Player Matchup

Bastet
Bastet
LivelyJuanD
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,275 Elo+
Solo
Cliodhna
Cliodhna
TTG Odin
Cliodhna
Level 17
God Stats
5W - 4L
1,546 SR
Queue Stats
7W - 14L
1,175 Elo+
Party 3
Osiris
Osiris
castlecrasher209
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,223 Elo+
Party 1
Arachne
Arachne
ironfox123494
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 1
Ra
Ra
is that wade
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,071 Elo+
Party 3
Team Averages
Level 16
1,509 SR
1,206 Elo+

VS

Team Averages
Level 24
1,471 SR
1,338 Elo+
Set
Set
Hunterspride445
Set
Level 28
God Stats
1W - 0L
1,183 SR
Queue Stats
81W - 105L
1,185 Elo+
Solo
Anubis
Anubis
MrAnime16
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
TW2NTYTHR3E
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,361 Elo+
Solo
Izanami
Izanami
jacinto709
Izanami
Level 25
God Stats
38W - 32L
1,585 SR
Queue Stats
165W - 216L
1,332 Elo+
Party 2
Arachne
Arachne
ttv-TiltedVaper
Arachne
Level 27
God Stats
25W - 14L
1,585 SR
Queue Stats
190W - 215L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
0 / 1 / 1
4,130
375
982
2,864
599
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
TTG Odin
Cliodhna
9
2 / 2 / 0
5,575
507
5,242
6,320
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,247
386
1,263
3,196
2,099
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
6
0 / 5 / 0
4,280
389
2,298
4,980
1,693
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 7 / 1
4,461
406
1,506
6,306
1,122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,531
503
1,049
4,584
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
MrAnime16
Anubis
9
4 / 1 / 7
6,401
582
6,977
5,526
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 1
6,230
566
1,690
3,989
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
jacinto709
Izanami
9
0 / 0 / 2
5,394
490
686
1,503
332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
9 / 0 / 3
6,813
619
5,017
5,403
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Bastet
0
1
1
0.5
W
Anubis
MrAnime16
Anubis
4
1
7
7.5
L
Cliodhna
TTG Odin
Cliodhna
2
2
0
1
W
2
0
1
2.5
L
0
1
0
0
L
Arachne
0
5
0
0
L
0
7
1
0.07
W
Izanami
jacinto709
Izanami
0
0
2
1
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
15,419
23,666
Taken
21,005
7,179
Mitigated
10,722
3,016
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,049
466
0
149
4,584
3,380
1,352
107
4,477
0
18,305
L
Bastet
982
228
0
464
2,864
599
0
464
2,323
0
7,338
W
Anubis
MrAnime16
Anubis
6,977
1,258
0
2,674
5,526
2,204
241
990
4,536
25,972
0
L
Cliodhna
TTG Odin
Cliodhna
5,242
1,025
0
1,740
6,320
1,666
0
1,646
4,674
0
33,178
W
1,690
664
472
1,063
3,989
2,722
568
230
3,759
0
18,469
L
1,263
663
0
0
3,196
2,099
0
138
3,058
0
11,047
L
Arachne
2,298
1,682
0
362
4,980
1,693
0
1,132
3,810
0
13,454
L
1,506
155
114
336
6,306
1,122
0
3,597
2,637
13,462
0
W
Izanami
jacinto709
Izanami
686
276
0
303
1,503
332
1,740
0
1,503
0
24,052
W
5,017
3,657
0
1,146
5,403
2,084
187
179
5,224
0
24,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
30,369
161
Minions Killed
211
0
Camps Cleared
0
1,034,031
Distance Traveled
985,672
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,531
503
44
4
0
197,824
0
L
Bastet
4,130
375
11
1
0
236,951
0
W
Anubis
6,401
582
36
3
0
171,687
1
L
Cliodhna
5,575
507
74
7
0
255,476
4
W
Horus
6,230
566
33
3
0
180,096
0
L
Osiris
4,247
386
27
2
0
176,121
0
L
Arachne
4,280
389
26
2
0
187,297
0
L
Ra
4,461
406
23
2
0
178,186
2
W
Izanami
5,394
490
51
5
0
208,449
0
W
Arachne
6,813
619
47
4
0
227,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role