Player Matchup

Charybdis
Charybdis
Colombini
Charybdis
Level 148
God Stats
4W - 1L
1,764 SR
Queue Stats
191W - 131L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Killuα
Sun Wukong
Level 160
God Stats
1W - 1L
1,336 SR
Queue Stats
193W - 108L
1,646 Elo+
Party 1
Chang'e
Chang'e
TirThenHow
Chang'e
Level 29
God Stats
1W - 1L
1,266 SR
Queue Stats
49W - 33L
1,653 Elo+
Party 1
Odin
Odin
XerocHolmes
Odin
Level 69
God Stats
1W - 0L
1,804 SR
Queue Stats
10W - 2L
1,689 Elo+
Party 1
Artio
Artio
brunoob22
Artio
Level 160
God Stats
1W - 0L
1,823 SR
Queue Stats
39W - 20L
1,686 Elo+
Party 1
Team Averages
Level 113
1,599 SR
1,642 Elo+

VS

Team Averages
Level 68
1,442 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VaxykaNava
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 2
Guan Yu
Guan Yu
joaozinhojpg
Guan Yu
Level 137
God Stats
8W - 8L
1,537 SR
Queue Stats
624W - 641L
1,418 Elo+
Solo
Ymir
Ymir
rennan_tof
Ymir
Level 42
God Stats
1W - 2L
1,174 SR
Queue Stats
12W - 19L
1,354 Elo+
Solo
Nox
Nox
zeesttempest
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colombini
Charybdis
10
3 / 1 / 20
6,505
1,626
5,849
4,562
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Killuα
Sun Wukong
12
12 / 0 / 13
7,388
1,847
8,791
5,996
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TirThenHow
Chang'e
11
3 / 0 / 19
6,466
1,617
6,009
3,467
1,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
4 / 1 / 17
6,681
1,670
4,903
7,446
5,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
brunoob22
Artio
10
3 / 1 / 16
6,466
1,617
3,218
4,612
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 4 / 1
4,696
1,174
1,228
5,908
4,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
7
0 / 4 / 2
4,515
1,129
1,649
3,967
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
joaozinhojpg
Guan Yu
7
0 / 7 / 2
4,569
1,142
1,665
7,971
5,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 5 / 2
5,013
1,253
2,497
7,019
5,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 1
4,974
1,244
3,354
6,356
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
25
Kills
2
3
Deaths
25
85
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
W
Charybdis
Colombini
Charybdis
3
1
20
13
W
Sun Wukong
Killuα
Sun Wukong
12
0
13
18.5
W
Chang'e
TirThenHow
Chang'e
3
0
19
12.5
L
Nu Wa
0
4
2
0.25
W
4
1
17
12.5
W
Artio
brunoob22
Artio
3
1
16
11
L
Guan Yu
joaozinhojpg
Guan Yu
0
7
2
0.14
L
1
5
2
0.4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
10,393
26,083
Taken
31,221
15,297
Mitigated
18,484
17,908
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,228
106
59
402
5,908
4,028
0
1,109
4,669
0
4,998
W
Charybdis
Colombini
Charybdis
5,849
2,112
385
789
4,562
2,026
1,923
1,183
3,338
0
14,682
W
Sun Wukong
Killuα
Sun Wukong
8,791
1,727
1,012
1,984
5,996
3,318
613
2,071
3,925
0
13,527
W
Chang'e
TirThenHow
Chang'e
6,009
902
6,134
2,133
3,467
1,334
496
1,318
2,027
14,459
0
L
Nu Wa
1,649
162
363
180
3,967
960
0
1,220
2,661
2,543
0
W
4,903
773
1,396
1,708
7,446
5,054
413
1,760
5,686
1,482
6,338
W
Artio
brunoob22
Artio
3,218
368
1,448
919
4,612
3,565
684
1,168
3,444
5,066
0
L
Guan Yu
joaozinhojpg
Guan Yu
1,665
150
486
835
7,971
5,607
0
3,065
4,645
0
2,386
L
2,497
149
60
98
7,019
5,909
0
2,701
4,185
3,520
0
L
3,354
451
203
685
6,356
1,980
0
1,781
4,400
6,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
23,767
47
Minions Killed
11
0
Camps Cleared
0
539,395
Distance Traveled
331,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,696
1,174
6
2
0
28,907
0
W
Charybdis
6,505
1,626
12
3
0
85,025
1
W
Sun Wukong
7,388
1,847
13
3
0
119,377
0
W
Chang'e
6,466
1,617
12
3
0
123,334
0
L
Nu Wa
4,515
1,129
0
0
0
82,314
1
W
Odin
6,681
1,670
3
1
0
115,799
0
W
Artio
6,466
1,617
7
2
0
95,860
0
L
Guan Yu
4,569
1,142
0
0
0
59,249
0
L
Ymir
5,013
1,253
1
0
0
82,252
0
L
Nox
4,974
1,244
4
1
0
78,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role