Player Matchup

Ymir
Ymir
D4nOn1
Ymir
Level 42
God Stats
16W - 15L
1,673 SR
Queue Stats
260W - 348L
1,442 Elo+
Party 2
Merlin
Merlin
DrS3x0
Merlin
Level 19
God Stats
11W - 3L
1,692 SR
Queue Stats
20W - 11L
1,557 Elo+
Party 2
Ullr
Ullr
FKSNV2
Ullr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 8L
1,602 Elo+
Party 2
Nemesis
Nemesis
paulokorat hue
Nemesis
Level 39
God Stats
3W - 3L
1,278 SR
Queue Stats
250W - 338L
1,499 Elo+
Party 2
Ares
Ares
pingademanga
Ares
Level 8
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Team Averages
Level 23
1,578 SR
1,540 Elo+

VS

Team Averages
Level 20
1,627 SR
1,462 Elo+
Awilix
Awilix
CaliceTemperado
Awilix
Level 8
God Stats
8W - 7L
1,559 SR
Queue Stats
41W - 27L
1,361 Elo+
Party 3
Baba Yaga
Baba Yaga
Iaguuhh
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 3
Ullr
Ullr
VaxykaNava
Ullr
Level 27
God Stats
1W - 5L
1,760 SR
Queue Stats
62W - 58L
1,477 Elo+
Party 1
Hercules
Hercules
XERECOSVALDA
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,461 Elo+
Solo
Cthulhu
Cthulhu
zeesttempest
Cthulhu
Level 28
God Stats
6W - 6L
1,818 SR
Queue Stats
192W - 209L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D4nOn1
Ymir
15
2 / 2 / 0
9,147
610
3,667
9,505
8,259
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
DrS3x0
Merlin
14
4 / 4 / 2
8,551
570
7,862
9,398
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
FKSNV2
Ullr
14
6 / 4 / 2
8,721
581
8,722
10,496
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 3
7,499
500
2,770
8,665
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 7
8,672
578
5,434
9,738
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 3
8,878
592
13,569
12,444
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Iaguuhh
Baba Yaga
12
3 / 4 / 4
7,393
493
6,432
7,873
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
6,573
438
2,196
9,727
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
XERECOSVALDA
Hercules
1
0 / 0 / 0
4,496
300
0
0
0
Cthulhu
zeesttempest
Cthulhu
12
2 / 4 / 0
7,603
507
7,275
10,314
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
14
15
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
9
3
3
3.5
W
Ymir
D4nOn1
Ymir
2
2
0
1
W
Merlin
DrS3x0
Merlin
4
4
2
1.25
W
Ullr
FKSNV2
Ullr
6
4
2
1.75
L
Baba Yaga
Iaguuhh
Baba Yaga
3
4
4
1.25
L
0
5
3
0.3
L
Hercules
XERECOSVALDA
Hercules
0
0
0
0
W
2
3
3
1.17
W
2
2
7
2.75
L
Cthulhu
zeesttempest
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
29,472
47,802
Taken
40,358
25,706
Mitigated
17,745
10,664
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,569
4,067
0
3,364
12,444
4,456
0
5,832
6,380
0
54,428
W
Ymir
D4nOn1
Ymir
3,667
854
0
1,975
9,505
8,259
1,074
2,225
7,280
55,757
0
W
Merlin
DrS3x0
Merlin
7,862
328
163
1,597
9,398
3,156
0
2,165
7,233
41,119
0
W
Ullr
FKSNV2
Ullr
8,722
4,087
0
1,595
10,496
3,698
266
3,501
6,995
0
61,944
L
Baba Yaga
Iaguuhh
Baba Yaga
6,432
395
0
1,370
7,873
2,840
752
5,609
1,995
33,153
0
L
2,196
1,089
0
1,072
9,727
2,463
0
1,584
8,143
0
29,187
L
Hercules
XERECOSVALDA
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,770
1,044
0
2,054
8,665
3,810
0
2,270
6,395
0
34,289
W
5,434
442
1,189
2,091
9,738
6,783
74
3,659
6,079
23,038
0
L
Cthulhu
zeesttempest
Cthulhu
7,275
606
0
649
10,314
7,986
0
3,779
6,509
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
34,943
401
Minions Killed
254
0
Camps Cleared
0
1,424,330
Distance Traveled
1,184,447
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,878
592
83
6
0
355,820
4
W
Ymir
9,147
610
131
9
0
255,130
0
W
Merlin
8,551
570
73
5
0
263,457
0
W
Ullr
8,721
581
95
6
0
269,372
1
L
Baba Yaga
7,393
493
62
4
0
277,149
0
L
Ullr
6,573
438
55
4
0
265,386
4
L
Hercules
4,496
300
0
0
0
0
0
W
Nemesis
7,499
500
59
4
0
337,885
0
W
Ares
8,672
578
43
3
0
298,486
1
L
Cthulhu
7,603
507
54
4
0
286,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role