Player Matchup

Cliodhna
Cliodhna
CPT_DUNGY
Cliodhna
Level 16
God Stats
5W - 1L
1,744 SR
Queue Stats
28W - 20L
1,598 Elo+
Party 1
Eset
Eset
RAGlNGofficer
Eset
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 183L
1,776 Elo+
Solo
Bacchus
Bacchus
TylerSuperherro
Bacchus
Level 69
God Stats
24W - 21L
1,530 SR
Queue Stats
135W - 170L
1,454 Elo+
Party 1
King Arthur
King Arthur
Zombiepanda1221
King Arthur
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,668 Elo+
Solo
Neith
Neith
natty_lite_daddy
Neith
Level 15
God Stats
7W - 7L
1,439 SR
Queue Stats
33W - 39L
1,455 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,590 Elo+

VS

Team Averages
Level 21
1,462 SR
1,500 Elo+
Thor
Thor
Gabou57430
Thor
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Ra
Ra
PreciousTaters
Ra
Level 20
God Stats
3W - 4L
1,590 SR
Queue Stats
52W - 61L
1,466 Elo+
Solo
Artemis
Artemis
ScruffyIsBored
Artemis
Level 29
God Stats
16W - 17L
1,590 SR
Queue Stats
80W - 84L
1,467 Elo+
Solo
Bakasura
Bakasura
SupplyFungus614
Bakasura
Level 25
God Stats
0W - 3L
1,433 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo
Athena
Athena
XD Boss2058
Athena
Level 26
God Stats
2W - 8L
1,445 SR
Queue Stats
76W - 79L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CPT_DUNGY
Cliodhna
18
10 / 5 / 6
11,767
619
15,894
14,609
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 10
11,044
581
10,506
9,372
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 11
9,205
484
6,392
18,636
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Zombiepanda1221
King Arthur
17
4 / 1 / 1
10,948
576
4,886
9,297
7,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 0 / 4
11,544
608
15,706
9,218
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 0
5,758
303
1,425
4,658
1,497
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 8 / 1
8,830
465
7,163
13,267
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 2
6,778
357
7,458
9,400
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
5 / 5 / 3
9,714
511
10,556
16,935
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
12
1 / 7 / 2
7,160
377
4,261
20,028
17,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
29
Kills
12
12
Deaths
29
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CPT_DUNGY
Cliodhna
10
5
6
2.6
L
1
4
0
0.25
L
4
8
1
0.56
W
3
2
10
4
L
1
5
2
0.4
L
Bakasura
5
5
3
1.3
W
2
4
11
1.88
L
Athena
1
7
2
0.29
W
King Arthur
Zombiepanda1221
King Arthur
4
1
1
4.5
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
30,863
61,132
Taken
64,288
36,412
Mitigated
33,600
23,661
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CPT_DUNGY
Cliodhna
15,894
2,363
0
4,784
14,609
5,382
1,189
2,448
11,353
0
93,285
L
1,425
307
0
865
4,658
1,497
0
1,128
3,364
0
7,816
L
7,163
260
650
2,056
13,267
4,297
0
4,002
8,943
47,815
0
W
10,506
600
557
1,456
9,372
3,418
3,052
2,587
6,647
68,221
0
L
7,458
5,004
0
2,798
9,400
2,563
0
2,960
6,354
0
26,762
L
Bakasura
10,556
6,247
0
3,701
16,935
8,230
0
2,500
14,311
0
48,057
W
6,392
718
563
6,590
18,636
16,609
557
2,973
14,526
17,190
0
L
Athena
4,261
932
306
2,115
20,028
17,013
0
5,330
14,418
13,403
0
W
King Arthur
Zombiepanda1221
King Arthur
4,886
616
0
3,853
9,297
7,370
1,373
914
7,501
0
64,127
W
15,706
6,959
491
5,367
9,218
3,633
3,378
1,952
7,232
0
84,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
38,240
553
Minions Killed
295
0
Camps Cleared
0
1,814,944
Distance Traveled
1,402,697
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,767
619
124
7
0
399,417
5
L
Thor
5,758
303
12
1
0
124,089
2
L
Ra
8,830
465
110
6
0
319,370
4
W
Eset
11,044
581
132
7
0
358,854
4
L
Artemis
6,778
357
45
2
0
222,386
3
L
Bakasura
9,714
511
110
6
0
387,793
1
W
Bacchus
9,205
484
21
1
0
381,432
8
L
Athena
7,160
377
18
1
0
349,059
2
W
King Arthur
10,948
576
137
7
0
337,563
1
W
Neith
11,544
608
139
7
0
337,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role