Player Matchup

Ao Kuang
Ao Kuang
BADBoYGroveY
Ao Kuang
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 201L
1,512 Elo+
Solo
Olorun
Olorun
DemonsAllOver
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,498 Elo+
Party 1
Ullr
Ullr
Jaga03
Ullr
Level 27
God Stats
5W - 5L
1,438 SR
Queue Stats
84W - 59L
1,587 Elo+
Solo
Susano
Susano
LuegenLanzeLord
Susano
Level 42
God Stats
2W - 0L
1,503 SR
Queue Stats
138W - 116L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Maranatics
Cthulhu
Level 15
God Stats
1W - 1L
1,229 SR
Queue Stats
89W - 51L
1,553 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,535 Elo+

VS

Team Averages
Level 34
1,528 SR
1,521 Elo+
Tyr
Tyr
DkALB_
Tyr
Level 117
God Stats
20W - 14L
1,625 SR
Queue Stats
260W - 219L
1,571 Elo+
Party 2
Zeus
Zeus
GoReUnLuCkY
Zeus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 48L
1,405 Elo+
Solo
Neith
Neith
GxNeRaL_507
Neith
Level 7
God Stats
4W - 3L
1,642 SR
Queue Stats
14W - 8L
1,590 Elo+
Party 2
Ares
Ares
Na-ni_ShimashoKa
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,562 Elo+
Solo
Ra
Ra
Nova 127497
Ra
Level 21
God Stats
0W - 2L
1,373 SR
Queue Stats
50W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BADBoYGroveY
Ao Kuang
5
1 / 2 / 2
3,364
673
1,252
2,410
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
5 / 0 / 1
4,356
871
2,844
1,300
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Jaga03
Ullr
7
6 / 0 / 1
4,753
951
2,025
2,882
849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 1 / 1
3,905
781
1,523
2,051
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Maranatics
Cthulhu
5
1 / 2 / 5
3,528
706
2,540
2,932
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DkALB_
Tyr
6
2 / 2 / 2
3,894
779
2,345
4,660
1,919
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 4 / 0
2,738
548
1,075
2,881
1,010
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

4
0 / 4 / 0
2,921
584
638
3,014
753
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 1
2,623
525
74
913
316
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

4
1 / 4 / 0
3,164
633
1,252
3,115
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BADBoYGroveY
Ao Kuang
1
2
2
1
W
5
0
1
5.5
L
Tyr
DkALB_
Tyr
2
2
2
1.5
L
0
4
0
0
L
0
4
0
0
W
Ullr
Jaga03
Ullr
6
0
1
6.5
W
2
1
1
2.5
W
Cthulhu
Maranatics
Cthulhu
1
2
5
1.75
L
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,184
Damage
5,384
11,575
Taken
14,583
3,710
Mitigated
4,650
3,802
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BADBoYGroveY
Ao Kuang
1,252
331
0
847
2,410
486
0
45
2,365
8,248
0
W
2,844
1,074
0
330
1,300
422
826
30
1,270
12,319
2,420
L
Tyr
DkALB_
Tyr
2,345
555
0
1,907
4,660
1,919
0
1,488
3,098
0
13,831
L
1,075
776
0
0
2,881
1,010
0
1,371
1,392
4,157
0
L
638
422
0
212
3,014
753
0
1,737
1,263
0
5,714
W
Ullr
Jaga03
Ullr
2,025
690
0
994
2,882
849
0
807
2,075
0
18,712
W
1,523
573
0
918
2,051
537
0
444
1,607
0
12,498
W
Cthulhu
Maranatics
Cthulhu
2,540
391
83
630
2,932
1,416
0
1,075
1,857
7,974
0
L
74
26
0
0
913
316
0
748
127
297
0
L
1,252
390
64
666
3,115
652
0
583
2,430
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
15,340
144
Minions Killed
66
0
Camps Cleared
0
496,500
Distance Traveled
418,195
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,364
673
24
5
0
111,266
0
W
Olorun
4,356
871
34
7
0
91,820
0
L
Tyr
3,894
779
33
7
0
122,814
2
L
Zeus
2,738
548
8
2
0
79,997
0
L
Neith
2,921
584
9
2
0
102,960
0
W
Ullr
4,753
951
37
7
0
90,408
1
W
Susano
3,905
781
33
7
0
103,822
0
W
Cthulhu
3,528
706
16
3
0
99,184
0
L
Ares
2,623
525
2
0
0
18,983
0
L
Ra
3,164
633
14
3
0
93,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role