Player Matchup

Pele
Pele
JCamp74
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,435 Elo+
Party 4
Merlin
Merlin
OPtater
Merlin
Level 22
God Stats
6W - 4L
1,722 SR
Queue Stats
139W - 135L
1,498 Elo+
Solo
Bellona
Bellona
Sapphiiree
Bellona
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 74L
1,476 Elo+
Party 4
Terra
Terra
SqooshDaddy
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
Tricky2122
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,445 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,460 Elo+

VS

Team Averages
Level 40
1,557 SR
1,506 Elo+
Ravana
Ravana
DalyTron
Ravana
Level 28
God Stats
6W - 2L
1,798 SR
Queue Stats
111W - 97L
1,494 Elo+
Solo
Cerberus
Cerberus
Highfly_OG
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,499 Elo+
Party 1
Izanami
Izanami
PersonallyGxfted
Izanami
Level 6
God Stats
10W - 7L
1,487 SR
Queue Stats
19W - 14L
1,574 Elo+
Party 1
Eset
Eset
SSJxMadara
Eset
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 154L
1,477 Elo+
Party 3
Cliodhna
Cliodhna
ScissorHands580
Cliodhna
Level 8
God Stats
9W - 12L
1,499 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JCamp74
Pele
10
2 / 5 / 4
6,518
501
4,602
10,480
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
OPtater
Merlin
12
3 / 3 / 1
7,176
552
5,081
6,526
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sapphiiree
Bellona
12
2 / 3 / 1
7,355
566
3,238
7,287
6,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 5 / 1
6,351
489
3,116
11,541
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Tricky2122
Hou Yi
9
1 / 6 / 3
6,001
462
7,120
10,075
3,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DalyTron
Ravana
14
1 / 3 / 3
8,248
634
5,712
6,831
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Highfly_OG
Cerberus
11
2 / 3 / 11
7,507
577
4,031
16,104
14,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 6
8,325
640
11,976
7,000
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 2
8,051
619
4,538
6,431
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
7 / 2 / 4
7,966
613
6,504
8,737
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
22
22
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
DalyTron
Ravana
1
3
3
0.83
W
Cerberus
Highfly_OG
Cerberus
2
3
11
2.5
L
Pele
JCamp74
Pele
2
5
4
0.8
L
Merlin
OPtater
Merlin
3
3
1
1.17
W
7
1
6
10
W
5
2
2
3
L
Bellona
Sapphiiree
Bellona
2
3
1
0.83
W
Cliodhna
7
2
4
4.5
L
2
5
1
0.5
L
Hou Yi
Tricky2122
Hou Yi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
32,761
45,909
Taken
45,103
26,197
Mitigated
23,763
9,274
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DalyTron
Ravana
5,712
1,672
0
3,158
6,831
2,395
1,224
75
6,740
0
47,106
W
Cerberus
Highfly_OG
Cerberus
4,031
727
1,816
5,380
16,104
14,033
389
2,549
13,483
19,423
0
L
Pele
JCamp74
Pele
4,602
1,918
0
1,906
10,480
2,884
0
2,000
8,334
0
32,969
L
Merlin
OPtater
Merlin
5,081
436
0
1,096
6,526
1,882
0
1,842
4,464
37,049
0
W
11,976
8,725
0
1,598
7,000
2,323
29
1,321
5,643
0
72,791
W
4,538
242
169
1,252
6,431
1,644
129
2,215
3,932
43,245
0
L
Bellona
Sapphiiree
Bellona
3,238
1,158
0
2,343
7,287
6,252
0
242
7,005
0
30,296
W
Cliodhna
6,504
956
0
3,710
8,737
3,368
0
1,609
7,045
0
42,618
L
3,116
1,181
636
2,295
11,541
11,721
234
1,953
9,556
12,179
0
L
Hou Yi
Tricky2122
Hou Yi
7,120
4,115
0
998
10,075
3,458
668
2,046
7,981
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
40,097
294
Minions Killed
435
0
Camps Cleared
0
1,216,948
Distance Traveled
1,280,433
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,248
634
110
8
0
241,453
4
W
Cerberus
7,507
577
41
3
0
247,001
2
L
Pele
6,518
501
50
4
0
303,473
1
L
Merlin
7,176
552
91
7
0
213,336
8
W
Izanami
8,325
640
119
9
0
242,133
4
W
Eset
8,051
619
93
7
0
265,169
2
L
Bellona
7,355
566
74
6
0
246,465
0
W
Cliodhna
7,966
613
72
6
0
284,677
1
L
Terra
6,351
489
19
1
0
234,394
1
L
Hou Yi
6,001
462
60
5
0
219,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role