Player Matchup

The Morrigan
The Morrigan
CxllMeReeDzZ-
The Morrigan
Level 118
God Stats
2W - 3L
1,456 SR
Queue Stats
72W - 70L
1,544 Elo+
Party 3
Ullr
Ullr
Hedronics
Ullr
Level 28
God Stats
17W - 12L
1,626 SR
Queue Stats
101W - 92L
1,607 Elo+
Solo
Thanatos
Thanatos
Xpeke135
Thanatos
Level 25
God Stats
15W - 4L
1,666 SR
Queue Stats
35W - 20L
1,589 Elo+
Solo
Ymir
Ymir
Yakuzawa
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,550 Elo+
Party 3
Anubis
Anubis
habolib
Anubis
Level 7
God Stats
7W - 6L
1,760 SR
Queue Stats
70W - 79L
1,668 Elo+
Solo
Team Averages
Level 36
1,602 SR
1,592 Elo+

VS

Team Averages
Level 17
1,490 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
SlimOCB
Bellona
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 7L
1,611 Elo+
Party 2
Tiamat
Tiamat
Vattghern9
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,715 Elo+
Party 1
Serqet
Serqet
arush1k
Serqet
Level 24
God Stats
3W - 2L
1,642 SR
Queue Stats
76W - 68L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
sadasianboy
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CxllMeReeDzZ-
The Morrigan
11
4 / 3 / 5
6,765
615
5,528
6,230
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
8 / 1 / 2
6,986
635
7,062
5,105
1,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Xpeke135
Thanatos
12
10 / 1 / 1
7,159
651
7,998
7,325
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
9
2 / 1 / 9
6,375
580
2,494
5,563
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
habolib
Anubis
10
2 / 3 / 4
6,156
560
4,970
4,333
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
6 / 4 / 1
6,570
597
5,408
5,972
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SlimOCB
Bellona
8
1 / 6 / 1
5,156
469
3,483
8,804
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Vattghern9
Tiamat
7
0 / 6 / 1
4,502
409
2,020
7,073
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
arush1k
Serqet
8
1 / 5 / 2
5,255
478
1,320
8,001
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
sadasianboy
Kuzenbo
8
1 / 5 / 3
5,202
473
3,178
9,127
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
26
Kills
9
9
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
4
1
1.63
W
The Morrigan
CxllMeReeDzZ-
The Morrigan
4
3
5
2.17
W
Ullr
8
1
2
9
L
Bellona
SlimOCB
Bellona
1
6
1
0.25
L
Tiamat
Vattghern9
Tiamat
0
6
1
0.08
W
Thanatos
Xpeke135
Thanatos
10
1
1
10.5
W
Ymir
2
1
9
6.5
L
Serqet
arush1k
Serqet
1
5
2
0.4
W
Anubis
habolib
Anubis
2
3
4
1.33
L
Kuzenbo
sadasianboy
Kuzenbo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
15,409
28,556
Taken
38,977
12,994
Mitigated
16,804
13,694
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,408
258
0
1,403
5,972
1,482
70
2,158
3,814
19,872
0
W
The Morrigan
CxllMeReeDzZ-
The Morrigan
5,528
1,285
0
1,637
6,230
2,305
102
2,995
3,045
34,865
4,336
W
Ullr
7,062
2,624
0
1,004
5,105
1,602
1,068
2,748
2,214
0
41,785
L
Bellona
SlimOCB
Bellona
3,483
800
0
134
8,804
4,845
0
3,966
4,838
1,730
13,793
L
Tiamat
Vattghern9
Tiamat
2,020
664
39
1,208
7,073
2,097
0
773
6,300
13,820
0
W
Thanatos
Xpeke135
Thanatos
7,998
2,075
0
7,324
7,325
2,994
0
986
6,243
0
36,558
W
Ymir
2,494
799
203
2,064
5,563
4,370
0
2,532
2,681
16,660
0
L
Serqet
arush1k
Serqet
1,320
249
0
2,439
8,001
1,908
0
2,182
5,819
0
17,935
W
Anubis
habolib
Anubis
4,970
143
0
1,462
4,333
1,723
910
1,572
2,665
29,915
0
L
Kuzenbo
sadasianboy
Kuzenbo
3,178
1,172
0
2,014
9,127
6,472
0
3,334
5,793
8,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
26,685
302
Minions Killed
145
0
Camps Cleared
0
1,054,042
Distance Traveled
1,023,003
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,570
597
45
4
0
198,807
2
W
The Morrigan
6,765
615
65
6
0
204,408
4
W
Ullr
6,986
635
88
8
0
213,078
3
L
Bellona
5,156
469
27
2
0
215,397
0
L
Tiamat
4,502
409
20
2
0
184,737
0
W
Thanatos
7,159
651
66
6
0
227,982
4
W
Ymir
6,375
580
27
2
0
211,887
2
L
Serqet
5,255
478
44
4
0
221,983
4
W
Anubis
6,156
560
56
5
0
196,687
2
L
Kuzenbo
5,202
473
9
1
0
202,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role