Player Matchup

Neith
Neith
Art3mis Luna
Neith
Level 27
God Stats
23W - 21L
1,442 SR
Queue Stats
42W - 41L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
Calculated26526
Tsukuyomi
Level 8
God Stats
4W - 2L
1,671 SR
Queue Stats
5W - 4L
1,478 Elo+
Solo
Zeus
Zeus
Cremosi dls
Zeus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,389 Elo+
Solo
Tyr
Tyr
InvitedAnt82766
Tyr
Level 17
God Stats
4W - 6L
1,292 SR
Queue Stats
35W - 36L
1,317 Elo+
Solo
Cliodhna
Cliodhna
xXMrFurious_Xx
Cliodhna
Level 20
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,424 Elo+

VS

Team Averages
Level 9
1,395 SR
1,340 Elo+
Sol
Sol
EvanDL
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Neith
Neith
Last2Limbo
Neith
Level 6
God Stats
6W - 6L
1,176 SR
Queue Stats
6W - 9L
1,633 Elo+
Party 1
Bellona
Bellona
WataGataBitus
Bellona
Level 22
God Stats
2W - 4L
1,372 SR
Queue Stats
36W - 36L
1,358 Elo+
Solo
Odin
Odin
gorfrich
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,223 Elo+
Solo
Loki
Loki
widowforlife69
Loki
Level 7
God Stats
4W - 6L
1,427 SR
Queue Stats
21W - 25L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,774
611
5,951
8,311
2,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Calculated26526
Tsukuyomi
15
9 / 0 / 8
9,540
596
7,191
7,739
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 1 / 5
10,165
635
6,889
5,894
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 1
9,858
616
6,790
12,211
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
14
9 / 3 / 16
9,287
580
9,822
5,782
3,855
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EvanDL
Sol
8
0 / 13 / 0
5,637
352
752
10,163
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
1 / 9 / 0
6,499
406
4,002
9,760
2,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
2 / 6 / 0
7,354
460
3,610
12,977
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
10
0 / 5 / 0
6,400
400
1,722
9,973
3,996
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 9 / 1
7,026
439
5,580
9,469
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
40
Kills
5
6
Deaths
42
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Tsukuyomi
Calculated26526
Tsukuyomi
9
0
8
13
W
10
1
5
12.5
L
Sol
EvanDL
Sol
0
13
0
0
W
7
1
1
7.5
L
Neith
1
9
0
0.11
L
Bellona
2
6
0
0.33
L
Odin
0
5
0
0
L
2
9
1
0.28
W
Cliodhna
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
15,666
39,937
Taken
52,342
18,076
Mitigated
22,177
15,883
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
3,048
0
3,793
8,311
2,850
2,610
0
8,311
0
60,017
W
Tsukuyomi
Calculated26526
Tsukuyomi
7,191
3,243
0
2,147
7,739
3,626
1,329
131
7,608
0
53,323
W
6,889
1,085
0
1,711
5,894
2,019
560
122
5,772
66,128
0
L
Sol
EvanDL
Sol
752
583
0
260
10,163
2,813
0
2,245
7,768
9,359
2,485
W
6,790
580
30
6,982
12,211
5,726
307
123
12,088
0
58,882
L
Neith
4,002
2,101
0
760
9,760
2,376
459
1,258
8,450
0
29,521
L
Bellona
3,610
626
383
2,225
12,977
9,840
205
550
12,391
0
24,808
L
Odin
1,722
432
0
879
9,973
3,996
0
869
9,084
0
38,017
L
5,580
2,227
0
470
9,469
3,152
459
1,885
7,518
0
26,250
W
Cliodhna
9,822
2,443
0
1,220
5,782
3,855
129
207
5,575
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
32,916
473
Minions Killed
251
0
Camps Cleared
0
1,508,393
Distance Traveled
1,226,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,774
611
116
7
0
249,292
1
W
Tsukuyomi
9,540
596
90
6
0
337,802
1
W
Zeus
10,165
635
112
7
0
278,162
4
L
Sol
5,637
352
29
2
0
193,463
0
W
Tyr
9,858
616
107
7
0
299,986
0
L
Neith
6,499
406
52
3
0
252,899
0
L
Bellona
7,354
460
47
3
0
245,383
2
L
Odin
6,400
400
79
5
0
239,971
0
L
Loki
7,026
439
44
3
0
294,736
1
W
Cliodhna
9,287
580
48
3
0
343,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role