Player Matchup

Khepri
Khepri
Chaotic_Indo
Khepri
Level 108
God Stats
0W - 2L
1,498 SR
Queue Stats
13W - 16L
1,396 Elo+
Party 2
Scylla
Scylla
Kid_JreamZzz
Scylla
Level 108
God Stats
20W - 13L
1,525 SR
Queue Stats
53W - 33L
1,558 Elo+
Party 2
Anhur
Anhur
o-Khaliq-o
Anhur
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
77W - 57L
1,579 Elo+
Party 2
Team Averages
Level 115
1,602 SR
1,511 Elo+

VS

Team Averages
Level 119
1,572 SR
1,548 Elo+
Sylvanus
Sylvanus
LJK39
Sylvanus
Level 87
God Stats
2W - 3L
1,605 SR
Queue Stats
24W - 24L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
Octocado
Cernunnos
Level 148
God Stats
1W - 0L
1,611 SR
Queue Stats
37W - 40L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Suwutu
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 5 / 17
12,525
596
9,899
20,593
35,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
16
4 / 5 / 11
12,988
618
14,227
13,760
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
18
14 / 6 / 5
15,503
738
22,412
18,995
8,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LJK39
Sylvanus
17
1 / 4 / 12
13,964
665
11,488
23,040
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Octocado
Cernunnos
17
8 / 5 / 7
14,441
688
18,127
17,276
6,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Suwutu
Cliodhna
18
7 / 10 / 7
15,116
720
17,996
18,153
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
19
Kills
16
16
Deaths
19
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
17
1.9
L
Scylla
4
5
11
1.9
W
Sylvanus
LJK39
Sylvanus
1
4
12
1.75
W
Cernunnos
Octocado
Cernunnos
8
5
7
2.3
W
Cliodhna
Suwutu
Cliodhna
7
10
7
1.05
L
Anhur
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
47,611
53,348
Taken
58,469
48,701
Mitigated
46,265
5,562
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,899
1,112
455
1,585
20,593
35,856
0
5,269
15,324
30,281
0
L
Scylla
14,227
1,575
0
2,236
13,760
4,791
0
2,952
10,808
44,196
0
W
Sylvanus
LJK39
Sylvanus
11,488
4,000
3,216
8,413
23,040
29,848
1,030
7,706
15,334
35,439
0
W
Cernunnos
Octocado
Cernunnos
18,127
11,210
0
5,152
17,276
6,692
1,628
9,000
8,276
0
84,623
W
Cliodhna
Suwutu
Cliodhna
17,996
2,252
0
2,260
18,153
9,725
945
8,163
9,990
0
41,991
L
Anhur
22,412
14,368
0
1,286
18,995
8,054
846
4,204
14,791
0
62,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
43,521
190
Minions Killed
213
7
Camps Cleared
10
1,064,951
Distance Traveled
1,026,742
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,525
596
33
2
0
371,223
6
L
Scylla
12,988
618
74
4
0
365,188
6
W
Sylvanus
13,964
665
43
2
0
318,333
6
W
Cernunnos
14,441
688
113
5
6
346,859
3
W
Cliodhna
15,116
720
57
3
4
361,550
1
L
Anhur
15,503
738
83
4
7
328,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role