Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LordPluto66
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,769 Elo+
Party 1
Medusa
Medusa
Ragedhxxdlvm
Medusa
Level 27
God Stats
21W - 19L
1,483 SR
Queue Stats
37W - 48L
1,396 Elo+
Party 1
Chaac
Chaac
Trgcz
Chaac
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
14W - 3L
1,768 Elo+
Party 1
Fenrir
Fenrir
Yorkie1925
Fenrir
Level 28
God Stats
4W - 1L
1,585 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 1
Team Averages
Level 19
1,556 SR
1,578 Elo+

VS

Team Averages
Level 6
1,491 SR
1,493 Elo+
Guan Yu
Guan Yu
Druzzy24
Guan Yu
Level 5
God Stats
3W - 4L
1,528 SR
Queue Stats
106W - 90L
1,489 Elo+
Solo
Janus
Janus
GrayWolf_Reign
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Sabitar1419AI
Skadi
Level 8
God Stats
11W - 5L
1,680 SR
Queue Stats
15W - 8L
1,534 Elo+
Solo
Merlin
Merlin
TrashPandaDyl
Merlin
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo
Fenrir
Fenrir
TwoTimeLime
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 13
9,940
1,104
10,027
4,683
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 11
9,216
1,024
9,019
8,495
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
4 / 3 / 14
9,768
1,085
11,615
8,937
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Trgcz
Chaac
17
11 / 0 / 9
12,087
1,343
13,999
12,871
11,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Yorkie1925
Fenrir
15
3 / 1 / 5
8,464
940
6,778
4,734
1,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

341

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Druzzy24
Guan Yu
14
2 / 7 / 1
9,154
1,017
5,772
16,762
17,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 8 / 2
8,252
917
3,286
12,752
3,551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 4 / 2
9,305
1,034
8,898
9,312
2,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 3
8,720
969
12,674
14,859
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
13
0 / 2 / 0
7,055
784
464
2,118
580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
27
Kills
7
7
Deaths
27
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
13
11.5
L
Guan Yu
Druzzy24
Guan Yu
2
7
1
0.36
L
1
8
2
0.25
W
4
2
11
4.75
W
Medusa
4
3
14
3.67
L
3
4
2
1
L
1
6
3
0.42
W
Chaac
Trgcz
Chaac
11
0
9
15.5
L
Fenrir
0
2
0
0
W
Fenrir
Yorkie1925
Fenrir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,438
Damage
31,094
39,720
Taken
55,803
21,994
Mitigated
29,132
11,433
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,027
3,431
0
0
4,683
1,783
0
1,966
2,541
26,436
0
L
Guan Yu
Druzzy24
Guan Yu
5,772
1,406
284
2,254
16,762
17,217
0
7,430
9,332
0
17,799
L
3,286
2,105
0
139
12,752
3,551
0
3,518
9,234
9,065
0
W
9,019
1,132
1,041
2,876
8,495
3,316
0
2,425
5,866
17,506
0
W
Medusa
11,615
7,114
0
652
8,937
3,091
0
3,513
5,172
0
20,468
L
8,898
4,448
0
0
9,312
2,877
0
2,939
6,373
0
28,504
L
12,674
1,392
0
389
14,859
4,907
0
4,368
10,491
29,827
0
W
Chaac
Trgcz
Chaac
13,999
4,097
1,622
5,043
12,871
11,855
0
5,446
7,071
0
48,351
L
Fenrir
464
166
0
23
2,118
580
0
791
1,327
0
1,111
W
Fenrir
Yorkie1925
Fenrir
6,778
955
0
199
4,734
1,949
0
1,522
3,110
0
8,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
42,486
162
Minions Killed
128
8
Camps Cleared
2
829,464
Distance Traveled
586,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,940
1,104
43
5
0
158,169
0
L
Guan Yu
9,154
1,017
28
3
0
182,769
0
L
Janus
8,252
917
10
1
2
93,033
0
W
Ra
9,216
1,024
23
3
2
160,305
0
W
Medusa
9,768
1,085
26
3
1
174,088
0
L
Skadi
9,305
1,034
41
5
0
152,406
0
L
Merlin
8,720
969
47
5
0
139,795
0
W
Chaac
12,087
1,343
61
7
4
193,285
0
L
Fenrir
7,055
784
2
0
0
18,312
0
W
Fenrir
8,464
940
9
1
1
143,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role