Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ch33kClapp3r
Rama
Level 149
God Stats
10W - 7L
1,803 SR
Queue Stats
245W - 197L
1,735 Elo+
Solo
Team Averages
Level 147
1,601 SR
1,578 Elo+

VS

Team Averages
Level 105
1,626 SR
1,935 Elo+
Kuzenbo
Kuzenbo
Kountd0wn
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 25L
2,087 Elo+
Party 1
Hel
Hel
RieTYT
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,631 Elo+
Solo
Rama
Rama
obiw
Rama
Level 64
God Stats
2W - 0L
1,877 SR
Queue Stats
7W - 2L
2,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 2
6,555
656
2,457
11,639
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
 
Nox
10
2 / 1 / 0
6,471
647
5,470
7,072
3,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 3
6,303
630
7,723
8,757
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kountd0wn
Kuzenbo
11
3 / 1 / 2
7,866
787
7,747
13,555
15,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
RieTYT
Hel
10
0 / 2 / 4
6,750
675
6,890
5,431
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
obiw
Rama
12
2 / 0 / 3
7,527
753
8,994
4,755
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
2
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
2
1
L
Nox
 
Nox
2
1
0
2
L
0
4
3
0.38
W
Kuzenbo
Kountd0wn
Kuzenbo
3
1
2
4
W
Hel
RieTYT
Hel
0
2
4
1
W
Rama
obiw
Rama
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
23,631
27,468
Taken
23,741
15,797
Mitigated
19,665
4,898
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,457
83
421
3,393
11,639
8,443
0
5,030
6,609
7,686
0
L
Nox
 
Nox
5,470
1,057
0
668
7,072
3,733
0
4,178
2,894
21,867
0
L
7,723
5,253
0
416
8,757
3,621
0
5,429
3,328
0
20,615
W
Kuzenbo
Kountd0wn
Kuzenbo
7,747
2,078
364
3,954
13,555
15,539
65
3,640
9,915
17,824
0
W
Hel
RieTYT
Hel
6,890
1,225
3,900
2,579
5,431
2,086
384
3,139
2,292
19,150
0
W
Rama
obiw
Rama
8,994
5,381
0
801
4,755
2,040
2,310
1,486
3,269
0
43,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,329
Gold Earned
22,143
93
Minions Killed
121
0
Camps Cleared
8
549,518
Distance Traveled
546,340
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,555
656
11
1
0
181,196
1
L
Nox
6,471
647
51
5
0
185,027
4
L
Rama
6,303
630
31
3
0
183,295
4
W
Kuzenbo
7,866
787
11
1
0
211,826
2
W
Hel
6,750
675
27
3
1
185,577
0
W
Rama
7,527
753
83
8
7
148,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role