Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Farmer31aaaq
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
JoshBekiIlinK
Cliodhna
Level 127
God Stats
12W - 6L
1,503 SR
Queue Stats
34W - 36L
1,485 Elo+
Party 1
Janus
Janus
PUTHI_POUNDER
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,740 Elo+
Party 1
Sol
Sol
gerbil29
Sol
Level 120
God Stats
3W - 2L
1,601 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 1
Team Averages
Level 68
1,521 SR
1,536 Elo+

VS

Team Averages
Level 62
1,555 SR
1,402 Elo+
Heimdallr
Heimdallr
DavideF1_54
Heimdallr
Level 28
God Stats
0W - 2L
1,528 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 3
Bellona
Bellona
DenaryBead63718
Bellona
Level 55
God Stats
36W - 37L
1,513 SR
Queue Stats
130W - 131L
1,425 Elo+
Party 2
Fenrir
Fenrir
m-roby-g
Fenrir
Level 55
God Stats
27W - 43L
1,400 SR
Queue Stats
216W - 268L
1,357 Elo+
Party 3
Kumbhakarna
Kumbhakarna
paul24-
Kumbhakarna
Level 109
God Stats
0W - 1L
1,652 SR
Queue Stats
510W - 506L
1,449 Elo+
Party 3
Scylla
Scylla
xX KING STE Xx
Scylla
Level 62
God Stats
45W - 42L
1,680 SR
Queue Stats
81W - 91L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 6 / 5
10,244
512
6,716
16,955
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
6 / 1 / 13
9,892
495
8,727
13,030
13,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
JoshBekiIlinK
Cliodhna
20
9 / 2 / 4
12,608
630
14,509
11,830
5,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 2 / 13
12,129
606
24,584
11,674
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 5
11,755
588
14,180
15,147
6,509
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DavideF1_54
Heimdallr
12
1 / 5 / 4
8,172
409
8,048
13,445
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 6 / 3
10,074
504
12,394
19,026
21,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
m-roby-g
Fenrir
12
3 / 9 / 6
8,513
426
7,074
16,959
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
paul24-
Kumbhakarna
15
4 / 4 / 2
10,252
513
6,915
19,441
16,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 9 / 2
9,360
468
6,925
15,209
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
33
Kills
13
13
Deaths
33
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
6
5
0.92
L
Heimdallr
DavideF1_54
Heimdallr
1
5
4
0.6
L
2
6
3
0.58
W
Osiris
6
1
13
12.5
W
Cliodhna
JoshBekiIlinK
Cliodhna
9
2
4
5.5
W
10
2
13
8.25
W
5
2
5
3.75
L
Fenrir
m-roby-g
Fenrir
3
9
6
0.67
L
Kumbhakarna
paul24-
Kumbhakarna
4
4
2
1.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,716
Damage
41,356
68,636
Taken
84,080
36,540
Mitigated
54,327
17,274
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,716
4,761
0
2,820
16,955
5,922
0
2,517
14,169
0
74,969
L
Heimdallr
DavideF1_54
Heimdallr
8,048
3,574
0
1,537
13,445
4,999
0
8,537
4,908
0
56,594
L
12,394
3,392
0
4,142
19,026
21,139
0
4,125
14,768
347
66,859
W
Osiris
8,727
3,267
0
3,860
13,030
13,993
189
4,137
8,457
0
31,814
W
Cliodhna
JoshBekiIlinK
Cliodhna
14,509
1,413
0
720
11,830
5,611
482
468
10,766
0
106,218
W
24,584
904
0
2,299
11,674
4,505
760
3,654
7,624
91,589
0
W
14,180
5,649
0
7,575
15,147
6,509
4,100
2,832
12,248
105,114
0
L
Fenrir
m-roby-g
Fenrir
7,074
861
0
1,054
16,959
6,096
0
7,288
9,429
0
42,700
L
Kumbhakarna
paul24-
Kumbhakarna
6,915
1,434
2,309
3,491
19,441
16,541
0
11,306
7,870
21,960
0
L
6,925
143
0
1,252
15,209
5,552
0
7,508
7,701
46,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
46,371
659
Minions Killed
452
0
Camps Cleared
0
2,146,748
Distance Traveled
1,856,410
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,244
512
114
6
0
399,458
0
L
Heimdallr
8,172
409
101
5
0
339,790
1
L
Bellona
10,074
504
164
8
0
388,741
4
W
Osiris
9,892
495
43
2
0
471,558
2
W
Cliodhna
12,608
630
198
10
0
488,632
1
W
Janus
12,129
606
144
7
0
417,324
2
W
Sol
11,755
588
160
8
0
369,776
3
L
Fenrir
8,513
426
64
3
0
404,743
3
L
Kumbhakarna
10,252
513
30
2
0
386,627
3
L
Scylla
9,360
468
93
5
0
336,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role