan
16
3 / 0 / 8
10,312
1,031
15,558
6,293
2,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ringlerx500x
Baron Samedi
17
2 / 2 / 13
10,012
1,001
15,165
11,944
6,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
4
Kills
19
19
Deaths
4
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
7
3
0.21
L
1
3
3
0.83
L
Merlin
PatPhenis
Merlin
0
1
2
1
L
2
5
2
0.6
W
Nemesis
4
0
7
7.5
W
Xbalanque
THEBROWNMAN789
Xbalanque
6
2
4
4
W
4
0
8
8
L
Achilles
ThingManXP
Achilles
1
3
2
0.67
W
Kukulkan
iiTzKiiDBuu
Kukulkan
3
0
8
7
W
Baron Samedi
ringlerx500x
Baron Samedi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,828
Damage
62,259
65,246
Taken
44,729
37,120
Mitigated
27,163
8,370
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,444
555
0
4,004
13,965
5,487
0
4,904
9,061
0
14,421
L
8,955
207
599
446
6,202
1,908
0
2,838
3,364
20,952
0
L
Merlin
PatPhenis
Merlin
6,703
260
0
0
8,725
2,699
0
6,098
2,627
41,224
0
L
11,959
4,149
1,341
1,659
19,182
6,033
0
14,754
4,428
0
32,124
W
Nemesis
10,803
5,742
0
2,320
10,476
6,034
0
2,904
7,572
0
27,345
W
Xbalanque
THEBROWNMAN789
Xbalanque
13,183
8,652
0
1,870
8,379
3,743
0
2,385
5,994
0
35,759
W
7,550
0
578
1,447
7,637
8,144
0
2,124
5,513
13,264
0
L
Achilles
ThingManXP
Achilles
6,767
1,204
0
321
17,172
20,993
0
9,679
7,493
0
13,663
W
Kukulkan
iiTzKiiDBuu
Kukulkan
15,558
906
0
0
6,293
2,992
0
2,841
3,452
52,061
0
W
Baron Samedi
ringlerx500x
Baron Samedi
15,165
967
2,119
5,659
11,944
6,250
0
5,404
6,540
23,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
51,268
190
Minions Killed
209
5
Camps Cleared
13
926,758
Distance Traveled
985,262
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,376
838
13
1
0
168,654
1
L
Eset
8,779
878
28
3
1
188,952
0
L
Merlin
8,759
876
85
9
1
192,168
1
L
Cupid
9,319
932
58
6
2
187,329
0
W
Nemesis
10,141
1,014
28
3
6
215,379
2
W
Xbalanque
10,146
1,015
45
5
6
168,247
1
W
Geb
10,657
1,066
13
1
0
206,987
0
L
Achilles
8,666
867
6
1
1
189,655
0
W
Kukulkan
10,312
1,031
98
10
0
203,652
1
W
Baron Samedi
10,012
1,001
25
3
1
190,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role