Player Matchup

Chernobog
Chernobog
Dukohh
Chernobog
Level 18
God Stats
4W - 1L
1,791 SR
Queue Stats
43W - 16L
1,750 Elo+
Solo
Odin
Odin
Rafa200528
Odin
Level 27
God Stats
3W - 2L
1,491 SR
Queue Stats
89W - 84L
1,575 Elo+
Solo
Osiris
Osiris
Starlordwar
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,507 Elo+
Solo
Ymir
Ymir
TjaboG
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Zeus
Zeus
Xkily
Zeus
Level 11
God Stats
10W - 4L
1,898 SR
Queue Stats
68W - 73L
1,664 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,576 Elo+

VS

Team Averages
Level 23
1,485 SR
1,548 Elo+
Ra
Ra
Anto028
Ra
Level 29
God Stats
7W - 12L
1,490 SR
Queue Stats
269W - 296L
1,585 Elo+
Solo
Artemis
Artemis
JORGEMY
Artemis
Level 28
God Stats
38W - 26L
1,745 SR
Queue Stats
93W - 78L
1,538 Elo+
Solo
Ares
Ares
KLATTERAL
Ares
Level 16
God Stats
0W - 3L
1,212 SR
Queue Stats
12W - 13L
1,491 Elo+
Solo
Chronos
Chronos
MalaTempora
Chronos
Level 17
God Stats
6W - 5L
1,710 SR
Queue Stats
96W - 87L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
pinotronic
Tsukuyomi
Level 25
God Stats
2W - 2L
1,268 SR
Queue Stats
67W - 53L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dukohh
Chernobog
19
17 / 0 / 9
12,150
675
28,020
12,356
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 8
9,829
546
11,031
21,008
17,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
4 / 5 / 7
9,377
521
7,365
14,824
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
TjaboG
Ymir
14
4 / 1 / 10
9,847
547
4,578
8,605
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Xkily
Zeus
18
8 / 2 / 8
11,652
647
16,314
8,311
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,161
509
3,888
13,409
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
JORGEMY
Artemis
14
2 / 9 / 0
8,200
456
7,359
15,984
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
0 / 10 / 1
7,193
400
3,224
18,985
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
MalaTempora
Chronos
18
7 / 4 / 0
10,740
597
22,392
22,351
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
pinotronic
Tsukuyomi
13
2 / 7 / 4
8,510
473
9,852
14,207
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
34
Kills
12
12
Deaths
34
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chernobog
Dukohh
Chernobog
17
0
9
21.5
L
Artemis
JORGEMY
Artemis
2
9
0
0.22
L
Ares
0
10
1
0.05
L
Chronos
MalaTempora
Chronos
7
4
0
1.75
W
1
4
8
1.25
W
Osiris
4
5
7
1.5
W
Ymir
TjaboG
Ymir
4
1
10
9
W
Zeus
Xkily
Zeus
8
2
8
6
L
Tsukuyomi
pinotronic
Tsukuyomi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,308
Damage
46,715
65,104
Taken
84,936
41,614
Mitigated
32,934
26,735
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,888
580
296
3,035
13,409
3,994
0
4,711
8,337
63,045
0
W
Chernobog
Dukohh
Chernobog
28,020
20,558
0
9,481
12,356
4,895
3,371
3,534
8,788
0
116,045
L
Artemis
JORGEMY
Artemis
7,359
4,577
0
3,408
15,984
4,745
0
2,289
13,518
0
63,110
L
Ares
3,224
459
0
1,496
18,985
11,782
0
7,164
11,654
17,951
0
L
Chronos
MalaTempora
Chronos
22,392
9,560
0
9,923
22,351
7,457
734
4,562
16,914
88,714
0
W
11,031
2,103
0
8,412
21,008
17,086
239
14,054
6,884
1,705
47,038
W
Osiris
7,365
3,209
0
4,320
14,824
8,605
1,043
5,792
8,962
0
47,508
W
Ymir
TjaboG
Ymir
4,578
1,419
0
1,997
8,605
8,117
475
2,315
6,251
16,476
0
W
Zeus
Xkily
Zeus
16,314
1,037
0
2,525
8,311
2,911
66
3,526
4,715
75,454
0
L
Tsukuyomi
pinotronic
Tsukuyomi
9,852
2,956
0
3,807
14,207
4,956
0
2,198
11,588
0
50,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,855
Gold Earned
43,804
483
Minions Killed
516
0
Camps Cleared
0
1,813,838
Distance Traveled
1,643,306
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,161
509
137
8
0
378,255
6
W
Chernobog
12,150
675
151
8
0
369,079
2
L
Artemis
8,200
456
114
6
0
287,289
2
L
Ares
7,193
400
25
1
0
312,499
1
L
Chronos
10,740
597
163
9
0
289,900
2
W
Odin
9,829
546
100
6
0
361,923
3
W
Osiris
9,377
521
64
4
0
370,874
6
W
Ymir
9,847
547
31
2
0
374,108
1
W
Zeus
11,652
647
137
8
0
337,854
5
L
Tsukuyomi
8,510
473
77
4
0
375,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role