Player Matchup

Tiamat
Tiamat
Algebrah
Tiamat
Level 5
God Stats
7W - 3L
2,137 SR
Queue Stats
12W - 5L
1,866 Elo+
Party 1
Cthulhu
Cthulhu
CthulhuWakes
Cthulhu
Level 140
God Stats
5W - 3L
1,596 SR
Queue Stats
173W - 103L
1,671 Elo+
Party 1
Cliodhna
Cliodhna
NijiShadow
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,819 Elo+
Party 1
Team Averages
Level 77
1,744 SR
1,785 Elo+

VS

Team Averages
Level 26
1,644 SR
1,639 Elo+
Ullr
Ullr
DECAFAFRICAN
Ullr
Level 25
God Stats
38W - 21L
1,669 SR
Queue Stats
133W - 74L
1,631 Elo+
Party 2
Odin
Odin
MP7GOLD
Odin
Level 25
God Stats
38W - 14L
1,764 SR
Queue Stats
162W - 99L
1,632 Elo+
Party 2
Chang'e
Chang'e
Wolfgang92502
Chang'e
Level 28
God Stats
17W - 5L
1,500 SR
Queue Stats
137W - 77L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Algebrah
Tiamat
14
0 / 7 / 4
9,758
542
6,868
12,323
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
CthulhuWakes
Cthulhu
15
4 / 2 / 2
10,985
610
22,663
22,703
22,970
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
NijiShadow
Cliodhna
13
2 / 7 / 3
10,442
580
12,410
15,288
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
11,727
652
12,360
14,810
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
MP7GOLD
Odin
16
2 / 1 / 13
11,291
627
13,837
18,203
11,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
16
8 / 4 / 7
12,309
684
14,810
16,693
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Algebrah
Tiamat
0
7
4
0.29
L
Cthulhu
CthulhuWakes
Cthulhu
4
2
2
2.5
W
6
1
8
10
W
Odin
MP7GOLD
Odin
2
1
13
8.5
L
Cliodhna
NijiShadow
Cliodhna
2
7
3
0.5
W
Chang'e
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
41,007
50,314
Taken
49,706
35,778
Mitigated
22,796
10,862
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Algebrah
Tiamat
6,868
266
10
1,977
12,323
7,196
0
3,619
8,456
27,868
0
L
Cthulhu
CthulhuWakes
Cthulhu
22,663
621
81
8,004
22,703
22,970
0
6,389
15,931
60,891
0
W
12,360
4,626
0
1,776
14,810
5,448
1,812
10,387
4,423
0
53,209
W
Odin
MP7GOLD
Odin
13,837
3,382
0
4,209
18,203
11,163
248
8,644
9,559
1,992
31,563
L
Cliodhna
NijiShadow
Cliodhna
12,410
499
0
790
15,288
5,612
60
5,493
9,491
0
32,568
W
Chang'e
14,810
2,434
4,866
8,026
16,693
6,185
479
10,938
5,755
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
35,327
178
Minions Killed
180
10
Camps Cleared
4
913,588
Distance Traveled
922,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,758
542
56
3
7
269,109
0
L
Cthulhu
10,985
610
83
5
0
345,779
2
W
Ullr
11,727
652
84
5
3
303,775
5
W
Odin
11,291
627
50
3
1
314,473
1
L
Cliodhna
10,442
580
39
2
3
298,700
2
W
Chang'e
12,309
684
46
3
0
304,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role