Player Matchup

Agni
Agni
 
Agni
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FireDrakko
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kaidness
Tiamat
Level 26
God Stats
31W - 31L
1,606 SR
Queue Stats
33W - 35L
1,500 Elo+
Party 1
Thanatos
Thanatos
MuyiwaranoLuffy
Thanatos
Level 119
God Stats
4W - 0L
1,693 SR
Queue Stats
19W - 12L
1,597 Elo+
Party 1
Sol
Sol
salchichoni
Sol
Level 11
God Stats
8W - 3L
1,678 SR
Queue Stats
48W - 40L
1,765 Elo+
Party 1
Team Averages
Level 41
1,595 SR
1,572 Elo+

VS

Team Averages
Level 20
1,600 SR
1,455 Elo+
Zeus
Zeus
Nuraah
Zeus
Level 9
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 2
Ares
Ares
Zaitsef
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Zaykno
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
lapinkiller
Nemesis
Level 28
God Stats
3W - 4L
1,750 SR
Queue Stats
14W - 17L
1,332 Elo+
Party 2
Neith
Neith
nightmaredarius
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 2
6,648
665
3,529
4,314
1,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 0 / 6
5,709
571
5,325
4,116
1,181
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Kaidness
Tiamat
9
5 / 0 / 7
6,073
607
6,198
5,304
3,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
12 / 1 / 2
7,250
725
5,272
7,040
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
4 / 0 / 6
6,727
673
5,949
5,624
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nuraah
Zeus
7
0 / 6 / 1
4,969
497
3,240
7,509
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Zaitsef
Ares
5
0 / 6 / 0
4,247
425
1,618
9,318
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Zaykno
Amaterasu
10
3 / 2 / 0
6,665
667
3,293
7,269
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
lapinkiller
Nemesis
8
0 / 5 / 0
4,837
484
1,206
7,207
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 6 / 1
4,127
413
1,366
4,869
1,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
25
Kills
3
3
Deaths
25
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
2
0.5
W
4
0
6
7
W
Tiamat
Kaidness
Tiamat
5
0
7
8.5
W
Thanatos
12
1
2
13
L
Zeus
Nuraah
Zeus
0
6
1
0.08
L
Ares
Zaitsef
Ares
0
6
0
0
L
Amaterasu
Zaykno
Amaterasu
3
2
0
1.5
L
Nemesis
lapinkiller
Nemesis
0
5
0
0
L
0
6
1
0.08
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
10,723
26,398
Taken
36,172
10,114
Mitigated
12,060
19,429
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,529
559
0
2,215
4,314
1,287
510
0
4,314
39,830
0
W
5,325
1,264
329
1,891
4,116
1,181
153
2,021
2,095
17,855
0
W
Tiamat
Kaidness
Tiamat
6,198
898
208
2,438
5,304
3,217
348
1,549
3,755
22,810
0
W
Thanatos
5,272
1,233
0
8,907
7,040
2,429
0
579
6,461
0
35,251
L
Zeus
Nuraah
Zeus
3,240
337
141
1,186
7,509
1,913
156
4,315
3,194
22,229
0
L
Ares
Zaitsef
Ares
1,618
212
0
1,018
9,318
3,386
0
6,560
2,758
5,681
0
L
Amaterasu
Zaykno
Amaterasu
3,293
1,463
0
2,150
7,269
4,143
0
3,506
3,763
176
25,833
L
Nemesis
lapinkiller
Nemesis
1,206
942
0
2,447
7,207
1,549
0
1,772
5,435
0
17,954
L
1,366
602
0
116
4,869
1,069
0
4,271
598
0
10,375
W
5,949
2,224
0
3,441
5,624
2,000
2,517
731
4,893
39,342
7,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
24,845
316
Minions Killed
169
0
Camps Cleared
0
985,871
Distance Traveled
909,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,648
665
91
9
0
206,876
0
W
Ra
5,709
571
36
4
0
154,830
0
W
Tiamat
6,073
607
40
4
0
196,373
0
W
Thanatos
7,250
725
69
7
0
245,094
3
L
Zeus
4,969
497
38
4
0
185,283
0
L
Ares
4,247
425
8
1
0
173,154
0
L
Amaterasu
6,665
667
59
6
0
205,815
0
L
Nemesis
4,837
484
52
5
0
181,822
1
L
Neith
4,127
413
12
1
0
163,438
1
W
Sol
6,727
673
80
8
0
182,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role