Player Matchup

Artemis
Artemis
Bialong99
Artemis
Level 41
God Stats
21W - 18L
1,574 SR
Queue Stats
38W - 43L
1,400 Elo+
Party 1
Sol
Sol
TugaChan
Sol
Level 8
God Stats
1W - 5L
1,399 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 1
Bacchus
Bacchus
ΩWarrior
Bacchus
Level 124
God Stats
7W - 5L
1,707 SR
Queue Stats
120W - 122L
1,554 Elo+
Party 1
Team Averages
Level 58
1,560 SR
1,485 Elo+

VS

Team Averages
Level 45
1,433 SR
1,178 Elo+
Ymir
Ymir
AgrumeBleu
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,136 Elo+
Party 2
Medusa
Medusa
Antoine13Pheonix
Medusa
Level 25
God Stats
7W - 5L
1,440 SR
Queue Stats
9W - 28L
1,208 Elo+
Party 2
Nu Wa
Nu Wa
MxllePatou
Nu Wa
Level 81
God Stats
0W - 2L
1,360 SR
Queue Stats
16W - 41L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bialong99
Artemis
15
14 / 0 / 4
10,685
890
20,389
9,014
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 14
8,728
727
5,676
5,798
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ΩWarrior
Bacchus
13
4 / 2 / 14
9,958
830
11,934
13,574
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,270
606
4,066
18,258
17,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 10 / 2
6,996
583
6,541
14,721
5,623
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
1 / 5 / 0
7,364
614
5,770
9,691
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
3
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
10
2
0.1
W
Artemis
Bialong99
Artemis
14
0
4
16
L
Nu Wa
1
5
0
0.2
W
1
1
14
8
W
Bacchus
ΩWarrior
Bacchus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
16,377
28,386
Taken
42,670
21,539
Mitigated
26,660
10,686
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,066
228
0
0
18,258
17,702
72
6,368
11,890
14,191
0
L
6,541
3,136
0
1,302
14,721
5,623
232
7,361
7,360
0
17,361
W
Artemis
Bialong99
Artemis
20,389
11,005
0
5,214
9,014
3,912
2,249
4,071
4,943
0
58,537
L
Nu Wa
5,770
1,399
460
1,640
9,691
3,335
0
3,937
5,754
27,675
0
W
5,676
1,329
0
1,318
5,798
2,210
647
2,301
3,497
23,121
0
W
Bacchus
ΩWarrior
Bacchus
11,934
1,202
606
3,548
13,574
15,417
20
3,906
9,668
28,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
21,630
144
Minions Killed
78
8
Camps Cleared
1
707,244
Distance Traveled
554,229
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,270
606
17
1
0
194,850
1
L
Medusa
6,996
583
24
2
1
160,663
1
W
Artemis
10,685
890
88
7
6
230,112
0
L
Nu Wa
7,364
614
37
3
0
198,716
3
W
Sol
8,728
727
29
2
0
234,562
0
W
Bacchus
9,958
830
27
2
2
242,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role