Player Matchup

Da Ji
Da Ji
Emeran2369
Da Ji
Level 64
God Stats
3W - 7L
1,368 SR
Queue Stats
25W - 58L
1,311 Elo+
Solo
Ares
Ares
Sarestorm
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
koksbold_
Arachne
Level 62
God Stats
0W - 1L
1,704 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 2
Team Averages
Level 45
1,524 SR
1,387 Elo+

VS

Team Averages
Level 28
1,423 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
AfraidNvK
Morgan Le Fay
Level 29
God Stats
38W - 29L
1,603 SR
Queue Stats
63W - 48L
1,552 Elo+
Solo
Cerberus
Cerberus
BiaxialZulu2859
Cerberus
Level 7
God Stats
3W - 5L
1,188 SR
Queue Stats
10W - 18L
1,103 Elo+
Party 1
Gilgamesh
Gilgamesh
Internal Viper
Gilgamesh
Level 49
God Stats
6W - 10L
1,479 SR
Queue Stats
149W - 161L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 3 / 1
6,261
626
3,262
8,945
4,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
0 / 4 / 1
6,324
632
3,713
11,731
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
koksbold_
Arachne
9
1 / 6 / 1
5,997
600
3,301
10,551
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfraidNvK
Morgan Le Fay
12
5 / 0 / 8
7,937
794
14,211
7,404
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
3 / 1 / 8
7,304
730
5,310
5,198
4,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Internal Viper
Gilgamesh
11
5 / 1 / 6
7,717
772
6,367
8,314
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AfraidNvK
Morgan Le Fay
5
0
8
9
W
Cerberus
3
1
8
7
L
Da Ji
1
3
1
0.5
W
Gilgamesh
Internal Viper
Gilgamesh
5
1
6
8
L
Ares
0
4
1
0.13
L
Arachne
koksbold_
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,276
Damage
25,888
31,227
Taken
20,916
18,775
Mitigated
12,464
3,668
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AfraidNvK
Morgan Le Fay
14,211
2,005
56
3,257
7,404
2,949
292
1,539
5,865
36,080
0
W
Cerberus
5,310
1,097
0
982
5,198
4,398
234
1,815
3,383
10,485
0
L
Da Ji
3,262
448
404
451
8,945
4,516
0
5,198
3,450
0
12,348
W
Gilgamesh
Internal Viper
Gilgamesh
6,367
1,421
316
2,844
8,314
5,117
24
669
7,645
0
18,462
L
Ares
3,713
324
0
1,578
11,731
10,237
0
7,446
3,902
8,361
0
L
Arachne
koksbold_
Arachne
3,301
1,554
0
1,235
10,551
4,022
0
7,248
3,129
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,582
Gold Earned
22,958
48
Minions Killed
97
3
Camps Cleared
4
480,302
Distance Traveled
536,769
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,937
794
48
5
1
180,014
2
W
Cerberus
7,304
730
18
2
0
166,761
0
L
Da Ji
6,261
626
23
2
0
154,475
0
W
Gilgamesh
7,717
772
31
3
3
189,994
2
L
Ares
6,324
632
2
0
1
153,528
1
L
Arachne
5,997
600
23
2
2
172,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role