Player Matchup

Mercury
Mercury
Nice Thorns
Mercury
Level 157
God Stats
5W - 3L
1,778 SR
Queue Stats
159W - 176L
1,583 Elo+
Party 1
Sol
Sol
TickleMeElmo927
Sol
Level 13
God Stats
3W - 2L
1,507 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
iLoveTrapHentai
Kuzenbo
Level 117
God Stats
22W - 23L
1,421 SR
Queue Stats
110W - 129L
1,510 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,507 Elo+

VS

Team Averages
Level 17
1,735 SR
1,511 Elo+
Neith
Neith
DMMDemon
Neith
Level 14
God Stats
9W - 14L
1,406 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heroi doDota
Cthulhu
Level 20
God Stats
15W - 10L
1,780 SR
Queue Stats
91W - 80L
1,518 Elo+
Solo
Zeus
Zeus
Wiglswrt1982
Zeus
Level 18
God Stats
4W - 3L
2,018 SR
Queue Stats
59W - 55L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nice Thorns
Mercury
13
8 / 0 / 5
8,622
784
7,517
6,672
3,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 7
7,350
668
4,278
6,847
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 7
7,586
690
6,333
10,712
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DMMDemon
Neith
9
0 / 4 / 1
6,262
569
3,285
5,710
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Heroi doDota
Cthulhu
12
1 / 3 / 3
7,119
647
6,794
8,430
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 1
7,203
655
7,992
7,348
2,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
DMMDemon
Neith
0
4
1
0.13
L
Cthulhu
Heroi doDota
Cthulhu
1
3
3
0.83
W
Mercury
Nice Thorns
Mercury
8
0
5
10.5
W
2
3
7
1.83
L
3
6
1
0.58
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
18,071
24,231
Taken
21,488
16,973
Mitigated
10,642
3,933
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DMMDemon
Neith
3,285
1,058
0
279
5,710
1,690
0
2,427
2,998
0
15,888
L
Cthulhu
Heroi doDota
Cthulhu
6,794
222
0
1,935
8,430
6,804
0
4,467
3,769
28,728
0
W
Mercury
Nice Thorns
Mercury
7,517
4,123
0
1,678
6,672
3,293
0
3,272
3,111
0
26,653
W
4,278
1,067
0
922
6,847
2,269
260
5,904
729
17,273
0
L
7,992
462
0
0
7,348
2,148
0
3,895
3,103
21,882
0
W
6,333
1,648
0
1,333
10,712
11,411
0
4,790
5,465
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
20,584
100
Minions Killed
122
5
Camps Cleared
5
631,197
Distance Traveled
506,403
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,262
569
36
3
0
165,994
0
L
Cthulhu
7,119
647
44
4
2
179,530
3
W
Mercury
8,622
784
41
4
3
246,732
2
W
Sol
7,350
668
44
4
2
182,576
4
L
Zeus
7,203
655
42
4
3
160,879
4
W
Kuzenbo
7,586
690
15
1
0
201,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role