Player Matchup

Yemoja
Yemoja
BRABOODiN
Yemoja
Level 80
God Stats
4W - 9L
1,420 SR
Queue Stats
41W - 96L
1,269 Elo+
Party 2
Baba Yaga
Baba Yaga
ByteendNEO
Baba Yaga
Level 136
God Stats
1W - 2L
1,581 SR
Queue Stats
79W - 137L
1,420 Elo+
Party 2
Vamana
Vamana
PepsiHunter28
Vamana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 175L
1,379 Elo+
Party 2
Horus
Horus
Stars Guilty
Horus
Level 109
God Stats
1W - 2L
1,733 SR
Queue Stats
100W - 162L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
XxGAMERxBR
Cliodhna
Level 78
God Stats
0W - 2L
1,308 SR
Queue Stats
19W - 31L
1,406 Elo+
Party 2
Team Averages
Level 100
1,508 SR
1,372 Elo+

VS

Team Averages
Level 96
1,586 SR
1,520 Elo+
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ayuascah
Arachne
Level 102
God Stats
16W - 4L
1,832 SR
Queue Stats
292W - 218L
1,561 Elo+
Party 1
Cupid
Cupid
Miabela
Cupid
Level 108
God Stats
20W - 10L
1,663 SR
Queue Stats
118W - 78L
1,530 Elo+
Party 1
Discordia
Discordia
Soriedem
Discordia
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,506 Elo+
Party 3
Bellona
Bellona
THARCIO
Bellona
Level 84
God Stats
3W - 1L
1,433 SR
Queue Stats
73W - 71L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRABOODiN
Yemoja
7
0 / 4 / 0
4,443
444
1,584
6,159
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
ByteendNEO
Baba Yaga
9
1 / 4 / 0
5,273
527
3,175
5,213
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,125
513
4,164
8,984
6,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,805
481
2,043
6,681
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cliodhna
XxGAMERxBR
Cliodhna
9
0 / 5 / 0
4,808
481
2,567
6,138
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 9
6,089
609
2,476
4,620
3,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Ayuascah
Arachne
11
7 / 0 / 3
6,634
663
7,878
7,502
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
Miabela
Cupid
10
6 / 0 / 0
6,484
648
4,055
4,327
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Soriedem
Discordia
11
3 / 1 / 2
6,296
630
3,606
3,422
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
THARCIO
Bellona
11
2 / 1 / 1
6,425
643
3,986
6,190
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
20
20
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
9
6.5
W
Arachne
Ayuascah
Arachne
7
0
3
8.5
L
Yemoja
BRABOODiN
Yemoja
0
4
0
0
L
Baba Yaga
ByteendNEO
Baba Yaga
1
4
0
0.25
W
Cupid
Miabela
Cupid
6
0
0
6
L
1
3
0
0.33
W
Discordia
Soriedem
Discordia
3
1
2
4
L
0
4
0
0
W
Bellona
THARCIO
Bellona
2
1
1
2.5
L
Cliodhna
XxGAMERxBR
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
22,001
33,175
Taken
26,061
15,095
Mitigated
13,703
7,179
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,476
474
270
643
4,620
3,153
0
1,065
3,555
19,792
0
W
Arachne
Ayuascah
Arachne
7,878
5,393
0
3,465
7,502
2,999
73
1,761
5,741
0
42,170
L
Yemoja
BRABOODiN
Yemoja
1,584
468
251
298
6,159
2,756
0
1,955
4,160
9,666
0
L
Baba Yaga
ByteendNEO
Baba Yaga
3,175
114
0
1,029
5,213
1,783
0
2,860
2,002
30,015
0
W
Cupid
Miabela
Cupid
4,055
2,676
138
1,988
4,327
1,279
673
577
3,750
0
33,407
L
4,164
2,103
130
3,002
8,984
6,026
0
0
8,984
0
22,779
W
Discordia
Soriedem
Discordia
3,606
618
0
558
3,422
1,021
0
1,144
2,278
35,851
0
L
2,043
1,057
211
2,096
6,681
2,480
0
194
6,487
0
21,516
W
Bellona
THARCIO
Bellona
3,986
1,967
0
2,586
6,190
5,251
0
212
5,978
0
34,274
L
Cliodhna
XxGAMERxBR
Cliodhna
2,567
276
0
162
6,138
2,050
0
743
5,395
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
31,928
229
Minions Killed
321
0
Camps Cleared
0
934,039
Distance Traveled
1,041,815
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,089
609
27
3
0
209,847
2
W
Arachne
6,634
663
70
7
0
241,831
3
L
Yemoja
4,443
444
13
1
0
167,210
2
L
Baba Yaga
5,273
527
59
6
0
197,884
2
W
Cupid
6,484
648
65
7
0
190,776
4
L
Vamana
5,125
513
44
4
0
172,448
0
W
Discordia
6,296
630
81
8
0
189,691
3
L
Horus
4,805
481
60
6
0
203,696
1
W
Bellona
6,425
643
78
8
0
209,670
2
L
Cliodhna
4,808
481
53
5
0
192,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role