Player Matchup

Jormungandr
Jormungandr
DarkWolfGamer75
Jormungandr
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
75W - 40L
1,603 Elo+
Party 1
Izanami
Izanami
FaZe Toes4671
Izanami
Level 128
God Stats
8W - 6L
1,623 SR
Queue Stats
223W - 145L
1,582 Elo+
Party 1
Ra
Ra
Paco4Life420
Ra
Level 115
God Stats
8W - 5L
1,547 SR
Queue Stats
192W - 124L
1,609 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,598 Elo+

VS

Team Averages
Level 130
1,409 SR
1,467 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FiveGates
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,558 Elo+
Party 2
Cliodhna
Cliodhna
GoatZSheep
Cliodhna
Level 110
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkWolfGamer75
Jormungandr
11
3 / 3 / 5
7,856
786
5,300
9,715
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
12
3 / 1 / 5
7,809
781
5,605
7,038
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 5
7,152
715
5,418
7,285
2,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 1 / 0
5,161
516
339
1,004
517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
FiveGates
Olorun
11
1 / 4 / 5
6,642
664
4,813
8,793
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
GoatZSheep
Cliodhna
12
5 / 3 / 1
7,063
706
10,330
9,243
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
6
6
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Jormungandr
DarkWolfGamer75
Jormungandr
3
3
5
1.83
W
Izanami
3
1
5
5.5
L
Olorun
FiveGates
Olorun
1
4
5
0.88
L
Cliodhna
GoatZSheep
Cliodhna
5
3
1
1.83
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
15,482
24,038
Taken
19,040
12,676
Mitigated
7,109
9,293
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
339
34
0
12
1,004
517
0
573
431
636
0
W
Jormungandr
DarkWolfGamer75
Jormungandr
5,300
1,691
252
2,086
9,715
8,019
565
2,474
7,241
13,353
0
W
Izanami
5,605
2,971
251
1,919
7,038
2,197
1,004
1,744
5,294
0
29,668
L
Olorun
FiveGates
Olorun
4,813
1,763
234
2,358
8,793
3,370
0
5,244
3,549
21,092
1,818
L
Cliodhna
GoatZSheep
Cliodhna
10,330
274
0
250
9,243
3,222
0
5,242
4,001
0
23,212
W
5,418
835
1,227
3,558
7,285
2,460
774
744
6,541
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
18,866
122
Minions Killed
70
5
Camps Cleared
3
515,334
Distance Traveled
371,780
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,161
516
0
0
0
16,570
1
W
Jormungandr
7,856
786
26
3
1
165,145
1
W
Izanami
7,809
781
58
6
2
169,760
2
L
Olorun
6,642
664
35
4
2
158,907
1
L
Cliodhna
7,063
706
35
4
1
196,303
0
W
Ra
7,152
715
38
4
2
180,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role