Player Matchup

Achilles
Achilles
LilZeth
Achilles
Level 97
God Stats
13W - 5L
1,454 SR
Queue Stats
29W - 21L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
MHKDee
Hou Yi
Level 87
God Stats
3W - 7L
1,456 SR
Queue Stats
23W - 31L
1,388 Elo+
Party 2
Zhong Kui
Zhong Kui
Mach_Theta
Zhong Kui
Level 124
God Stats
11W - 8L
1,443 SR
Queue Stats
193W - 180L
1,479 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,437 Elo+

VS

Team Averages
Level 103
1,446 SR
1,612 Elo+
Hercules
Hercules
IClampGod2XI
Hercules
Level 64
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 3L
1,705 Elo+
Party 1
Medusa
Medusa
ctc03
Medusa
Level 133
God Stats
9W - 20L
1,429 SR
Queue Stats
97W - 113L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
xr20
Baron Samedi
Level 111
God Stats
10W - 6L
1,703 SR
Queue Stats
248W - 133L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilZeth
Achilles
15
4 / 5 / 11
11,761
653
10,955
20,401
30,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
MHKDee
Hou Yi
17
7 / 5 / 6
12,572
698
17,250
16,197
6,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Mach_Theta
Zhong Kui
16
4 / 7 / 9
12,104
672
12,179
15,209
14,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IClampGod2XI
Hercules
16
6 / 4 / 11
11,931
663
14,061
21,265
29,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
ctc03
Medusa
14
1 / 7 / 11
10,886
605
9,040
13,997
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
xr20
Baron Samedi
18
10 / 4 / 6
12,704
706
18,321
16,298
15,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
15
Kills
17
17
Deaths
15
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
IClampGod2XI
Hercules
6
4
11
2.88
W
Achilles
LilZeth
Achilles
4
5
11
1.9
W
Hou Yi
MHKDee
Hou Yi
7
5
6
2
W
Zhong Kui
Mach_Theta
Zhong Kui
4
7
9
1.21
L
Medusa
ctc03
Medusa
1
7
11
0.93
L
Baron Samedi
xr20
Baron Samedi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
41,422
51,807
Taken
51,560
51,332
Mitigated
50,446
9,246
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IClampGod2XI
Hercules
14,061
2,483
712
4,939
21,265
29,361
554
4,147
16,577
6,382
24,018
W
Achilles
LilZeth
Achilles
10,955
2,050
0
4,592
20,401
30,324
121
7,829
11,573
0
23,538
W
Hou Yi
MHKDee
Hou Yi
17,250
10,413
0
1,976
16,197
6,236
552
6,065
9,764
0
51,328
W
Zhong Kui
Mach_Theta
Zhong Kui
12,179
2,175
0
2,678
15,209
14,772
354
7,335
7,565
34,667
4,579
L
Medusa
ctc03
Medusa
9,040
2,886
527
1,788
13,997
5,449
639
2,804
10,929
0
41,587
L
Baron Samedi
xr20
Baron Samedi
18,321
876
4,504
6,249
16,298
15,636
958
5,186
10,415
55,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
35,521
168
Minions Killed
184
5
Camps Cleared
10
838,393
Distance Traveled
887,719
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,931
663
35
2
3
338,992
0
W
Achilles
11,761
653
20
1
0
307,853
5
W
Hou Yi
12,572
698
92
5
1
275,403
1
W
Zhong Kui
12,104
672
56
3
4
255,137
4
L
Medusa
10,886
605
56
3
3
254,892
2
L
Baron Samedi
12,704
706
93
5
4
293,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role