Player Matchup

Zeus
Zeus
Bornky
Zeus
Level 81
God Stats
19W - 7L
1,707 SR
Queue Stats
189W - 172L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
GamecubeTB
Amaterasu
Level 69
God Stats
2W - 2L
1,163 SR
Queue Stats
132W - 124L
1,422 Elo+
Party 2
Ares
Ares
vSynx
Ares
Level 66
God Stats
5W - 3L
1,667 SR
Queue Stats
113W - 116L
1,446 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,439 Elo+

VS

Team Averages
Level 98
1,379 SR
1,440 Elo+
Da Ji
Da Ji
SavagedApeX
Da Ji
Level 126
God Stats
12W - 11L
1,457 SR
Queue Stats
531W - 551L
1,443 Elo+
Party 1
Izanami
Izanami
itsAlxBvtch
Izanami
Level 40
God Stats
1W - 7L
1,230 SR
Queue Stats
194W - 201L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
tas444
Cthulhu
Level 127
God Stats
12W - 18L
1,451 SR
Queue Stats
377W - 385L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bornky
Zeus
17
6 / 8 / 11
14,249
679
19,753
17,164
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GamecubeTB
Amaterasu
19
8 / 4 / 13
14,983
713
17,445
26,408
26,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
vSynx
Ares
20
11 / 5 / 11
16,458
784
21,610
24,890
29,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 3
14,274
680
19,681
22,148
24,256
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
itsAlxBvtch
Izanami
16
2 / 9 / 8
12,809
610
20,256
19,963
6,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tas444
Cthulhu
17
4 / 8 / 13
13,994
666
15,959
26,699
12,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
25
Kills
17
17
Deaths
25
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bornky
Zeus
6
8
11
1.44
W
Amaterasu
GamecubeTB
Amaterasu
8
4
13
3.63
L
11
8
3
1.56
L
Izanami
itsAlxBvtch
Izanami
2
9
8
0.67
L
Cthulhu
tas444
Cthulhu
4
8
13
1.31
W
Ares
vSynx
Ares
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
55,896
68,462
Taken
68,810
61,427
Mitigated
43,214
25,574
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bornky
Zeus
19,753
1,274
932
2,955
17,164
5,681
580
2,963
13,686
52,603
0
W
Amaterasu
GamecubeTB
Amaterasu
17,445
9,932
715
12,396
26,408
26,255
1,089
6,230
19,639
0
60,775
L
19,681
4,283
527
3,948
22,148
24,256
275
11,251
10,306
0
34,771
L
Izanami
itsAlxBvtch
Izanami
20,256
9,679
781
1,433
19,963
6,546
660
11,020
8,697
0
65,627
L
Cthulhu
tas444
Cthulhu
15,959
1,334
1,075
4,109
26,699
12,412
0
18,505
7,827
40,085
0
W
Ares
vSynx
Ares
21,610
1,940
1,076
7,500
24,890
29,491
1,277
7,671
16,763
53,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
41,077
226
Minions Killed
196
8
Camps Cleared
8
1,107,095
Distance Traveled
954,005
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,249
679
67
3
1
318,671
7
W
Amaterasu
14,983
713
103
5
6
404,223
5
L
Da Ji
14,274
680
46
2
5
349,040
2
L
Izanami
12,809
610
109
5
2
275,619
1
L
Cthulhu
13,994
666
41
2
1
329,346
0
W
Ares
16,458
784
56
3
1
384,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role