Player Matchup

Sun Wukong
Sun Wukong
BallBagBooty
Sun Wukong
Level 24
God Stats
17W - 8L
1,765 SR
Queue Stats
78W - 75L
1,603 Elo+
Solo
Guan Yu
Guan Yu
EpicGamer907
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,560 Elo+
Solo
Arachne
Arachne
Mantã
Arachne
Level 17
God Stats
11W - 1L
1,934 SR
Queue Stats
146W - 131L
1,581 Elo+
Solo
Hera
Hera
biggestbois
Hera
Level 29
God Stats
15W - 13L
1,602 SR
Queue Stats
220W - 192L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
juangamer351651
Danzaburou
Level 23
God Stats
24W - 10L
1,736 SR
Queue Stats
153W - 119L
1,624 Elo+
Party 2
Team Averages
Level 24
1,707 SR
1,588 Elo+

VS

Team Averages
Level 15
1,498 SR
1,603 Elo+
King Arthur
King Arthur
AtLeastImNotAdam
King Arthur
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 85L
1,624 Elo+
Party 1
Thor
Thor
EIlipsis
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,629 Elo+
Solo
Xing Tian
Xing Tian
RealArtimisFowl
Xing Tian
Level 28
God Stats
31W - 20L
1,747 SR
Queue Stats
207W - 152L
1,653 Elo+
Solo
Merlin
Merlin
Regis_CronosXD
Merlin
Level 29
God Stats
1W - 6L
1,242 SR
Queue Stats
187W - 215L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
themanthedude
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BallBagBooty
Sun Wukong
12
3 / 2 / 8
7,671
548
5,553
9,251
4,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
EpicGamer907
Guan Yu
15
6 / 0 / 4
9,410
672
5,409
6,454
6,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Mantã
Arachne
13
12 / 2 / 2
8,965
640
6,838
8,965
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 10
9,164
655
12,976
6,467
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
juangamer351651
Danzaburou
15
7 / 1 / 4
9,722
694
9,622
9,471
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtLeastImNotAdam
King Arthur
9
0 / 4 / 0
5,336
381
1,538
5,909
2,331
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
12
4 / 7 / 2
7,675
548
4,650
12,745
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RealArtimisFowl
Xing Tian
11
2 / 2 / 3
7,238
517
3,584
13,523
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 8 / 1
5,679
406
2,815
7,981
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
themanthedude
Baron Samedi
10
2 / 10 / 4
6,834
488
5,629
11,596
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
31
Kills
8
8
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtLeastImNotAdam
King Arthur
0
4
0
0
W
Sun Wukong
BallBagBooty
Sun Wukong
3
2
8
3.5
L
Thor
4
7
2
0.71
W
Guan Yu
EpicGamer907
Guan Yu
6
0
4
8
W
Arachne
Mantã
Arachne
12
2
2
6.5
L
Xing Tian
RealArtimisFowl
Xing Tian
2
2
3
1.75
L
0
8
1
0.06
W
3
3
10
2.67
W
Danzaburou
juangamer351651
Danzaburou
7
1
4
9
L
Baron Samedi
themanthedude
Baron Samedi
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
18,216
40,608
Taken
51,754
20,111
Mitigated
21,603
9,825
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtLeastImNotAdam
King Arthur
1,538
296
0
125
5,909
2,331
0
322
5,561
0
17,392
W
Sun Wukong
BallBagBooty
Sun Wukong
5,553
2,204
0
1,667
9,251
4,930
0
2,149
7,102
0
40,706
L
Thor
4,650
1,383
0
2,472
12,745
3,331
0
2,333
10,292
0
37,264
W
Guan Yu
EpicGamer907
Guan Yu
5,409
670
25
1,090
6,454
6,130
188
567
5,887
129
56,955
W
Arachne
Mantã
Arachne
6,838
4,417
0
2,965
8,965
3,588
72
2,868
6,097
0
47,820
L
Xing Tian
RealArtimisFowl
Xing Tian
3,584
381
0
3,171
13,523
10,123
0
4,913
8,402
26,409
0
L
2,815
364
0
148
7,981
1,447
0
831
7,120
26,929
0
W
12,976
2,838
0
527
6,467
2,030
293
3,398
3,069
60,839
0
W
Danzaburou
juangamer351651
Danzaburou
9,622
4,792
0
3,551
9,471
3,433
0
3,114
6,357
0
71,731
L
Baron Samedi
themanthedude
Baron Samedi
5,629
616
396
1,567
11,596
4,371
0
4,130
7,274
26,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
32,762
504
Minions Killed
258
0
Camps Cleared
0
1,393,282
Distance Traveled
1,308,896
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,336
381
36
3
0
270,793
1
W
Sun Wukong
7,671
548
71
5
0
270,901
0
L
Thor
7,675
548
85
6
0
271,087
5
W
Guan Yu
9,410
672
131
9
0
292,859
3
W
Arachne
8,965
640
73
5
0
298,480
2
L
Xing Tian
7,238
517
32
2
0
283,298
3
L
Merlin
5,679
406
65
5
0
243,523
4
W
Hera
9,164
655
117
8
0
281,175
0
W
Danzaburou
9,722
694
112
8
0
249,867
3
L
Baron Samedi
6,834
488
40
3
0
240,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role