Player Matchup

Tiamat
Tiamat
KingKozie
Tiamat
Level 146
God Stats
4W - 2L
1,467 SR
Queue Stats
413W - 337L
1,633 Elo+
Party 2
Achilles
Achilles
MondMeister
Achilles
Level 128
God Stats
12W - 2L
1,843 SR
Queue Stats
155W - 122L
1,583 Elo+
Party 2
Neith
Neith
butterballham
Neith
Level 48
God Stats
1W - 0L
1,800 SR
Queue Stats
78W - 62L
1,572 Elo+
Party 2
Team Averages
Level 107
1,703 SR
1,596 Elo+

VS

Team Averages
Level 62
1,510 SR
1,381 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RamaaP99
Chaac
Level 82
God Stats
48W - 32L
1,531 SR
Queue Stats
295W - 393L
1,347 Elo+
Party 1
Loki
Loki
badaugury
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 288L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingKozie
Tiamat
13
7 / 0 / 11
9,402
723
11,182
9,060
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MondMeister
Achilles
14
11 / 0 / 10
10,305
793
17,044
13,770
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 4 / 13
9,329
718
8,066
6,386
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 9 / 1
7,175
552
3,259
11,591
4,590
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
RamaaP99
Chaac
11
3 / 7 / 0
8,053
619
8,690
17,498
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Loki
11
1 / 7 / 3
7,686
591
5,249
10,937
4,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
4
4
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
9
1
0.06
W
Tiamat
KingKozie
Tiamat
7
0
11
12.5
W
Achilles
MondMeister
Achilles
11
0
10
16
L
Chaac
RamaaP99
Chaac
3
7
0
0.43
L
Loki
1
7
3
0.36
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
17,198
29,216
Taken
40,026
23,624
Mitigated
25,899
5,727
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,259
777
128
1,346
11,591
4,590
0
4,736
6,514
17,964
0
W
Tiamat
KingKozie
Tiamat
11,182
1,768
163
3,429
9,060
5,977
142
1,099
7,698
28,883
0
W
Achilles
MondMeister
Achilles
17,044
3,850
0
1,548
13,770
15,429
39
2,056
11,364
10,609
22,518
L
Chaac
RamaaP99
Chaac
8,690
1,133
23
4,080
17,498
16,543
0
6,097
10,750
0
20,967
L
Loki
5,249
570
0
866
10,937
4,766
0
4,005
6,543
0
25,000
W
8,066
1,876
0
587
6,386
2,218
352
716
5,460
0
21,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
22,914
117
Minions Killed
111
6
Camps Cleared
4
689,683
Distance Traveled
606,949
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,175
552
29
2
1
158,398
2
W
Tiamat
9,402
723
51
4
5
224,795
2
W
Achilles
10,305
793
32
2
0
266,042
0
L
Chaac
8,053
619
45
3
1
204,862
0
L
Loki
7,686
591
37
3
2
243,689
2
W
Neith
9,329
718
34
3
1
198,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role