Player Matchup

Kukulkan
Kukulkan
AtLeastImNotAdam
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 85L
1,768 Elo+
Party 1
Yemoja
Yemoja
DNINA1488
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,810 Elo+
Solo
Nemesis
Nemesis
EpicGamer907
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Mrgurthquake1
Gilgamesh
Level 5
God Stats
4W - 4L
1,839 SR
Queue Stats
36W - 33L
1,715 Elo+
Solo
Medusa
Medusa
themanthedude
Medusa
Level 7
God Stats
6W - 3L
1,822 SR
Queue Stats
62W - 75L
1,768 Elo+
Party 1
Team Averages
Level 10
1,632 SR
1,733 Elo+

VS

Team Averages
Level 19
1,687 SR
1,644 Elo+
Hercules
Hercules
BabyXBoof
Hercules
Level 29
God Stats
5W - 5L
1,634 SR
Queue Stats
195W - 176L
1,722 Elo+
Party 2
Loki
Loki
LEEEBRONN
Loki
Level 15
God Stats
4W - 3L
1,467 SR
Queue Stats
28W - 16L
1,628 Elo+
Solo
Charybdis
Charybdis
ThickITguy
Charybdis
Level 26
God Stats
8W - 7L
1,861 SR
Queue Stats
124W - 102L
1,726 Elo+
Party 2
Zhong Kui
Zhong Kui
cazador9812
Zhong Kui
Level 16
God Stats
1W - 0L
1,834 SR
Queue Stats
65W - 76L
1,495 Elo+
Solo
Sylvanus
Sylvanus
sandtsunami5
Sylvanus
Level 8
God Stats
10W - 11L
1,639 SR
Queue Stats
27W - 42L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,163
378
1,432
5,599
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DNINA1488
Yemoja
7
1 / 4 / 0
5,274
479
1,823
6,386
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
EpicGamer907
Nemesis
12
3 / 2 / 1
6,759
614
4,083
7,005
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Mrgurthquake1
Gilgamesh
13
1 / 1 / 0
6,731
612
2,197
5,618
2,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 5 / 1
4,946
450
3,857
6,858
1,578
Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyXBoof
Hercules
9
3 / 0 / 6
6,152
559
2,950
5,378
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Loki
12
9 / 0 / 4
7,578
689
6,117
4,648
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ThickITguy
Charybdis
9
1 / 4 / 2
5,646
513
3,340
7,250
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
cazador9812
Zhong Kui
10
6 / 1 / 4
6,404
582
7,757
7,438
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
sandtsunami5
Sylvanus
12
1 / 1 / 1
6,516
592
1,766
5,297
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
20
20
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Hercules
BabyXBoof
Hercules
3
0
6
6
L
Yemoja
DNINA1488
Yemoja
1
4
0
0.25
L
Nemesis
EpicGamer907
Nemesis
3
2
1
1.75
W
Loki
9
0
4
11
L
Gilgamesh
Mrgurthquake1
Gilgamesh
1
1
0
1
W
Charybdis
ThickITguy
Charybdis
1
4
2
0.5
W
Zhong Kui
cazador9812
Zhong Kui
6
1
4
8
W
Sylvanus
sandtsunami5
Sylvanus
1
1
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,392
Damage
21,930
31,466
Taken
30,011
11,420
Mitigated
15,676
6,867
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,432
414
0
0
5,599
1,324
0
2,461
3,138
11,013
0
W
Hercules
BabyXBoof
Hercules
2,950
1,125
0
1,645
5,378
3,788
90
267
5,111
0
14,410
L
Yemoja
DNINA1488
Yemoja
1,823
836
269
715
6,386
2,810
35
4,441
1,945
9,905
0
L
Nemesis
EpicGamer907
Nemesis
4,083
2,065
0
3,030
7,005
2,778
0
673
6,332
0
48,214
W
Loki
6,117
1,887
0
2,362
4,648
1,314
0
684
3,930
0
38,164
L
Gilgamesh
Mrgurthquake1
Gilgamesh
2,197
732
0
1,597
5,618
2,930
0
922
4,696
0
44,168
W
Charybdis
ThickITguy
Charybdis
3,340
1,951
0
1,480
7,250
1,597
420
0
7,250
0
29,581
W
Zhong Kui
cazador9812
Zhong Kui
7,757
1,431
0
3,474
7,438
5,182
147
2,052
5,168
30,902
0
W
Sylvanus
sandtsunami5
Sylvanus
1,766
785
0
3,128
5,297
3,795
0
0
5,297
30,762
8,098
L
3,857
1,830
0
1,256
6,858
1,578
0
606
6,252
0
19,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
32,296
267
Minions Killed
311
0
Camps Cleared
0
1,047,031
Distance Traveled
1,050,623
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,163
378
20
2
0
188,756
0
W
Hercules
6,152
559
23
2
0
215,413
4
L
Yemoja
5,274
479
27
2
0
166,786
0
L
Nemesis
6,759
614
96
9
0
237,372
2
W
Loki
7,578
689
88
8
0
258,750
1
L
Gilgamesh
6,731
612
91
8
0
225,980
0
W
Charybdis
5,646
513
52
5
0
182,556
5
W
Zhong Kui
6,404
582
52
5
0
208,406
2
W
Sylvanus
6,516
592
96
9
0
185,498
2
L
Medusa
4,946
450
33
3
0
228,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role