Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Frank1519
Bacchus
Level 145
God Stats
5W - 7L
1,534 SR
Queue Stats
126W - 117L
1,537 Elo+
Solo
Cliodhna
Cliodhna
MOoOnStone
Cliodhna
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
275W - 269L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
New Kid Sid
Sun Wukong
Level 122
God Stats
12W - 4L
1,590 SR
Queue Stats
70W - 55L
1,564 Elo+
Solo
Medusa
Medusa
YøungBuckk
Medusa
Level 102
God Stats
14W - 10L
1,633 SR
Queue Stats
228W - 216L
1,541 Elo+
Party 2
Team Averages
Level 133
1,551 SR
1,543 Elo+

VS

Team Averages
Level 142
1,563 SR
1,595 Elo+
Hercules
Hercules
PhreshlyBaked92
Hercules
Level 160
God Stats
10W - 9L
1,623 SR
Queue Stats
455W - 411L
1,586 Elo+
Party 1
Athena
Athena
RedeemedTaco
Athena
Level 104
God Stats
1W - 1L
1,399 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 1
Cliodhna
Cliodhna
V1rtueGam1ng
Cliodhna
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,574 Elo+
Party 1
Medusa
Medusa
chitauri1409
Medusa
Level 128
God Stats
5W - 1L
1,595 SR
Queue Stats
66W - 65L
1,517 Elo+
Solo
Zeus
Zeus
hueycr3w
Zeus
Level 160
God Stats
77W - 38L
1,699 SR
Queue Stats
594W - 569L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 0 / 2
7,988
799
8,818
4,961
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Frank1519
Bacchus
13
2 / 2 / 5
7,324
732
7,914
7,735
4,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MOoOnStone
Cliodhna
13
3 / 1 / 9
7,933
793
7,520
6,464
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
New Kid Sid
Sun Wukong
14
4 / 1 / 6
8,054
805
6,062
10,089
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
3 / 0 / 7
7,881
788
7,808
5,612
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 0 / 1
6,701
670
4,059
10,572
8,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
12
0 / 5 / 2
6,301
630
2,552
11,495
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
V1rtueGam1ng
Cliodhna
12
0 / 3 / 2
6,135
614
3,613
9,102
3,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
11
1 / 4 / 0
6,141
614
6,135
8,969
2,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
12
1 / 2 / 2
6,608
661
8,525
5,748
2,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
14
Kills
4
4
Deaths
14
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
2
3
W
Bacchus
Frank1519
Bacchus
2
2
5
2.25
W
Cliodhna
MOoOnStone
Cliodhna
3
1
9
7.5
W
Sun Wukong
New Kid Sid
Sun Wukong
4
1
6
7
L
Hercules
2
0
1
2.5
L
Athena
0
5
2
0.2
L
Cliodhna
V1rtueGam1ng
Cliodhna
0
3
2
0.33
W
Medusa
3
0
7
6.5
L
Medusa
1
4
0
0.25
L
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
24,884
34,861
Taken
45,886
21,919
Mitigated
28,683
9,450
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,818
716
457
1,609
4,961
4,077
274
1,299
3,662
38,404
0
W
Bacchus
Frank1519
Bacchus
7,914
664
0
1,252
7,735
4,430
0
2,079
5,656
18,694
0
W
Cliodhna
MOoOnStone
Cliodhna
7,520
766
0
1,123
6,464
2,843
229
2,432
4,032
0
13,425
W
Sun Wukong
New Kid Sid
Sun Wukong
6,062
1,206
0
4,129
10,089
8,650
0
3,931
6,158
0
18,483
L
Hercules
4,059
618
0
3,786
10,572
8,911
0
3,420
6,846
0
10,585
L
Athena
2,552
613
206
892
11,495
11,157
0
5,251
6,090
12,734
0
L
Cliodhna
V1rtueGam1ng
Cliodhna
3,613
563
0
1,002
9,102
3,578
1
2,990
5,737
0
15,507
W
Medusa
7,808
3,172
0
880
5,612
1,919
710
1,866
3,746
0
28,522
L
Medusa
6,135
2,061
0
438
8,969
2,986
0
2,687
5,780
0
16,377
L
Zeus
8,525
395
0
235
5,748
2,051
0
2,545
3,030
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
31,886
208
Minions Killed
173
10
Camps Cleared
5
1,016,169
Distance Traveled
877,312
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,988
799
85
9
6
204,371
4
W
Bacchus
7,324
732
24
2
1
209,660
3
W
Cliodhna
7,933
793
19
2
0
208,910
1
W
Sun Wukong
8,054
805
29
3
1
202,216
1
L
Hercules
6,701
670
25
3
0
169,884
1
L
Athena
6,301
630
30
3
0
164,040
0
L
Cliodhna
6,135
614
30
3
2
185,516
1
W
Medusa
7,881
788
51
5
2
191,012
2
L
Medusa
6,141
614
24
2
0
176,736
3
L
Zeus
6,608
661
64
6
3
181,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role