Player Matchup

Agni
Agni
BORREGA 132
Agni
Level 155
God Stats
6W - 0L
1,714 SR
Queue Stats
193W - 174L
1,490 Elo+
Solo
Achilles
Achilles
Ch0c0latThund3r
Achilles
Level 147
God Stats
13W - 9L
1,533 SR
Queue Stats
415W - 360L
1,543 Elo+
Party 1
Ymir
Ymir
CrazedGod
Ymir
Level 131
God Stats
15W - 15L
1,578 SR
Queue Stats
319W - 311L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gwinder92
Cu Chulainn
Level 101
God Stats
19W - 13L
1,590 SR
Queue Stats
149W - 133L
1,457 Elo+
Party 1
Ullr
Ullr
blue8heart
Ullr
Level 124
God Stats
22W - 30L
1,441 SR
Queue Stats
560W - 578L
1,470 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,501 Elo+

VS

Team Averages
Level 100
1,441 SR
1,495 Elo+
Neith
Neith
DeliveredTick0
Neith
Level 93
God Stats
3W - 4L
1,314 SR
Queue Stats
470W - 493L
1,489 Elo+
Party 2
Janus
Janus
DesertMOOSE
Janus
Level 116
God Stats
80W - 87L
1,498 SR
Queue Stats
283W - 293L
1,514 Elo+
Solo
Achilles
Achilles
Ironfox02
Achilles
Level 76
God Stats
10W - 9L
1,617 SR
Queue Stats
101W - 76L
1,511 Elo+
Solo
Sylvanus
Sylvanus
S0viet Evasive
Sylvanus
Level 85
God Stats
2W - 6L
1,067 SR
Queue Stats
390W - 361L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TX Prometheus
Tsukuyomi
Level 129
God Stats
20W - 11L
1,708 SR
Queue Stats
533W - 489L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,562
528
13,989
14,021
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
10 / 2 / 8
11,588
579
16,182
17,700
11,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
15
2 / 2 / 11
10,023
501
6,922
17,818
17,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Gwinder92
Cu Chulainn
15
2 / 7 / 4
9,258
463
9,260
18,645
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 1 / 3
11,392
570
8,099
8,495
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,057
503
6,341
10,493
3,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 6
9,181
459
13,409
15,124
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Ironfox02
Achilles
18
4 / 3 / 1
10,679
534
12,669
13,711
6,669
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
15
1 / 3 / 6
9,429
471
7,529
17,441
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
TX Prometheus
Tsukuyomi
16
6 / 6 / 3
9,909
495
12,814
17,291
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
23
Kills
16
16
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Achilles
10
2
8
7
W
Ymir
2
2
11
3.75
L
3
4
3
1.13
L
2
8
6
0.63
W
Cu Chulainn
Gwinder92
Cu Chulainn
2
7
4
0.57
L
Achilles
Ironfox02
Achilles
4
3
1
1.5
L
Sylvanus
1
3
6
1.33
L
Tsukuyomi
TX Prometheus
Tsukuyomi
6
6
3
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
52,762
76,679
Taken
74,060
55,261
Mitigated
41,939
24,890
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,989
1,006
0
5,359
14,021
5,054
627
7,922
5,681
73,264
0
W
Achilles
16,182
5,895
0
7,029
17,700
11,389
476
4,282
13,271
0
70,329
W
Ymir
6,922
980
3,170
3,927
17,818
17,180
160
5,068
12,511
28,437
0
L
6,341
1,607
0
1,736
10,493
3,610
0
376
10,117
0
62,556
L
13,409
876
0
2,623
15,124
5,159
0
8,962
5,650
63,688
0
W
Cu Chulainn
Gwinder92
Cu Chulainn
9,260
1,456
0
3,512
18,645
18,074
108
1,419
17,118
10,010
33,651
L
Achilles
Ironfox02
Achilles
12,669
4,537
0
2,360
13,711
6,669
0
2,446
10,337
241
76,635
L
Sylvanus
7,529
1,203
2,868
7,963
17,441
19,286
0
6,620
10,464
29,129
0
L
Tsukuyomi
TX Prometheus
Tsukuyomi
12,814
3,268
0
4,155
17,291
7,215
0
4,069
12,812
0
76,518
W
8,099
1,507
0
1,893
8,495
3,564
356
1,752
6,733
0
92,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
49,255
546
Minions Killed
544
0
Camps Cleared
0
1,899,144
Distance Traveled
1,852,071
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,562
528
148
7
0
365,098
5
W
Achilles
11,588
579
113
6
0
422,890
3
W
Ymir
10,023
501
51
3
0
397,594
4
L
Neith
10,057
503
138
7
0
331,165
0
L
Janus
9,181
459
112
6
0
357,022
6
W
Cu Chulainn
9,258
463
76
4
0
347,651
4
L
Achilles
10,679
534
140
7
0
400,372
16
L
Sylvanus
9,429
471
41
2
0
353,025
3
L
Tsukuyomi
9,909
495
113
6
0
410,487
1
W
Ullr
11,392
570
158
8
0
365,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role