Player Matchup

Aphrodite
Aphrodite
Bloom_squad
Aphrodite
Level 100
God Stats
0W - 5L
1,173 SR
Queue Stats
463W - 458L
1,368 Elo+
Party 2
Skadi
Skadi
CapricornSun2021
Skadi
Level 22
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 28L
1,305 Elo+
Solo
Raijin
Raijin
DHFAN
Raijin
Level 57
God Stats
0W - 4L
1,226 SR
Queue Stats
253W - 305L
1,310 Elo+
Party 2
Nox
Nox
Drackma_Iodin
Nox
Level 99
God Stats
2W - 5L
1,267 SR
Queue Stats
303W - 306L
1,356 Elo+
Party 2
Awilix
Awilix
King Nogitsune
Awilix
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,240 Elo+
Solo
Team Averages
Level 84
1,245 SR
1,316 Elo+

VS

Team Averages
Level 66
1,527 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Azurawulf
Gilgamesh
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 1
Thoth
Thoth
II TwiLiiGhT II
Thoth
Level 61
God Stats
3W - 1L
1,804 SR
Queue Stats
41W - 38L
1,451 Elo+
Party 1
Yemoja
Yemoja
JayWeinburgsSon
Yemoja
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 33L
1,454 Elo+
Solo
Bastet
Bastet
RaptureGoddess
Bastet
Level 63
God Stats
17W - 15L
1,348 SR
Queue Stats
465W - 509L
1,350 Elo+
Solo
Neith
Neith
RomuloXXD
Neith
Level 61
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bloom_squad
Aphrodite
18
2 / 3 / 8
9,762
751
7,853
13,865
13,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 8 / 5
10,437
803
14,985
15,202
7,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
DHFAN
Raijin
14
2 / 11 / 7
8,795
677
9,342
15,813
6,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 9
8,353
643
11,249
12,942
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 10 / 5
9,176
706
10,737
22,101
10,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azurawulf
Gilgamesh
18
10 / 5 / 20
11,364
874
15,318
17,699
8,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 25
11,359
874
18,805
13,699
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 32
10,941
842
4,895
8,585
10,231
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 2 / 17
12,329
948
20,705
15,098
6,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Neith
RomuloXXD
Neith
17
6 / 4 / 23
10,504
808
13,450
11,872
4,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
157
14
Kills
40
40
Deaths
15
34
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azurawulf
Gilgamesh
10
5
20
4
L
Aphrodite
Bloom_squad
Aphrodite
2
3
8
2
L
5
8
5
0.94
L
Raijin
DHFAN
Raijin
2
11
7
0.5
L
0
8
9
0.56
W
8
3
25
6.83
W
1
1
32
17
L
5
10
5
0.75
W
15
2
17
11.75
W
Neith
RomuloXXD
Neith
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
73,173
79,923
Taken
66,953
43,622
Mitigated
34,115
20,948
Healing
35,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azurawulf
Gilgamesh
15,318
4,015
2,385
2,277
17,699
8,477
556
7,895
9,804
0
22,823
L
Aphrodite
Bloom_squad
Aphrodite
7,853
756
5,063
6,863
13,865
13,800
0
5,892
7,973
21,514
0
L
14,985
6,024
0
1,826
15,202
7,031
0
2,840
12,362
0
34,229
L
Raijin
DHFAN
Raijin
9,342
1,603
431
1,068
15,813
6,597
0
4,783
11,030
15,896
0
L
11,249
733
1,162
884
12,942
6,170
0
3,497
9,445
19,993
0
W
18,805
424
1,971
4,088
13,699
4,708
960
7,207
6,492
41,828
0
W
4,895
1,020
9,652
3,113
8,585
10,231
624
2,684
5,901
12,723
0
L
10,737
3,695
1,223
2,428
22,101
10,024
0
6,688
15,413
0
14,827
W
20,705
6,801
4,622
5,339
15,098
6,289
1,515
6,116
8,982
0
33,534
W
Neith
RomuloXXD
Neith
13,450
6,424
0
2,352
11,872
4,410
933
4,542
7,330
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
56,497
118
Minions Killed
130
0
Camps Cleared
0
998,276
Distance Traveled
1,268,141
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,364
874
11
1
0
279,492
1
L
Aphrodite
9,762
751
43
3
0
240,201
0
L
Skadi
10,437
803
34
3
0
180,596
0
L
Raijin
8,795
677
9
1
0
177,169
1
L
Nox
8,353
643
28
2
0
191,755
1
W
Thoth
11,359
874
45
3
0
276,205
0
W
Yemoja
10,941
842
14
1
0
214,304
6
L
Awilix
9,176
706
4
0
0
208,555
1
W
Bastet
12,329
948
34
3
0
272,458
0
W
Neith
10,504
808
26
2
0
225,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role