Player Matchup

Eset
Eset
Escandala
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,496 Elo+
Party 1
Charybdis
Charybdis
PollosaurioXDpro
Charybdis
Level 28
God Stats
33W - 33L
1,428 SR
Queue Stats
265W - 228L
1,419 Elo+
Solo
Bellona
Bellona
PyroNous
Bellona
Level 23
God Stats
1W - 2L
1,169 SR
Queue Stats
29W - 27L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
i Wanitz
Baron Samedi
Level 26
God Stats
6W - 9L
1,245 SR
Queue Stats
50W - 37L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
lil_boomboom-1
Cthulhu
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 12L
1,344 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,427 Elo+

VS

Team Averages
Level 14
1,471 SR
1,367 Elo+
Nemesis
Nemesis
CaptImperium
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
DrPeterVenkman_
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,293 Elo+
Party 2
Mulan
Mulan
Sugarplumttv
Mulan
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 210L
1,467 Elo+
Solo
Bellona
Bellona
Syndra mks
Bellona
Level 18
God Stats
5W - 10L
1,272 SR
Queue Stats
38W - 58L
1,384 Elo+
Solo
Chang'e
Chang'e
rattam
Chang'e
Level 17
God Stats
4W - 4L
1,585 SR
Queue Stats
22W - 29L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
2 / 1 / 28
12,991
1,083
11,943
9,536
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
20
17 / 2 / 21
15,447
1,287
51,970
16,334
6,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
PyroNous
Bellona
20
5 / 1 / 23
13,526
1,127
17,309
17,763
10,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
i Wanitz
Baron Samedi
20
16 / 2 / 16
14,355
1,196
30,740
14,996
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 11 / 15
11,143
929
7,639
19,656
19,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptImperium
Nemesis
17
3 / 11 / 6
10,957
913
15,894
24,486
9,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 8 / 8
11,787
982
16,386
20,099
7,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 9 / 8
12,801
1,067
19,010
30,208
30,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Syndra mks
Bellona
18
3 / 7 / 11
11,955
996
8,218
28,843
17,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
rattam
Chang'e
17
1 / 7 / 8
10,551
879
12,325
23,830
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
42
Kills
17
17
Deaths
42
103
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CaptImperium
Nemesis
3
11
6
0.55
L
5
8
8
1.13
W
Eset
2
1
28
16
W
Charybdis
17
2
21
13.75
W
Bellona
PyroNous
Bellona
5
1
23
16.5
L
5
9
8
1
L
Bellona
Syndra mks
Bellona
3
7
11
1.21
W
Baron Samedi
i Wanitz
Baron Samedi
16
2
16
12
W
2
11
15
0.86
L
Chang'e
rattam
Chang'e
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,601
Damage
71,833
78,285
Taken
127,466
46,736
Mitigated
76,009
22,696
Healing
18,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CaptImperium
Nemesis
15,894
6,539
0
4,284
24,486
9,937
0
10,553
13,933
0
22,897
L
16,386
7,093
0
1,493
20,099
7,048
0
9,987
10,112
43,600
0
W
Eset
11,943
3,226
432
1,367
9,536
3,870
0
3,652
5,746
48,939
0
W
Charybdis
51,970
36,787
0
5,670
16,334
6,820
0
5,909
9,909
0
92,145
W
Bellona
PyroNous
Bellona
17,309
8,023
2,333
4,517
17,763
10,519
0
6,939
10,395
18
33,658
L
19,010
3,937
0
1,734
30,208
30,960
0
9,496
20,712
0
40,545
L
Bellona
Syndra mks
Bellona
8,218
3,329
0
3,725
28,843
17,468
0
10,039
18,804
0
34,309
W
Baron Samedi
i Wanitz
Baron Samedi
30,740
3,107
4,711
3,666
14,996
6,109
0
2,630
12,134
48,114
0
W
7,639
1,548
0
0
19,656
19,418
0
8,013
11,190
16,616
0
L
Chang'e
rattam
Chang'e
12,325
1,945
2,367
5,292
23,830
10,596
0
10,265
13,565
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,462
Gold Earned
58,051
264
Minions Killed
195
10
Camps Cleared
2
1,053,777
Distance Traveled
1,004,503
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,957
913
23
2
0
205,218
2
L
Nu Wa
11,787
982
56
5
0
174,952
0
W
Eset
12,991
1,083
81
7
2
218,832
0
W
Charybdis
15,447
1,287
94
8
3
220,119
2
W
Bellona
13,526
1,127
26
2
4
241,378
0
L
Mulan
12,801
1,067
48
4
1
215,810
0
L
Bellona
11,955
996
46
4
1
200,919
4
W
Baron Samedi
14,355
1,196
47
4
0
222,223
0
W
Cthulhu
11,143
929
16
1
1
151,225
0
L
Chang'e
10,551
879
22
2
0
207,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role