Player Matchup

Ymir
Ymir
AbuSaud97
Ymir
Level 26
God Stats
12W - 12L
1,512 SR
Queue Stats
86W - 117L
1,290 Elo+
Party 1
Chaac
Chaac
Poi1rot
Chaac
Level 26
God Stats
22W - 31L
1,423 SR
Queue Stats
37W - 59L
1,325 Elo+
Party 1
Neith
Neith
QQ_Mohammed_QQ
Neith
Level 66
God Stats
42W - 47L
1,367 SR
Queue Stats
308W - 362L
1,378 Elo+
Party 1
Cliodhna
Cliodhna
i-KzH
Cliodhna
Level 34
God Stats
17W - 13L
1,555 SR
Queue Stats
220W - 276L
1,430 Elo+
Party 1
Olorun
Olorun
kakatoHesss
Olorun
Level 39
God Stats
80W - 43L
1,655 SR
Queue Stats
272W - 259L
1,434 Elo+
Solo
Team Averages
Level 38
1,502 SR
1,372 Elo+

VS

Team Averages
Level 65
1,446 SR
1,390 Elo+
Cernunnos
Cernunnos
DavideF1_54
Cernunnos
Level 28
God Stats
3W - 4L
1,377 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 2
Hel
Hel
El Business8901
Hel
Level 69
God Stats
2W - 3L
1,339 SR
Queue Stats
156W - 189L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Volpaccio
Kuzenbo
Level 64
God Stats
24W - 22L
1,539 SR
Queue Stats
116W - 146L
1,422 Elo+
Party 2
Loki
Loki
m-roby-g
Loki
Level 56
God Stats
16W - 21L
1,453 SR
Queue Stats
216W - 268L
1,352 Elo+
Party 2
Charybdis
Charybdis
paul24-
Charybdis
Level 109
God Stats
34W - 31L
1,523 SR
Queue Stats
510W - 506L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 8 / 2
8,170
389
7,100
20,987
17,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Poi1rot
Chaac
14
0 / 10 / 4
8,902
424
9,891
21,417
11,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 3
8,965
427
10,245
16,319
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
i-KzH
Cliodhna
14
4 / 10 / 1
9,480
451
13,344
19,107
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
16
6 / 7 / 3
10,664
508
14,734
20,613
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DavideF1_54
Cernunnos
18
12 / 2 / 12
11,392
542
19,453
12,706
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 10
9,602
457
9,259
13,944
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Volpaccio
Kuzenbo
17
6 / 0 / 22
11,197
533
15,901
19,945
32,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
8 / 2 / 11
10,826
516
6,160
13,594
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
paul24-
Charybdis
18
15 / 2 / 13
12,195
581
24,275
20,330
17,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
12
Kills
43
43
Deaths
13
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
2
0.25
W
Cernunnos
DavideF1_54
Cernunnos
12
2
12
9
W
2
7
10
1
L
Chaac
Poi1rot
Chaac
0
10
4
0.2
L
1
8
3
0.31
W
Kuzenbo
Volpaccio
Kuzenbo
6
0
22
17
L
Cliodhna
i-KzH
Cliodhna
4
10
1
0.45
L
Olorun
6
7
3
1.07
W
Loki
8
2
11
6.75
W
Charybdis
paul24-
Charybdis
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
75,048
98,443
Taken
80,519
51,442
Mitigated
65,445
25,787
Healing
30,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,100
830
0
2,996
20,987
17,038
0
5,454
15,299
36,812
0
W
Cernunnos
DavideF1_54
Cernunnos
19,453
11,359
0
4,354
12,706
5,230
2,793
4,183
8,523
0
90,690
W
9,259
1,284
4,412
5,628
13,944
5,126
965
4,403
9,541
41,291
0
L
Chaac
Poi1rot
Chaac
9,891
1,804
0
4,958
21,417
11,859
0
2,323
19,090
0
55,266
L
10,245
3,434
0
5,171
16,319
7,316
484
4,813
11,506
0
68,370
W
Kuzenbo
Volpaccio
Kuzenbo
15,901
3,976
1,100
1,526
19,945
32,926
1,014
8,323
11,622
36,906
0
L
Cliodhna
i-KzH
Cliodhna
13,344
862
0
3,504
19,107
7,021
0
4,646
14,313
0
59,948
L
Olorun
14,734
8,206
419
8,739
20,613
8,208
1,522
7,135
13,075
62,661
0
W
Loki
6,160
694
416
2,425
13,594
4,779
1,646
1,669
11,925
0
57,737
W
Charybdis
paul24-
Charybdis
24,275
10,638
0
10,388
20,330
17,384
3,568
3,256
17,074
0
76,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
55,212
455
Minions Killed
434
0
Camps Cleared
0
1,804,458
Distance Traveled
1,905,421
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,170
389
65
3
0
333,860
1
W
Cernunnos
11,392
542
139
7
0
376,240
2
W
Hel
9,602
457
68
3
0
346,472
2
L
Chaac
8,902
424
95
5
0
382,385
0
L
Neith
8,965
427
87
4
0
344,961
1
W
Kuzenbo
11,197
533
27
1
0
384,183
0
L
Cliodhna
9,480
451
105
5
0
407,774
0
L
Olorun
10,664
508
103
5
0
335,478
4
W
Loki
10,826
516
82
4
0
465,678
3
W
Charybdis
12,195
581
118
6
0
332,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role