Player Matchup

Chaac
Chaac
Lobssster
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hera
Hera
QamYasharahlaa
Hera
Level 46
God Stats
6W - 2L
1,374 SR
Queue Stats
342W - 394L
1,291 Elo+
Solo
Da Ji
Da Ji
santaofdoom420
Da Ji
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 1
Team Averages
Level 66
1,529 SR
1,369 Elo+

VS

Team Averages
Level 39
1,456 SR
1,223 Elo+
Sun Wukong
Sun Wukong
MatriXcian
Sun Wukong
Level 48
God Stats
57W - 54L
1,424 SR
Queue Stats
317W - 411L
1,267 Elo+
Solo
Set
Set
Millie6037
Set
Level 41
God Stats
3W - 2L
1,600 SR
Queue Stats
165W - 215L
1,229 Elo+
Solo
Ra
Ra
RacingSnail263
Ra
Level 29
God Stats
32W - 46L
1,343 SR
Queue Stats
37W - 61L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lobssster
Chaac
17
8 / 1 / 11
11,656
729
20,889
20,962
20,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 1 / 8
11,612
726
18,093
6,511
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 7
10,576
661
4,993
9,837
3,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MatriXcian
Sun Wukong
13
2 / 5 / 0
9,437
590
8,772
17,999
12,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 4
9,129
571
8,185
19,670
10,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 10 / 2
9,985
624
7,660
12,978
4,476
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
4
4
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Lobssster
Chaac
8
1
11
13.5
L
Sun Wukong
MatriXcian
Sun Wukong
2
5
0
0.4
L
0
6
4
0.33
W
9
1
8
13
L
2
10
2
0.3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
24,617
37,310
Taken
50,647
26,598
Mitigated
27,246
18,512
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Lobssster
Chaac
20,889
7,157
0
13,084
20,962
20,748
2,099
4,235
16,727
0
52,842
L
Sun Wukong
MatriXcian
Sun Wukong
8,772
1,573
115
2,232
17,999
12,370
0
6,157
11,842
0
30,812
L
8,185
3,590
497
3,390
19,670
10,400
0
7,470
12,200
0
22,710
W
18,093
2,924
247
2,184
6,511
2,433
533
2,311
4,200
53,301
0
L
7,660
876
1,535
1,551
12,978
4,476
0
4,838
8,140
30,959
0
W
4,993
863
835
2,162
9,837
3,417
126
1,688
8,149
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
28,551
155
Minions Killed
130
6
Camps Cleared
4
897,882
Distance Traveled
727,127
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,656
729
78
5
3
310,878
2
L
Sun Wukong
9,437
590
43
3
3
273,386
1
L
Set
9,129
571
30
2
1
258,524
5
W
Hera
11,612
726
67
4
3
313,791
2
L
Ra
9,985
624
57
4
0
195,217
0
W
Da Ji
10,576
661
10
1
0
273,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role