Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
AviRaGOLD
Rama
Platinum II
Level 149
God Stats
2W - 1L
1,689 SR
Queue Stats
146W - 149L
1,906 MMR
Solo
Kukulkan
Kukulkan
Gold I
CyberWebb
Kukulkan
Gold I
Level 119
God Stats
17W - 10L
1,675 SR
Queue Stats
289W - 284L
1,723 MMR
Solo
Set
Set
Diamond V
VilchiroxHD
Set
Diamond V
Level 107
God Stats
17W - 18L
1,633 SR
Queue Stats
519W - 522L
2,006 MMR
Solo
Ares
Ares
Platinum III
Waffenkammer
Ares
Platinum III
Level 109
God Stats
4W - 4L
1,444 SR
Queue Stats
239W - 237L
1,824 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,588 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,619 SR
1,860 MMR
Gilgamesh
Gilgamesh
Platinum I
GradlewLose
Gilgamesh
Platinum I
Level 96
God Stats
4W - 9L
1,469 SR
Queue Stats
136W - 128L
2,014 MMR
Solo
Da Ji
Da Ji
Platinum I
ImFriendlyAlien
Da Ji
Platinum I
Level 160
God Stats
2W - 2L
1,814 SR
Queue Stats
257W - 244L
1,855 MMR
Solo
Ymir
Ymir
Platinum III
fero57
Ymir
Platinum III
Level 128
God Stats
2W - 2L
1,638 SR
Queue Stats
183W - 170L
1,722 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
x1xPastinax1x
Zhong Kui
Platinum I
Level 116
God Stats
16W - 18L
1,729 SR
Queue Stats
385W - 387L
1,782 MMR
Solo
Ullr
Ullr
Platinum II
xDiSa
Ullr
Platinum II
Level 125
God Stats
5W - 4L
1,444 SR
Queue Stats
217W - 203L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 5 / 15
15,243
565
25,121
30,565
44,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
20
10 / 3 / 9
16,192
600
22,373
25,639
10,385
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
CyberWebb
Kukulkan
20
1 / 9 / 9
13,378
495
12,947
14,639
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 5
15,063
558
19,251
21,967
10,106
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 6 / 19
14,767
547
20,347
26,337
36,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatAthenaPersephoneThothMorgan Le Fay

VS

Bans
ArtioJanusSobekSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GradlewLose
Gilgamesh
20
3 / 5 / 12
15,193
563
17,953
26,271
25,466
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 10 / 7
13,883
514
22,549
23,745
10,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
fero57
Ymir
16
3 / 8 / 8
11,390
422
7,549
29,236
41,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
x1xPastinax1x
Zhong Kui
20
9 / 5 / 7
14,512
537
25,255
30,221
22,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
xDiSa
Ullr
20
3 / 7 / 8
14,003
519
14,316
18,414
6,211
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
70
35
Kills
28
28
Deaths
35
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
15
2.7
W
Rama
10
3
9
4.83
W
Kukulkan
CyberWebb
Kukulkan
1
9
9
0.61
L
Gilgamesh
GradlewLose
Gilgamesh
3
5
12
1.8
L
10
10
7
1.35
W
11
5
5
2.7
W
7
6
19
2.75
L
Ymir
fero57
Ymir
3
8
8
0.88
L
Zhong Kui
x1xPastinax1x
Zhong Kui
9
5
7
2.5
L
Ullr
xDiSa
Ullr
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,039
Damage
87,622
119,147
Taken
127,887
105,824
Mitigated
105,375
37,264
Healing
29,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,121
4,052
0
10,828
30,565
44,452
514
9,344
21,197
17,832
79,780
W
Rama
22,373
19,927
0
16,825
25,639
10,385
4,020
5,463
20,176
0
154,148
W
Kukulkan
CyberWebb
Kukulkan
12,947
958
0
523
14,639
4,563
1,312
3,587
11,052
90,979
0
L
Gilgamesh
GradlewLose
Gilgamesh
17,953
4,875
0
2,735
26,271
25,466
0
9,562
16,709
17,315
79,548
L
22,549
6,069
0
4,092
23,745
10,229
660
7,000
16,745
0
94,863
W
19,251
7,049
0
7,056
21,967
10,106
3,384
5,183
16,784
0
117,263
W
20,347
933
0
2,032
26,337
36,318
341
12,406
13,931
51,267
0
L
Ymir
fero57
Ymir
7,549
1,137
0
2,974
29,236
41,335
0
10,139
19,097
37,324
0
L
Zhong Kui
x1xPastinax1x
Zhong Kui
25,255
3,977
0
16,787
30,221
22,134
0
12,365
17,856
118,795
0
L
Ullr
xDiSa
Ullr
14,316
4,678
0
3,303
18,414
6,211
1,141
3,972
14,442
0
100,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,643
Gold Earned
68,981
737
Minions Killed
707
0
Camps Cleared
0
2,464,217
Distance Traveled
2,425,962
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,243
565
163
6
0
513,460
1
W
Rama
16,192
600
213
8
0
472,878
9
W
Kukulkan
13,378
495
164
6
0
453,800
6
L
Gilgamesh
15,193
563
164
6
0
550,845
5
L
Da Ji
13,883
514
119
4
0
453,909
2
W
Set
15,063
558
152
6
0
533,582
3
W
Ares
14,767
547
45
2
0
490,497
4
L
Ymir
11,390
422
41
2
0
455,517
6
L
Zhong Kui
14,512
537
219
8
0
458,990
9
L
Ullr
14,003
519
164
6
0
506,701
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role