Player Matchup

Kukulkan
Kukulkan
BrutallyBearded
Kukulkan
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 207L
1,425 Elo+
Party 2
Yemoja
Yemoja
Marconius350
Yemoja
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
89W - 87L
1,500 Elo+
Party 2
Apollo
Apollo
l0rdpapajohns
Apollo
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 0L
1,765 Elo+
Party 3
Ra
Ra
mistercmp
Ra
Level 26
God Stats
2W - 6L
1,416 SR
Queue Stats
85W - 82L
1,366 Elo+
Solo
Odin
Odin
soulstealer24
Odin
Level 24
God Stats
2W - 1L
1,441 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 3
Team Averages
Level 25
1,511 SR
1,506 Elo+

VS

Team Averages
Level 23
1,389 SR
1,445 Elo+
Sylvanus
Sylvanus
Beefyboy28
Sylvanus
Level 27
God Stats
8W - 10L
1,385 SR
Queue Stats
113W - 138L
1,410 Elo+
Party 1
Hera
Hera
Hirendar
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
khellandros22
Cthulhu
Level 21
God Stats
2W - 3L
1,529 SR
Queue Stats
76W - 68L
1,457 Elo+
Solo
Bastet
Bastet
leoleafy
Bastet
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Nu Wa
Nu Wa
thebeef2008
Nu Wa
Level 26
God Stats
0W - 6L
1,234 SR
Queue Stats
63W - 85L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 0 / 18
10,328
1,033
15,119
2,879
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
1 / 0 / 21
10,242
1,024
4,493
4,796
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 1 / 7
10,714
1,071
14,015
10,617
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 11
10,006
1,001
5,009
7,419
2,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 17
11,144
1,114
18,676
15,851
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beefyboy28
Sylvanus
15
0 / 5 / 3
9,816
982
4,793
15,435
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
14
0 / 9 / 3
8,736
874
9,456
11,998
3,604
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
15
1 / 3 / 2
9,340
934
8,788
17,625
19,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
leoleafy
Bastet
15
2 / 10 / 0
9,401
940
9,639
15,094
6,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 0
7,724
772
652
868
186
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
28
Kills
3
3
Deaths
28
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Beefyboy28
Sylvanus
0
5
3
0.3
W
Kukulkan
5
0
18
14
L
Hera
0
9
3
0.17
W
Yemoja
1
0
21
11.5
L
Cthulhu
1
3
2
0.67
W
10
1
7
13.5
L
Bastet
leoleafy
Bastet
2
10
0
0.2
W
2
1
11
7.5
W
10
1
17
18.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,312
Damage
33,328
41,562
Taken
61,020
22,628
Mitigated
48,749
16,351
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Beefyboy28
Sylvanus
4,793
1,501
515
2,442
15,435
18,333
0
5,513
9,641
19,622
0
W
Kukulkan
15,119
1,256
1,055
106
2,879
948
0
1,824
1,055
31,130
0
L
Hera
9,456
2,065
0
0
11,998
3,604
0
4,021
7,604
24,057
0
W
Yemoja
4,493
429
7,534
2,594
4,796
3,542
0
2,548
2,248
10,127
0
L
Cthulhu
8,788
530
0
0
17,625
19,983
0
9,056
8,216
31,222
0
W
14,015
10,694
0
1,495
10,617
4,108
0
6,049
4,568
0
22,178
L
Bastet
leoleafy
Bastet
9,639
2,503
0
0
15,094
6,643
0
5,884
8,864
0
26,167
W
5,009
270
1,057
1,417
7,419
2,907
0
4,151
3,268
40,412
0
W
18,676
4,702
0
1,093
15,851
11,123
0
9,117
5,525
0
26,306
L
652
217
0
0
868
186
0
147
721
1,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
45,017
191
Minions Killed
180
4
Camps Cleared
4
870,809
Distance Traveled
663,629
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,816
982
25
3
1
122,857
0
W
Kukulkan
10,328
1,033
36
4
0
164,625
0
L
Hera
8,736
874
39
4
0
131,775
1
W
Yemoja
10,242
1,024
17
2
0
161,941
0
L
Cthulhu
9,340
934
67
7
2
190,943
0
W
Apollo
10,714
1,071
34
3
2
154,313
1
L
Bastet
9,401
940
48
5
1
188,624
0
W
Ra
10,006
1,001
87
9
2
193,387
0
W
Odin
11,144
1,114
17
2
0
196,543
0
L
Nu Wa
7,724
772
1
0
0
29,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role