Player Matchup

Fafnir
Fafnir
Bananana_God444
Fafnir
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 17L
1,216 Elo+
Party 1
Osiris
Osiris
STARWARS-GUY_
Osiris
Level 128
God Stats
16W - 22L
1,572 SR
Queue Stats
159W - 185L
1,454 Elo+
Party 1
Charybdis
Charybdis
darkflame228
Charybdis
Level 61
God Stats
3W - 3L
1,547 SR
Queue Stats
33W - 38L
1,419 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,363 Elo+

VS

Team Averages
Level 52
1,464 SR
1,345 Elo+
Bakasura
Bakasura
SB_Nikcy-09
Bakasura
Level 22
God Stats
27W - 45L
1,314 SR
Queue Stats
174W - 236L
1,316 Elo+
Party 2
Zeus
Zeus
SB_juanpa2108-01
Zeus
Level 106
God Stats
68W - 62L
1,577 SR
Queue Stats
660W - 807L
1,406 Elo+
Party 2
Chaac
Chaac
SraightUpGavino
Chaac
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 43L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 11
11,498
605
7,667
20,723
19,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 4 / 11
13,193
694
22,134
22,428
27,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
darkflame228
Charybdis
18
10 / 7 / 6
13,614
717
22,179
19,250
7,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SB_Nikcy-09
Bakasura
18
6 / 6 / 8
13,595
716
10,529
20,377
10,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 6 / 11
13,518
711
26,245
18,491
6,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 13
13,367
704
16,794
25,866
30,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
17
Kills
18
19
Deaths
17
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
11
0.94
W
Bakasura
SB_Nikcy-09
Bakasura
6
6
8
1.67
W
6
6
11
1.92
L
5
4
11
2.63
W
6
5
13
2.5
L
Charybdis
darkflame228
Charybdis
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
53,568
62,401
Taken
64,734
54,331
Mitigated
47,961
6,125
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,667
3,064
147
1,238
20,723
19,118
0
10,694
9,911
12,750
0
W
Bakasura
SB_Nikcy-09
Bakasura
10,529
7,163
0
6,417
20,377
10,550
783
3,606
16,771
0
26,783
W
26,245
2,150
541
7,571
18,491
6,720
829
3,762
14,729
64,908
0
L
22,134
6,057
451
2,833
22,428
27,901
929
9,414
11,691
9,468
52,310
W
16,794
3,096
750
5,791
25,866
30,691
536
4,472
21,394
10,989
28,946
L
Charybdis
darkflame228
Charybdis
22,179
11,125
0
1,456
19,250
7,312
0
11,303
7,635
0
71,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
40,480
198
Minions Killed
188
8
Camps Cleared
10
949,784
Distance Traveled
940,029
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,498
605
12
1
0
306,276
2
W
Bakasura
13,595
716
58
3
6
335,008
2
W
Zeus
13,518
711
90
5
4
284,322
1
L
Osiris
13,193
694
75
4
4
349,454
3
W
Chaac
13,367
704
40
2
0
320,699
0
L
Charybdis
13,614
717
111
6
4
294,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role