Player Matchup

Izanami
Izanami
LordXHadesX
Izanami
Level 25
God Stats
0W - 3L
1,634 SR
Queue Stats
0W - 8L
1,044 Elo+
Party 1
Bellona
Bellona
RXN_Vame
Bellona
Level 45
God Stats
3W - 4L
1,364 SR
Queue Stats
3W - 13L
1,301 Elo+
Party 1
Cliodhna
Cliodhna
SHADOW_Da_Boss20
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,429 Elo+
Party 1
Ymir
Ymir
Shadow_Zcked
Ymir
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 13L
1,165 Elo+
Party 1
Team Averages
Level 32
1,452 SR
1,235 Elo+

VS

Team Averages
Level 106
1,578 SR
1,386 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JasonCho
Yemoja
Level 120
God Stats
2W - 1L
1,563 SR
Queue Stats
22W - 29L
1,412 Elo+
Solo
Cliodhna
Cliodhna
King_of_hell98
Cliodhna
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Danzaburou
Danzaburou
civ1
Danzaburou
Level 15
God Stats
1W - 0L
1,557 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordXHadesX
Izanami
15
1 / 8 / 5
9,388
782
2,907
9,540
4,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
RXN_Vame
Bellona
15
3 / 6 / 3
9,655
805
3,253
12,890
9,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 2
9,224
769
3,420
12,648
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 3
9,412
784
3,866
13,649
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 2 / 9
10,930
911
10,778
8,614
5,651
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
JasonCho
Yemoja
17
4 / 0 / 9
11,215
935
5,141
4,235
6,835
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
17
8 / 2 / 10
11,368
947
11,482
9,728
3,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
civ1
Danzaburou
16
9 / 3 / 5
11,397
950
8,468
7,436
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
6
Kills
26
26
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
9
4.75
W
Yemoja
JasonCho
Yemoja
4
0
9
8.5
W
Cliodhna
8
2
10
6.5
L
Izanami
LordXHadesX
Izanami
1
8
5
0.44
L
Bellona
RXN_Vame
Bellona
3
6
3
0.75
L
1
6
2
0.33
L
1
6
3
0.42
W
Danzaburou
civ1
Danzaburou
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
35,869
48,727
Taken
30,013
31,943
Mitigated
19,356
3,647
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,778
1,199
0
3,064
8,614
5,651
2,216
852
7,762
36,701
0
W
Yemoja
JasonCho
Yemoja
5,141
200
1,009
397
4,235
6,835
2,001
468
3,767
29,228
0
W
Cliodhna
11,482
1,733
0
3,256
9,728
3,847
839
2,138
7,590
0
34,958
L
Izanami
LordXHadesX
Izanami
2,907
1,239
0
50
9,540
4,526
811
4,953
4,587
0
35,288
L
Bellona
RXN_Vame
Bellona
3,253
476
61
1,686
12,890
9,332
678
5,186
7,704
0
18,563
L
3,420
195
599
473
12,648
4,543
704
2,401
10,247
0
26,860
L
3,866
344
50
728
13,649
13,542
468
3,774
9,875
15,832
0
W
Danzaburou
civ1
Danzaburou
8,468
4,175
0
818
7,436
3,023
3,670
1,128
6,308
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
44,910
170
Minions Killed
207
3
Camps Cleared
17
683,605
Distance Traveled
894,600
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,930
911
41
3
2
188,787
1
W
Yemoja
11,215
935
51
4
3
266,308
0
W
Cliodhna
11,368
947
47
4
7
235,703
1
L
Izanami
9,388
782
62
5
0
141,328
0
L
Bellona
9,655
805
32
3
1
179,790
0
L
Cliodhna
9,224
769
52
4
1
185,195
0
L
Ymir
9,412
784
24
2
1
177,292
0
W
Danzaburou
11,397
950
68
6
5
203,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role