Player Matchup

Ah Puch
Ah Puch
Ktayler
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Solo
Nemesis
Nemesis
MaziQueen712
Nemesis
Level 6
God Stats
1W - 2L
1,668 SR
Queue Stats
78W - 103L
1,423 Elo+
Solo
Nox
Nox
ZephyrEtc
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,441 Elo+
Solo
Kukulkan
Kukulkan
clubby50
Kukulkan
Level 6
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo
Ra
Ra
kirbypollo
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,447 Elo+
Solo
Team Averages
Level 8
1,479 SR
1,436 Elo+

VS

Team Averages
Level 20
1,469 SR
1,421 Elo+
Merlin
Merlin
DAMG4081
Merlin
Level 17
God Stats
19W - 10L
1,577 SR
Queue Stats
53W - 40L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Xv Gods Xv
Cliodhna
Level 7
God Stats
4W - 1L
1,485 SR
Queue Stats
7W - 3L
1,414 Elo+
Solo
Cthulhu
Cthulhu
kotarero
Cthulhu
Level 35
God Stats
3W - 1L
1,318 SR
Queue Stats
18W - 15L
1,404 Elo+
Party 1
Nox
Nox
noloc500
Nox
Level 13
God Stats
8W - 6L
1,479 SR
Queue Stats
18W - 23L
1,375 Elo+
Party 1
Chronos
Chronos
selym123
Chronos
Level 29
God Stats
6W - 8L
1,486 SR
Queue Stats
169W - 165L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ktayler
Ah Puch
18
4 / 4 / 2
11,987
999
14,845
11,678
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MaziQueen712
Nemesis
17
1 / 8 / 4
10,674
890
3,948
16,758
6,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 11 / 5
10,548
879
6,320
23,287
8,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
clubby50
Kukulkan
19
5 / 7 / 7
13,154
1,096
14,680
16,151
6,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 17 / 5
11,515
960
11,407
26,174
10,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DAMG4081
Merlin
18
4 / 2 / 9
11,981
998
10,277
7,352
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Xv Gods Xv
Cliodhna
20
6 / 5 / 22
13,414
1,118
26,051
15,554
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
kotarero
Cthulhu
20
6 / 3 / 23
13,413
1,118
14,308
13,362
17,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 1 / 15
12,668
1,056
9,320
8,569
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
selym123
Chronos
20
24 / 2 / 10
15,946
1,329
30,282
13,077
4,887
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
13
Kills
47
47
Deaths
13
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
DAMG4081
Merlin
4
2
9
4.25
L
Ah Puch
Ktayler
Ah Puch
4
4
2
1.25
L
Nemesis
MaziQueen712
Nemesis
1
8
4
0.38
W
Cliodhna
Xv Gods Xv
Cliodhna
6
5
22
3.4
L
0
11
5
0.23
L
Kukulkan
clubby50
Kukulkan
5
7
7
1.21
L
3
17
5
0.32
W
Cthulhu
kotarero
Cthulhu
6
3
23
5.83
W
7
1
15
14.5
W
Chronos
selym123
Chronos
24
2
10
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
90,238
94,048
Taken
57,914
37,401
Mitigated
33,813
5,192
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DAMG4081
Merlin
10,277
81
97
389
7,352
2,791
0
5,143
2,209
33,911
0
L
Ah Puch
Ktayler
Ah Puch
14,845
399
121
590
11,678
4,312
0
7,965
3,713
42,988
0
L
Nemesis
MaziQueen712
Nemesis
3,948
2,193
0
1,099
16,758
6,922
0
10,061
6,697
0
9,690
W
Cliodhna
Xv Gods Xv
Cliodhna
26,051
819
0
321
15,554
5,735
0
11,965
3,448
0
37,100
L
6,320
835
0
861
23,287
8,942
0
17,652
5,635
22,960
0
L
Kukulkan
clubby50
Kukulkan
14,680
2,623
0
0
16,151
6,637
0
10,711
5,440
39,497
0
L
11,407
1,109
827
1,694
26,174
10,588
0
17,798
8,376
24,255
0
W
Cthulhu
kotarero
Cthulhu
14,308
520
585
218
13,362
17,364
0
11,759
1,603
35,868
0
W
9,320
255
0
218
8,569
3,036
0
7,774
795
23,579
0
W
Chronos
selym123
Chronos
30,282
14,351
0
3,057
13,077
4,887
0
10,611
2,466
48,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,878
Gold Earned
67,422
208
Minions Killed
213
4
Camps Cleared
7
1,006,279
Distance Traveled
1,123,947
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,981
998
36
3
1
152,704
1
L
Ah Puch
11,987
999
67
6
0
235,507
5
L
Nemesis
10,674
890
8
1
3
150,440
0
W
Cliodhna
13,414
1,118
29
2
2
254,927
0
L
Nox
10,548
879
34
3
1
208,555
3
L
Kukulkan
13,154
1,096
62
5
0
214,591
0
L
Ra
11,515
960
37
3
0
197,186
0
W
Cthulhu
13,413
1,118
51
4
1
232,130
1
W
Nox
12,668
1,056
37
3
1
240,286
0
W
Chronos
15,946
1,329
60
5
2
243,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role