Player Matchup

Cliodhna
Cliodhna
GrimeBot
Cliodhna
Level 29
God Stats
6W - 5L
1,641 SR
Queue Stats
103W - 98L
1,623 Elo+
Party 1
Hera
Hera
Ironmike1232
Hera
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
108W - 104L
1,614 Elo+
Party 1
Loki
Loki
Mck3nn4
Loki
Level 29
God Stats
5W - 8L
1,541 SR
Queue Stats
170W - 170L
1,555 Elo+
Solo
Neith
Neith
SoloE
Neith
Level 26
God Stats
5W - 1L
1,739 SR
Queue Stats
78W - 72L
1,515 Elo+
Solo
Jormungandr
Jormungandr
TroubleOnix
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,634 Elo+
Party 1
Team Averages
Level 28
1,586 SR
1,588 Elo+

VS

Team Averages
Level 21
1,525 SR
1,691 Elo+
Ymir
Ymir
IReadMindz
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PentaKorny
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,694 Elo+
Party 2
Izanami
Izanami
SinfulDryad
Izanami
Level 28
God Stats
2W - 2L
1,626 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Stupidpuss69420
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 4L
2,000 Elo+
Party 2
Kali
Kali
syndaift22
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GrimeBot
Cliodhna
15
6 / 1 / 8
9,206
614
9,035
10,156
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 5 / 8
8,404
560
7,159
8,354
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Mck3nn4
Loki
13
1 / 6 / 4
7,879
525
2,626
9,767
3,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SoloE
Neith
14
5 / 2 / 8
8,755
584
5,989
7,817
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TroubleOnix
Jormungandr
14
11 / 1 / 4
9,400
627
11,313
10,053
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 3
7,356
490
3,049
15,242
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PentaKorny
Kukulkan
13
5 / 4 / 2
8,657
577
9,372
9,894
3,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SinfulDryad
Izanami
10
0 / 9 / 0
6,533
436
3,552
10,632
2,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 4 / 5
8,966
598
11,860
13,969
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

2
0 / 1 / 0
4,623
308
212
926
297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
26
Kills
15
15
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GrimeBot
Cliodhna
6
1
8
10
L
3
8
3
0.56
W
3
5
8
1.4
W
Loki
Mck3nn4
Loki
1
6
4
0.5
L
Kukulkan
PentaKorny
Kukulkan
5
4
2
1.5
L
Izanami
SinfulDryad
Izanami
0
9
0
0
W
Neith
SoloE
Neith
5
2
8
4.5
L
7
4
5
2.38
W
Jormungandr
TroubleOnix
Jormungandr
11
1
4
13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
28,045
46,147
Taken
50,663
21,960
Mitigated
31,454
5,799
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GrimeBot
Cliodhna
9,035
1,305
0
836
10,156
4,059
264
3,536
6,385
0
68,182
L
3,049
1,289
0
1,628
15,242
11,163
0
7,055
8,099
16,398
0
W
7,159
2,027
0
788
8,354
2,963
177
5,709
2,514
42,494
0
W
Loki
Mck3nn4
Loki
2,626
511
0
660
9,767
3,746
216
4,737
4,547
0
41,080
L
Kukulkan
PentaKorny
Kukulkan
9,372
715
0
1,265
9,894
3,891
0
3,494
6,320
53,681
0
L
Izanami
SinfulDryad
Izanami
3,552
1,990
0
687
10,632
2,535
0
722
9,910
0
42,893
W
Neith
SoloE
Neith
5,989
2,556
0
2,486
7,817
2,573
2,525
2,202
5,483
0
57,015
L
11,860
1,338
286
3,879
13,969
13,568
13
6,493
7,304
48,480
0
W
Jormungandr
TroubleOnix
Jormungandr
11,313
1,830
260
769
10,053
8,619
493
6,810
2,869
36,456
0
L
212
61
0
267
926
297
0
340
558
0
2,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
36,135
426
Minions Killed
309
0
Camps Cleared
0
1,414,334
Distance Traveled
1,076,062
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,206
614
106
7
0
339,702
8
L
Ymir
7,356
490
25
2
0
214,972
0
W
Hera
8,404
560
93
6
0
266,948
2
W
Loki
7,879
525
85
6
0
278,791
1
L
Kukulkan
8,657
577
109
7
0
268,704
1
L
Izanami
6,533
436
73
5
0
259,643
8
W
Neith
8,755
584
93
6
0
247,515
0
L
Cthulhu
8,966
598
96
6
0
308,719
0
W
Jormungandr
9,400
627
49
3
0
281,378
0
L
Kali
4,623
308
6
0
0
24,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role