Player Matchup

Susano
Susano
Cytune
Susano
Level 14
God Stats
2W - 3L
1,306 SR
Queue Stats
15W - 15L
1,301 Elo+
Solo
Agni
Agni
MOON111
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
devilviktor
Kukulkan
Level 8
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dragoncobres
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Set
Set
uchihaitachi1993
Set
Level 26
God Stats
11W - 12L
1,489 SR
Queue Stats
121W - 166L
1,292 Elo+
Solo
Team Averages
Level 12
1,427 SR
1,402 Elo+

VS

Team Averages
Level 28
1,406 SR
1,397 Elo+
Neith
Neith
Baina1
Neith
Level 14
God Stats
10W - 6L
1,375 SR
Queue Stats
24W - 34L
1,134 Elo+
Party 2
Hel
Hel
BrokeBoy69
Hel
Level 18
God Stats
6W - 5L
1,308 SR
Queue Stats
30W - 40L
1,220 Elo+
Party 2
Sun Wukong
Sun Wukong
CanLost
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
DadaSanich
King Arthur
Level 8
God Stats
5W - 5L
1,242 SR
Queue Stats
5W - 9L
1,652 Elo+
Party 3
Cliodhna
Cliodhna
Shade7640
Cliodhna
Level 79
God Stats
7W - 3L
1,606 SR
Queue Stats
403W - 377L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cytune
Susano
10
7 / 6 / 0
6,787
522
7,763
10,568
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
MOON111
Agni
9
2 / 8 / 3
5,789
445
3,274
7,821
2,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
devilviktor
Kukulkan
9
0 / 4 / 7
5,805
447
1,828
6,024
1,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
dragoncobres
Cthulhu
9
1 / 7 / 4
5,822
448
5,208
10,322
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 6 / 3
6,835
526
4,387
8,253
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baina1
Neith
10
2 / 7 / 3
6,379
491
5,271
8,555
1,996
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 5
8,462
651
6,254
8,773
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CanLost
Sun Wukong
9
0 / 1 / 8
5,964
459
3,228
5,889
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DadaSanich
King Arthur
8
1 / 5 / 4
5,742
442
2,624
6,398
2,682
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
Shade7640
Cliodhna
16
17 / 1 / 4
9,802
754
12,498
9,743
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
16
Kills
27
31
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Baina1
Neith
2
7
3
0.5
W
7
3
5
3.17
W
Sun Wukong
CanLost
Sun Wukong
0
1
8
4
L
Susano
Cytune
Susano
7
6
0
1.17
W
King Arthur
DadaSanich
King Arthur
1
5
4
0.6
L
Agni
MOON111
Agni
2
8
3
0.44
W
Cliodhna
Shade7640
Cliodhna
17
1
4
19
L
Kukulkan
devilviktor
Kukulkan
0
4
7
0.88
L
Cthulhu
dragoncobres
Cthulhu
1
7
4
0.43
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
29,875
42,988
Taken
39,358
13,347
Mitigated
15,567
3,706
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baina1
Neith
5,271
2,131
0
2,079
8,555
1,996
898
2,384
6,058
0
27,269
W
6,254
446
792
3,238
8,773
3,124
1,380
1,154
7,575
42,877
0
W
Sun Wukong
CanLost
Sun Wukong
3,228
385
0
775
5,889
4,015
533
1,578
4,068
4,931
11,255
L
Susano
Cytune
Susano
7,763
2,656
0
1,222
10,568
2,812
0
2,226
8,130
0
30,956
W
King Arthur
DadaSanich
King Arthur
2,624
660
0
0
6,398
2,682
258
3,165
2,666
0
13,658
L
Agni
MOON111
Agni
3,274
1,236
0
120
7,821
2,136
0
3,870
3,567
21,729
0
W
Cliodhna
Shade7640
Cliodhna
12,498
2,573
0
4,737
9,743
3,750
0
1,062
8,614
0
67,152
L
Kukulkan
devilviktor
Kukulkan
1,828
187
0
252
6,024
1,175
460
0
5,983
13,782
0
L
Cthulhu
dragoncobres
Cthulhu
5,208
608
104
786
10,322
5,037
0
0
10,065
19,236
0
L
4,387
2,199
147
1,075
8,253
2,187
208
439
7,772
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
36,349
199
Minions Killed
304
0
Camps Cleared
0
1,186,776
Distance Traveled
1,228,306
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,379
491
44
3
0
214,220
1
W
Hel
8,462
651
88
7
0
252,115
3
W
Sun Wukong
5,964
459
29
2
0
250,152
0
L
Susano
6,787
522
55
4
0
243,555
2
W
King Arthur
5,742
442
18
1
0
213,184
0
L
Agni
5,789
445
42
3
0
220,658
0
W
Cliodhna
9,802
754
125
10
0
298,635
0
L
Kukulkan
5,805
447
28
2
0
266,538
3
L
Cthulhu
5,822
448
37
3
0
199,768
1
L
Set
6,835
526
37
3
0
256,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role