Player Matchup

Ganesha
Ganesha
JrPaq
Ganesha
Level 45
God Stats
2W - 3L
1,492 SR
Queue Stats
21W - 28L
1,319 Elo+
Party 1
Zeus
Zeus
Melo74141973
Zeus
Level 62
God Stats
43W - 47L
1,466 SR
Queue Stats
447W - 554L
1,390 Elo+
Solo
Cupid
Cupid
boomershakalaka
Cupid
Level 29
God Stats
4W - 7L
1,377 SR
Queue Stats
4W - 7L
1,269 Elo+
Party 1
Nemesis
Nemesis
bswift2010
Nemesis
Level 57
God Stats
12W - 9L
1,444 SR
Queue Stats
96W - 97L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
dyoung-2010
Ao Kuang
Level 44
God Stats
10W - 11L
1,420 SR
Queue Stats
12W - 17L
1,282 Elo+
Party 1
Team Averages
Level 47
1,440 SR
1,335 Elo+

VS

Team Averages
Level 60
1,442 SR
1,282 Elo+
Set
Set
Itz_NiMar07
Set
Level 40
God Stats
5W - 7L
1,651 SR
Queue Stats
206W - 230L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
Kvngdaniel144
Gilgamesh
Level 31
God Stats
19W - 7L
1,399 SR
Queue Stats
108W - 116L
1,308 Elo+
Party 2
Skadi
Skadi
Riboflavin13
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 436L
1,374 Elo+
Solo
Chronos
Chronos
TobiiUzumaki
Chronos
Level 66
God Stats
4W - 3L
1,268 SR
Queue Stats
24W - 43L
1,141 Elo+
Solo
Athena
Athena
dFuZe_Rayshun
Athena
Level 60
God Stats
20W - 26L
1,393 SR
Queue Stats
206W - 230L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JrPaq
Ganesha
15
0 / 5 / 6
10,411
400
11,167
23,498
28,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 4
10,570
407
17,291
24,564
8,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 2
10,985
423
5,683
13,103
4,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
bswift2010
Nemesis
19
4 / 9 / 4
12,266
472
13,351
23,174
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
dyoung-2010
Ao Kuang
20
11 / 7 / 1
13,777
530
19,097
23,301
28,455
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
14,147
544
21,392
23,045
13,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Kvngdaniel144
Gilgamesh
18
8 / 5 / 2
12,375
476
12,041
14,205
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 3 / 8
13,063
502
15,665
16,538
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TobiiUzumaki
Chronos
20
9 / 4 / 11
13,439
517
18,714
24,969
10,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 14
11,962
460
15,936
20,822
9,165
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
19
Kills
32
32
Deaths
19
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Ganesha
JrPaq
Ganesha
0
5
6
0.6
W
Gilgamesh
Kvngdaniel144
Gilgamesh
8
5
2
1.8
L
1
7
4
0.43
W
5
3
8
3
W
Chronos
TobiiUzumaki
Chronos
9
4
11
3.63
L
3
4
2
1
L
Nemesis
bswift2010
Nemesis
4
9
4
0.67
W
3
5
14
2
L
Ao Kuang
dyoung-2010
Ao Kuang
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,589
Damage
83,748
107,640
Taken
99,579
80,384
Mitigated
43,480
27,421
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,392
10,568
0
3,220
23,045
13,167
0
8,775
13,998
0
151,940
L
Ganesha
JrPaq
Ganesha
11,167
476
0
3,700
23,498
28,691
438
7,915
15,583
52,137
0
W
Gilgamesh
Kvngdaniel144
Gilgamesh
12,041
2,918
0
729
14,205
4,804
676
8,131
6,074
0
46,929
L
17,291
2,535
407
10,045
24,564
8,156
735
7,663
16,901
76,737
0
W
15,665
6,051
0
3,583
16,538
5,708
3,148
8,264
8,274
0
96,588
W
Chronos
TobiiUzumaki
Chronos
18,714
9,033
653
7,194
24,969
10,636
2,184
14,063
10,906
82,146
0
L
5,683
2,671
104
3,098
13,103
4,878
1,307
1,993
11,110
0
45,677
L
Nemesis
bswift2010
Nemesis
13,351
5,467
0
2,970
23,174
10,204
148
10,655
12,519
0
90,159
W
15,936
3,737
675
5,466
20,822
9,165
1,098
8,439
12,383
60,821
0
L
Ao Kuang
dyoung-2010
Ao Kuang
19,097
6,035
256
6,841
23,301
28,455
480
6,424
16,877
60,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
64,986
508
Minions Killed
603
0
Camps Cleared
0
2,187,973
Distance Traveled
2,415,514
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,147
544
168
6
0
526,339
0
L
Ganesha
10,411
400
18
1
0
464,457
0
W
Gilgamesh
12,375
476
79
3
0
561,246
0
L
Zeus
10,570
407
128
5
0
361,739
3
W
Skadi
13,063
502
154
6
0
446,272
6
W
Chronos
13,439
517
115
4
0
438,147
1
L
Cupid
10,985
423
122
5
0
443,473
3
L
Nemesis
12,266
472
141
5
0
476,404
10
W
Athena
11,962
460
87
3
0
443,510
2
L
Ao Kuang
13,777
530
99
4
0
441,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role