Player Matchup

Thor
Thor
Keyymark
Thor
Level 74
God Stats
21W - 13L
1,742 SR
Queue Stats
44W - 39L
1,575 Elo+
Solo
Merlin
Merlin
MrOken
Merlin
Level 146
God Stats
2W - 1L
1,764 SR
Queue Stats
139W - 135L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
MrOken1
Gilgamesh
Level 129
God Stats
5W - 4L
1,672 SR
Queue Stats
47W - 60L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
PavoWars
Sylvanus
Level 128
God Stats
5W - 7L
1,693 SR
Queue Stats
117W - 110L
1,588 Elo+
Party 1
Charybdis
Charybdis
burtlatham
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Solo
Team Averages
Level 118
1,674 SR
1,512 Elo+

VS

Team Averages
Level 114
1,661 SR
1,573 Elo+
Hel
Hel
BRUH-_-JACKLE294
Hel
Level 119
God Stats
4W - 3L
1,658 SR
Queue Stats
51W - 41L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Cronawrs
Kukulkan
Level 66
God Stats
12W - 6L
1,672 SR
Queue Stats
72W - 52L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
Smogeylul
Cliodhna
Level 146
God Stats
6W - 2L
1,680 SR
Queue Stats
127W - 108L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
kylesconfirming
Erlang Shen
Level 85
God Stats
2W - 0L
1,751 SR
Queue Stats
206W - 177L
1,567 Elo+
Party 2
Charybdis
Charybdis
tschneed
Charybdis
Level 156
God Stats
7W - 12L
1,546 SR
Queue Stats
102W - 118L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 9 / 3
7,968
664
7,313
17,205
5,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
MrOken
Merlin
16
4 / 7 / 3
10,041
837
13,224
12,762
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MrOken1
Gilgamesh
16
4 / 7 / 5
10,002
834
5,752
18,269
12,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
PavoWars
Sylvanus
16
2 / 4 / 3
8,548
712
5,218
14,943
12,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
burtlatham
Charybdis
14
1 / 9 / 3
8,302
692
4,258
13,238
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 14
10,316
860
11,574
9,874
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Cronawrs
Kukulkan
18
9 / 3 / 9
11,569
964
12,834
12,443
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Smogeylul
Cliodhna
18
12 / 3 / 16
13,068
1,089
20,612
14,759
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
kylesconfirming
Erlang Shen
17
8 / 5 / 14
11,785
982
16,426
13,524
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
tschneed
Charybdis
17
5 / 1 / 10
10,652
888
7,832
7,257
3,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
12
Kills
35
36
Deaths
12
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Kukulkan
Cronawrs
Kukulkan
9
3
9
4.5
L
Thor
1
9
3
0.28
L
Merlin
MrOken
Merlin
4
7
3
0.79
L
Gilgamesh
MrOken1
Gilgamesh
4
7
5
0.93
L
Sylvanus
PavoWars
Sylvanus
2
4
3
0.88
W
Cliodhna
Smogeylul
Cliodhna
12
3
16
6.67
L
Charybdis
burtlatham
Charybdis
1
9
3
0.28
W
Erlang Shen
kylesconfirming
Erlang Shen
8
5
14
3
W
Charybdis
tschneed
Charybdis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
69,278
76,417
Taken
57,857
39,367
Mitigated
28,840
6,483
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,574
580
9,007
8,207
9,874
4,584
891
3,551
6,323
45,861
0
W
Kukulkan
Cronawrs
Kukulkan
12,834
1,994
0
563
12,443
5,747
1,618
5,734
6,709
54,219
0
L
Thor
7,313
1,512
0
0
17,205
5,017
0
4,648
12,557
0
23,928
L
Merlin
MrOken
Merlin
13,224
376
0
904
12,762
4,507
2
4,429
8,333
37,816
0
L
Gilgamesh
MrOken1
Gilgamesh
5,752
972
0
1,030
18,269
12,959
0
5,633
12,636
863
14,327
L
Sylvanus
PavoWars
Sylvanus
5,218
1,461
856
2,531
14,943
12,658
0
6,006
8,937
15,962
2,625
W
Cliodhna
Smogeylul
Cliodhna
20,612
3,487
0
600
14,759
7,655
0
3,896
10,863
0
33,476
L
Charybdis
burtlatham
Charybdis
4,258
2,136
0
1,162
13,238
4,226
0
3,974
9,264
0
28,063
W
Erlang Shen
kylesconfirming
Erlang Shen
16,426
7,280
0
3,223
13,524
7,851
77
4,091
9,433
0
29,142
W
Charybdis
tschneed
Charybdis
7,832
3,659
0
1,390
7,257
3,003
5,135
1,932
5,325
0
37,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
57,390
226
Minions Killed
359
6
Camps Cleared
12
952,149
Distance Traveled
1,294,651
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,316
860
115
10
3
277,498
2
W
Kukulkan
11,569
964
115
10
4
237,053
0
L
Thor
7,968
664
49
4
1
196,035
2
L
Merlin
10,041
837
77
6
3
206,130
3
L
Gilgamesh
10,002
834
22
2
0
209,843
0
L
Sylvanus
8,548
712
24
2
0
172,626
3
W
Cliodhna
13,068
1,089
24
2
1
272,811
2
L
Charybdis
8,302
692
54
5
2
167,515
1
W
Erlang Shen
11,785
982
21
2
4
262,059
0
W
Charybdis
10,652
888
84
7
0
245,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role