Player Matchup

Cliodhna
Cliodhna
Gamer4Dayzz753
Cliodhna
Level 29
God Stats
25W - 31L
1,365 SR
Queue Stats
218W - 244L
1,350 Elo+
Solo
Olorun
Olorun
Hucha Mommie
Olorun
Level 24
God Stats
15W - 16L
1,496 SR
Queue Stats
46W - 51L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
SivaCoder404
Nu Wa
Level 26
God Stats
5W - 6L
1,362 SR
Queue Stats
53W - 61L
1,350 Elo+
Party 1
King Arthur
King Arthur
kidkrazy03
King Arthur
Level 18
God Stats
6W - 3L
1,491 SR
Queue Stats
28W - 24L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
ultrex blaster
Cthulhu
Level 18
God Stats
10W - 9L
1,527 SR
Queue Stats
20W - 28L
1,326 Elo+
Party 1
Team Averages
Level 23
1,448 SR
1,339 Elo+

VS

Team Averages
Level 16
1,524 SR
1,241 Elo+
Thanatos
Thanatos
SiNiiStERs
Thanatos
Level 44
God Stats
33W - 29L
1,521 SR
Queue Stats
145W - 139L
1,427 Elo+
Party 2
Kali
Kali
Soytupadre2434
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 3
Izanami
Izanami
W0lf Kill3r9491
Izanami
Level 17
God Stats
4W - 7L
1,608 SR
Queue Stats
25W - 34L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
gorfrich
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,179 Elo+
Party 3
Kukulkan
Kukulkan
torogomez45
Kukulkan
Level 7
God Stats
2W - 2L
1,490 SR
Queue Stats
19W - 20L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
10 / 1 / 2
13,026
592
11,048
13,575
8,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
19
6 / 2 / 8
12,550
570
12,281
16,461
6,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 6
12,259
557
15,917
15,443
5,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kidkrazy03
King Arthur
17
5 / 3 / 8
11,980
545
6,198
14,066
9,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 3
11,379
517
4,917
19,656
11,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SiNiiStERs
Thanatos
5
0 / 3 / 1
6,509
296
0
3,316
581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

12
2 / 11 / 0
8,364
380
2,417
15,182
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 11 / 0
10,534
479
9,308
14,545
3,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gorfrich
Cthulhu
14
0 / 4 / 4
8,820
401
2,862
20,376
11,255
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
torogomez45
Kukulkan
17
2 / 5 / 3
10,355
471
12,450
12,220
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
33
Kills
9
11
Deaths
34
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
1
2
11
W
Olorun
6
2
8
5
L
Thanatos
SiNiiStERs
Thanatos
0
3
1
0.17
W
6
4
6
2.25
L
2
11
0
0.18
L
5
11
0
0.45
L
Cthulhu
gorfrich
Cthulhu
0
4
4
0.5
W
King Arthur
kidkrazy03
King Arthur
5
3
8
3
L
Kukulkan
torogomez45
Kukulkan
2
5
3
0.7
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
27,037
79,201
Taken
65,639
41,352
Mitigated
25,461
34,751
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
11,048
916
0
5,922
13,575
8,866
1,547
1,755
11,704
0
89,423
W
Olorun
12,281
7,830
813
9,998
16,461
6,430
8,653
2,595
13,746
87,526
0
L
Thanatos
SiNiiStERs
Thanatos
0
0
0
395
3,316
581
0
2,052
1,264
0
3,772
W
15,917
5,299
467
5,887
15,443
5,009
2,540
4,806
10,433
87,663
0
L
2,417
1,269
0
1,106
15,182
6,534
0
3,051
12,131
0
22,979
L
9,308
6,488
0
653
14,545
3,736
2,483
9,187
5,358
0
42,970
L
Cthulhu
gorfrich
Cthulhu
2,862
119
0
3,413
20,376
11,255
0
12,336
8,040
37,926
0
W
King Arthur
kidkrazy03
King Arthur
6,198
764
0
4,582
14,066
9,991
1,610
4,767
9,006
0
54,118
L
Kukulkan
torogomez45
Kukulkan
12,450
892
0
2,391
12,220
3,355
0
6,489
5,731
65,267
0
W
4,917
170
119
6,963
19,656
11,056
2,005
1,272
18,310
74,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,194
Gold Earned
44,582
567
Minions Killed
334
0
Camps Cleared
0
2,027,151
Distance Traveled
1,315,466
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,026
592
135
6
0
508,892
1
W
Olorun
12,550
570
108
5
0
388,196
0
L
Thanatos
6,509
296
16
1
0
45,923
0
W
Nu Wa
12,259
557
120
5
0
324,331
4
L
Kali
8,364
380
50
2
0
302,168
0
L
Izanami
10,534
479
72
3
0
241,116
0
L
Cthulhu
8,820
401
66
3
0
373,009
0
W
King Arthur
11,980
545
96
4
0
385,999
0
L
Kukulkan
10,355
471
130
6
0
353,250
3
W
Cthulhu
11,379
517
108
5
0
419,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role