Player Matchup

Jormungandr
Jormungandr
Chaf163
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,302 Elo+
Party 2
Vamana
Vamana
Young_Killer2011
Vamana
Level 65
God Stats
17W - 24L
1,217 SR
Queue Stats
50W - 75L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
kenvend1769
Kukulkan
Level 28
God Stats
20W - 26L
1,446 SR
Queue Stats
245W - 307L
1,446 Elo+
Solo
Team Averages
Level 40
1,388 SR
1,340 Elo+

VS

Team Averages
Level 27
1,440 SR
1,419 Elo+
Chaac
Chaac
Deadpool243qJR
Chaac
Level 10
God Stats
2W - 1L
1,770 SR
Queue Stats
4W - 2L
1,626 Elo+
Solo
Nemesis
Nemesis
PlayboiiMiltt
Nemesis
Level 41
God Stats
0W - 1L
1,452 SR
Queue Stats
21W - 23L
1,262 Elo+
Party 1
Sobek
Sobek
Zenn215534
Sobek
Level 29
God Stats
0W - 2L
1,097 SR
Queue Stats
25W - 22L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaf163
Jormungandr
11
1 / 2 / 13
7,249
725
6,884
8,463
5,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 6
7,876
788
4,391
6,816
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
kenvend1769
Kukulkan
13
9 / 0 / 6
8,376
838
14,279
4,956
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,480
648
6,658
9,813
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
10
3 / 7 / 1
7,036
704
7,021
10,137
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
9
0 / 5 / 3
6,112
611
3,350
11,976
7,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chaf163
Jormungandr
1
2
13
3.75
L
1
4
2
0.5
L
Nemesis
3
7
1
0.5
W
6
2
6
4.5
L
Sobek
0
5
3
0.3
W
Kukulkan
kenvend1769
Kukulkan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
17,029
20,235
Taken
31,926
10,529
Mitigated
17,218
4,624
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chaf163
Jormungandr
6,884
2,035
326
1,746
8,463
5,885
195
2,321
5,687
19,668
0
L
6,658
865
104
2,400
9,813
6,609
0
6,945
2,868
0
15,504
L
Nemesis
7,021
3,069
181
1,327
10,137
3,483
0
6,709
3,428
0
16,634
W
4,391
3,097
374
1,392
6,816
2,841
693
1,022
5,512
0
9,691
L
Sobek
3,350
593
323
2,598
11,976
7,126
0
7,715
4,261
12,395
0
W
Kukulkan
kenvend1769
Kukulkan
14,279
2,095
311
475
4,956
1,803
412
401
4,346
31,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
19,628
88
Minions Killed
63
4
Camps Cleared
3
537,498
Distance Traveled
534,547
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,249
725
18
2
1
191,720
1
L
Chaac
6,480
648
23
2
0
192,324
2
L
Nemesis
7,036
704
20
2
3
179,825
0
W
Vamana
7,876
788
15
2
0
169,964
0
L
Sobek
6,112
611
20
2
0
162,398
0
W
Kukulkan
8,376
838
55
6
3
175,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role