Player Matchup

Janus
Janus
Eráto
Janus
Level 109
God Stats
2W - 6L
1,256 SR
Queue Stats
494W - 525L
1,356 Elo+
Party 1
Anubis
Anubis
Fanco200023
Anubis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
MenGam
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,374 Elo+
Party 1
Mulan
Mulan
Zemie
Mulan
Level 127
God Stats
2W - 5L
1,402 SR
Queue Stats
356W - 397L
1,448 Elo+
Solo
Fenrir
Fenrir
cookie9141
Fenrir
Level 34
God Stats
1W - 1L
1,814 SR
Queue Stats
124W - 141L
1,457 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,419 Elo+

VS

Team Averages
Level 98
1,536 SR
1,445 Elo+
Odin
Odin
Colie215
Odin
Level 87
God Stats
2W - 1L
1,602 SR
Queue Stats
38W - 15L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
THEGAMER91902
Nu Wa
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 38L
1,445 Elo+
Party 2
Arachne
Arachne
Verisar
Arachne
Level 86
God Stats
5W - 6L
1,415 SR
Queue Stats
333W - 359L
1,437 Elo+
Solo
Nemesis
Nemesis
eXeSuicidee
Nemesis
Level 123
God Stats
1W - 0L
1,367 SR
Queue Stats
44W - 34L
1,459 Elo+
Solo
Sol
Sol
pumpthajam
Sol
Level 109
God Stats
11W - 4L
1,793 SR
Queue Stats
412W - 429L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eráto
Janus
18
2 / 7 / 9
10,526
752
10,788
11,146
4,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
18
8 / 9 / 9
11,045
789
18,511
17,711
10,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
MenGam
Sun Wukong
14
1 / 5 / 16
9,028
645
8,876
16,774
13,294
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zemie
Mulan
17
4 / 5 / 14
10,131
724
9,204
25,763
19,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
cookie9141
Fenrir
16
8 / 9 / 9
10,404
743
10,144
16,091
9,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
11 / 5 / 17
12,609
901
15,279
17,518
18,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 5 / 12
11,086
792
13,458
10,186
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Verisar
Arachne
19
9 / 4 / 17
11,632
831
17,106
14,648
6,124
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
eXeSuicidee
Nemesis
19
4 / 6 / 20
11,141
796
13,877
14,344
5,211
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 19
10,982
784
16,532
12,219
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
120
23
Kills
35
35
Deaths
24
57
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Odin
11
5
17
3.9
L
Janus
Eráto
Janus
2
7
9
0.93
L
Anubis
8
9
9
1.39
L
Sun Wukong
MenGam
Sun Wukong
1
5
16
1.8
W
7
5
12
2.6
W
Arachne
Verisar
Arachne
9
4
17
4.38
L
Mulan
Zemie
Mulan
4
5
14
2.2
L
Fenrir
cookie9141
Fenrir
8
9
9
1.39
W
Nemesis
eXeSuicidee
Nemesis
4
6
20
2.33
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,523
Damage
76,252
87,485
Taken
68,915
56,719
Mitigated
37,987
26,370
Healing
28,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,279
3,581
2,659
4,869
17,518
18,706
762
5,892
11,303
0
26,755
L
Janus
Eráto
Janus
10,788
401
911
1,291
11,146
4,191
366
2,431
8,607
35,713
0
L
Anubis
18,511
534
843
4,529
17,711
10,155
89
4,731
12,850
34,442
0
L
Sun Wukong
MenGam
Sun Wukong
8,876
1,374
2,667
4,820
16,774
13,294
440
6,003
10,557
0
20,977
W
13,458
4,075
0
500
10,186
4,504
875
4,813
5,289
20,114
0
W
Arachne
Verisar
Arachne
17,106
11,393
1,300
4,204
14,648
6,124
981
6,830
7,585
0
24,951
L
Mulan
Zemie
Mulan
9,204
531
875
8,362
25,763
19,481
117
9,669
15,775
0
20,058
L
Fenrir
cookie9141
Fenrir
10,144
1,450
637
1,435
16,091
9,598
0
6,177
9,706
0
16,825
W
Nemesis
eXeSuicidee
Nemesis
13,877
7,579
2,068
4,778
14,344
5,211
1,935
6,261
7,859
0
29,041
W
16,532
5,258
3,054
5,417
12,219
3,442
669
5,503
6,625
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
57,450
156
Minions Killed
137
0
Camps Cleared
0
1,050,013
Distance Traveled
1,291,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,609
901
31
2
0
263,206
0
L
Janus
10,526
752
53
4
0
206,998
0
L
Anubis
11,045
789
34
2
0
178,087
0
L
Sun Wukong
9,028
645
31
2
0
223,471
5
W
Nu Wa
11,086
792
21
2
0
213,198
0
W
Arachne
11,632
831
18
1
0
281,211
0
L
Mulan
10,131
724
24
2
0
212,379
0
L
Fenrir
10,404
743
14
1
0
229,078
0
W
Nemesis
11,141
796
16
1
0
284,507
0
W
Sol
10,982
784
51
4
0
249,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role