Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Aritox
Xing Tian
Level 127
God Stats
4W - 2L
1,630 SR
Queue Stats
379W - 357L
1,494 Elo+
Party 1
Chaac
Chaac
SwizzySyn
Chaac
Level 20
God Stats
1W - 1L
1,256 SR
Queue Stats
14W - 17L
1,481 Elo+
Solo
Nu Wa
Nu Wa
The OhMeOhMai
Nu Wa
Level 85
God Stats
5W - 9L
1,588 SR
Queue Stats
343W - 339L
1,486 Elo+
Party 1
Team Averages
Level 104
1,495 SR
1,492 Elo+

VS

Team Averages
Level 114
1,340 SR
1,515 Elo+
Agni
Agni
DeanDeFreak
Agni
Level 130
God Stats
4W - 7L
1,176 SR
Queue Stats
462W - 480L
1,471 Elo+
Solo
Hera
Hera
Hacksaw_Jim6969
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
LT_Cline
Thor
Level 145
God Stats
3W - 5L
1,509 SR
Queue Stats
106W - 104L
1,581 Elo+
Party 2
The Morrigan
The Morrigan
Retzer
The Morrigan
Level 138
God Stats
1W - 4L
1,017 SR
Queue Stats
179W - 162L
1,509 Elo+
Solo
Vamana
Vamana
Yakademush
Vamana
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 142L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 3 / 16
10,019
835
11,453
8,488
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
 
Ares
15
4 / 6 / 16
9,964
830
8,905
19,211
23,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Aritox
Xing Tian
18
9 / 3 / 13
10,886
907
14,260
14,805
17,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
SwizzySyn
Chaac
19
11 / 2 / 15
11,624
969
12,663
16,885
20,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 21
10,157
846
9,402
8,249
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
9,879
823
16,186
12,600
4,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 10
7,316
610
3,158
8,460
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
8 / 6 / 4
9,803
817
9,101
11,597
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Retzer
The Morrigan
14
3 / 7 / 10
8,784
732
11,903
8,662
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Yakademush
Vamana
15
1 / 6 / 5
8,479
707
10,016
19,311
16,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
31
Kills
15
15
Deaths
31
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
16
4
W
Ares
 
Ares
4
6
16
2
W
Xing Tian
Aritox
Xing Tian
9
3
13
5.17
L
3
6
10
1.33
L
0
6
10
0.83
L
Thor
8
6
4
1.67
L
The Morrigan
Retzer
The Morrigan
3
7
10
1.14
W
Chaac
SwizzySyn
Chaac
11
2
15
9.25
W
3
1
21
13.5
L
Vamana
Yakademush
Vamana
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,683
Damage
50,364
67,638
Taken
60,630
68,798
Mitigated
31,609
17,761
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,453
7,805
1,436
2,665
8,488
3,582
3,597
4,441
4,047
0
34,012
W
Ares
 
Ares
8,905
273
0
780
19,211
23,416
52
7,637
11,574
13,340
0
W
Xing Tian
Aritox
Xing Tian
14,260
858
1,184
1,408
14,805
17,789
207
7,584
7,221
36,443
0
L
16,186
425
410
3,189
12,600
4,720
160
6,118
6,013
36,866
0
L
3,158
761
0
935
8,460
3,003
0
4,549
3,581
7,937
0
L
Thor
9,101
863
284
1,077
11,597
4,520
0
6,167
5,050
0
22,653
L
The Morrigan
Retzer
The Morrigan
11,903
2,071
0
1,233
8,662
3,294
64
5,442
2,931
21,961
2,597
W
Chaac
SwizzySyn
Chaac
12,663
1,710
1,068
7,918
16,885
20,335
341
7,724
9,161
0
22,463
W
9,402
3,554
99
1,203
8,249
3,676
1,337
3,675
4,525
29,710
0
L
Vamana
Yakademush
Vamana
10,016
3,539
2,661
6,057
19,311
16,072
0
8,720
9,560
0
22,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
44,261
143
Minions Killed
140
0
Camps Cleared
0
1,201,342
Distance Traveled
1,007,951
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,019
835
40
3
0
211,637
1
W
Ares
9,964
830
6
1
0
225,303
0
W
Xing Tian
10,886
907
37
3
0
244,680
0
L
Agni
9,879
823
52
4
0
204,607
3
L
Hera
7,316
610
10
1
0
198,899
0
L
Thor
9,803
817
28
2
0
204,953
0
L
The Morrigan
8,784
732
31
3
0
187,202
0
W
Chaac
11,624
969
36
3
0
271,001
1
W
Nu Wa
10,157
846
24
2
0
248,721
0
L
Vamana
8,479
707
19
2
0
212,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role